I used to have a huge toy replica of this truck with all the gadgets and trimmings from the movie. So this brings some major nostalgia points for me. Excellent job!
@BaconAircrafts Alot of the stuff is just the safest procedure possible so that the plane doesn't blow up. it can be done simpler if you want to. you don't really have to use all the flaps and everything, but its just cool :p
Thanks! :3 yeah I want to add some fuselage there, Would be a good idea actually since It would move the COG forward which this plane needs. @BaconAircrafts
@AndrewGarrison the old landing gear are behaving almost the same as before, except that on heavier vehicles they shake around non-stop. With the reziseable wheels its even worse, and leads to frequent destruction of crafts. So far this seems to only be a problem with heavier crafts.
@SpiritusRaptor Hey, thanks a lot for looking at the build! I sortof figured out some of those things on my own, but I will be taking your advice about adding more wing, this plane defs needs more lift. Could you upload what you did so I can see what you fixed on the landing gear. I've already made some nice working ones, but I'd like to see what your solution to the problem is too. Thanks for the support!!! I'll let you know when the final one is done :3
please remove the bounce from wheels entirely, it is incredibly annoying. If it aint broke, don't fix it. wheels should not act like shocks at all. Bring the old wheel physics back @AndrewGarrison
@AviownCorp No dice. tried to look for said block, doesn't exist. Mirrored entire plane on left side, just to make sure, and the plane still rolls to the left. The drag model in this game is so broken.
@AviownCorp if you mean, are they the same types on each wing on each side of the plane, then yes, I've already checked airfoils, and they are the same on each side of the plane.
Please remove or change the way wheels and shocks bounce. its so annoying. everything is bouncing everywhere, and usually dampening does almost nothing to change it. The wheel suspension was fine before, please change it back. Other then that I like everything else. Keep the shocks as the only part that provides bounciness, but wheels should be nothing more then wheels.
@AndrewGarrison its almost as if the gamma value is being set way too high, but my experience in maya and game development tells me it could be the Eccentricity channel of the specular shading being set way too high. Unity always messes up materials anyways, it has its own way of rendering things so usually you gotta play with it in-engine until it looks right.
@AndrewGarrison Actually, it seems to render fine in game if the rendering is set to "realtime" in the options menu, but no matter what setting you put it to, it always looks washed out and weird in the craft editor. here are some screenies: Rayquaza before beta:
I used to have a huge toy replica of this truck with all the gadgets and trimmings from the movie. So this brings some major nostalgia points for me. Excellent job!
This plane is super awesomesauce! ceiling cat aproves
@bskngshrk Mmm work it gurl!! :p
@Upquark np m8!!! gday and such :p
This is really cool. I love it when someone can make an asymmetrical plane that flies well
please...just...no...
@BoxGlow @MoterKade @WalrusAircraft @Jetspeed1001 @BaconAircrafts @Hyperloop @General360 @BaconEggs and everyone else, Thanks all for the support!!!
@MoterKade Thanks!, lol I kinda feel cheated now with the new fuselage setting
U haz canz a new follower!! :3
@Skua I discovered someone!!! this plane deserves recognition!!
@Upquark np dude! love the design!
With the new circular setting I could remake this with a lot less parts :s
@WalrusAircraft Thanks!!
@Jetspeed1001 Thank you!!! I worked very hard on it so that it would be fully working when released.
@BaconAircrafts Alot of the stuff is just the safest procedure possible so that the plane doesn't blow up. it can be done simpler if you want to. you don't really have to use all the flaps and everything, but its just cool :p
@BaconAircrafts much like a real plane :D
favorited!!!!
you can haz new follower!!
@dogspit jealousy is the path to the dark side young padawan
I love it!!
Thanks! :3 yeah I want to add some fuselage there, Would be a good idea actually since It would move the COG forward which this plane needs. @BaconAircrafts
@BaconAircrafts I wouldn't say that. You have some really nice builds dude!
@AndrewGarrison the old landing gear are behaving almost the same as before, except that on heavier vehicles they shake around non-stop. With the reziseable wheels its even worse, and leads to frequent destruction of crafts. So far this seems to only be a problem with heavier crafts.
@SpiritusRaptor Hey, thanks a lot for looking at the build! I sortof figured out some of those things on my own, but I will be taking your advice about adding more wing, this plane defs needs more lift. Could you upload what you did so I can see what you fixed on the landing gear. I've already made some nice working ones, but I'd like to see what your solution to the problem is too. Thanks for the support!!! I'll let you know when the final one is done :3
@Skua Yes I tried it, and its stil totally unmanageable for heavier planes. They just won't stop bouncing and then blowing themselves up.
@Pyrofire7 EXACTLY, wheels are not trampolines, and making them like that just breaks EVERYTHING. WHY, why are the devs insisting on bouncy wheels.
@SimpleTechAndResearch And yet they are still extremely annoying
please remove the bounce from wheels entirely, it is incredibly annoying. If it aint broke, don't fix it. wheels should not act like shocks at all. Bring the old wheel physics back @AndrewGarrison
@KevinMurphy @AndrewGarrison @PhilipTarpley
@AndrewGarrison Any ideas? I've tried everything I can think of, and I'm almost certain it's a bug.
@AviownCorp COM, COL, and COT are lined up perfectly. Its the drag bug.
@AviownCorp No dice. tried to look for said block, doesn't exist. Mirrored entire plane on left side, just to make sure, and the plane still rolls to the left. The drag model in this game is so broken.
@bjac0 Thanks man!
@AviownCorp if you mean, are they the same types on each wing on each side of the plane, then yes, I've already checked airfoils, and they are the same on each side of the plane.
@AviownCorp what about the airfoils??
where did you get those tiny blue rotators, they arent even in the part selection??
@airomod translate with a wookiiese translator on google
@SpiritusRaptor @Upquark @bjac0
Please remove or change the way wheels and shocks bounce. its so annoying. everything is bouncing everywhere, and usually dampening does almost nothing to change it. The wheel suspension was fine before, please change it back. Other then that I like everything else. Keep the shocks as the only part that provides bounciness, but wheels should be nothing more then wheels.
@airomod uughghhhgh huurh aaaaahnr aarrragghuuhw aarrragghuuhw uughguughhhghghghhhgh aarrragghuuhw
aarrragghuuhw wrrhw
me likey
Why has no one thought of this before! It's so creative, like some super sci-fi awesomeness
Really like this replica!
This thing is so god damn sexy its like a hot babe from hell!!
@dogspit plenty of amazing creations on this site do not fly, and yet, I do not see you beratting them. It's a game, play it how you want to.
@Upquark Why you change your name!!! :o almost thought Hades was dead for a second :p
@Pilotmario at least until someone creates one through xml wizardry!!
@AndrewGarrison its almost as if the gamma value is being set way too high, but my experience in maya and game development tells me it could be the Eccentricity channel of the specular shading being set way too high. Unity always messes up materials anyways, it has its own way of rendering things so usually you gotta play with it in-engine until it looks right.
@AndrewGarrison Actually, it seems to render fine in game if the rendering is set to "realtime" in the options menu, but no matter what setting you put it to, it always looks washed out and weird in the craft editor. here are some screenies: Rayquaza before beta:
Rayquaza after beta:

Nz2Auk before beta:

Nz2Auk after beta:
