Discord removed the system of permalinks associated with images a while back, which meant that image URLs were no longer static and therefore unshareable.
I hate myself for caring so much about the number of points. It's also true that I'm extremely afraid of other people's evaluations of my work, and I hate myself for being like that. What I've written here is not the consensus of the people here, I just wrote what I want. If they would just get rid of this point system and the comments section for me, then my problem would be solved. In short, I'm being selfish and asking them to get rid of the point system just for me. I posted this because I was feeling a bit sick today. But I'm not going to delete it. This is how I really feel.
@Randomplayer
You should watch the tutorial video on map mod creation made by Jundroo. (It's a little old, but you can understand the basics.) I'm a Japanese speaker, so I didn't really understand what the voice in the video was saying, but if you watch it, it's not that difficult. All you have to do is place the target 3D model and have the mod tool read it. There are a few things to be careful about, but there are some parts that I don't fully understand, so ask someone who knows more about it. I also learned a lot of methods from a certain person.
There are also several videos out there of map models from Assetto Corsa being brought over to other games, which I think will be very useful.
@Randomplayer
If you want to use a model created by someone else: AssettoCorsa-blender-unity
When you create my own models, you create them in Blender or Unity.
(I'm just starting to learn Blender. image
@LaughingMissile
If possible, next time you do some map updates, could you please debug it on a MAC computer? Do you have a discord account or something?
@LaughingMissile
Thank you for the information... There were also
some bugs on Windows where the mod was output without ground colliders or textures. I ended up outputting it several times and posting something that was properly output on Windows, but it seems that the mod was not output properly on MAC. The mod itself is quite heavy, so the output is unstable.
I don't have a MAC computer so I can't debug it at the moment.
The grass texture was randomly picked up from the internet, so if you have any recommendations, please let me know! (I used Hex-Tiling to give the tiling a random feel.) It's easy to replace. But it takes almost 10 minutes to output the MOD! lol
@TunderTunder
As for the color tone, I adjusted it to suit my personal taste, so I'm not sure if it's realistic. Also, the reshade settings I used were just random, so I might retake it, and I'll try using the MOD you introduced. Thank you.
Personally, the biggest achievement was that I was able to fix the road collider using Blender. (I solved it by joining the vertices of the mesh that were disconnected around the chicane.) This problem was really demotivating.
Also my discord account is dead. I'm using a new one.
@FinnAatrox
I set the dynamic friction and static friction values of unity's Physic Material to 1 each and assigned it to the road. (The road surfaces of SP's runway and other roads seem to have this setting, so I matched it.)
@YarisSedan
I noticed that .splane files cannot be opened on smartphones. I will consider releasing the XML file of the aircraft instead.
I also plan to distribute my future creations in this way.
It's a great achievement to have been able to successfully draw rail tracks using easyroads 3D. I'm not an expert on railroads but this will help develop the railroad community even more.
@YarisSedan
Thank you for your reply. I feel a little better now.
Not everyone is criticizing me, but there are some people in the wide world of the Internet that I just can't understand, and I have a lot of bad memories from this site.
I'm thinking of posting on the forum using a Google Drive shared link... I don't want to spread my posts too much. I wish this site had a system of private accounts like Twitter. (Private posts on this site are not actually private, so they come up when you search for them on Google.)
@YarisSedan
I'm scared of being criticized by others. I'm autistic and I can't read the situation well.
I'm not very good at speaking only through text (and my native language is Japanese).
@YarisSedan
Sorry, I think I'll only release this on some discord servers. (Actually, I'm tired of this community. Also, I don't create works with the intention of releasing them to the public.)
Really Really sorry…..
@FlyingPatriot
+3Because I had the right to stop distributing that mod.
@LunarEclipseSP
+1lol
Discord removed the system of permalinks associated with images a while back, which meant that image URLs were no longer static and therefore unshareable.
+1@OverlordPrime
+1Via the forum is a good idea, I might do that next time.
I hate myself for caring so much about the number of points. It's also true that I'm extremely afraid of other people's evaluations of my work, and I hate myself for being like that. What I've written here is not the consensus of the people here, I just wrote what I want. If they would just get rid of this point system and the comments section for me, then my problem would be solved. In short, I'm being selfish and asking them to get rid of the point system just for me. I posted this because I was feeling a bit sick today. But I'm not going to delete it. This is how I really feel.
+1@LunarEclipseSP
+1circuit de la sarthe
KAKKOII OFUNE SUKI

@Randomplayer
You should watch the tutorial video on map mod creation made by Jundroo. (It's a little old, but you can understand the basics.) I'm a Japanese speaker, so I didn't really understand what the voice in the video was saying, but if you watch it, it's not that difficult. All you have to do is place the target 3D model and have the mod tool read it. There are a few things to be careful about, but there are some parts that I don't fully understand, so ask someone who knows more about it. I also learned a lot of methods from a certain person.
There are also several videos out there of map models from Assetto Corsa being brought over to other games, which I think will be very useful.
@Randomplayer
If you want to use a model created by someone else: AssettoCorsa-blender-unity
When you create my own models, you create them in Blender or Unity.
(I'm just starting to learn Blender. image
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
@LaughingMissile
If possible, next time you do some map updates, could you please debug it on a MAC computer? Do you have a discord account or something?
@LaughingMissile
Thank you for the information... There were also
some bugs on Windows where the mod was output without ground colliders or textures. I ended up outputting it several times and posting something that was properly output on Windows, but it seems that the mod was not output properly on MAC. The mod itself is quite heavy, so the output is unstable.
I don't have a MAC computer so I can't debug it at the moment.
The grass texture was randomly picked up from the internet, so if you have any recommendations, please let me know! (I used Hex-Tiling to give the tiling a random feel.) It's easy to replace. But it takes almost 10 minutes to output the MOD! lol
I'll continue to update it by fixing color issues, shader issues, etc. If you have any comments or suggestions, please feel free to contact me.
@TunderTunder
As for the color tone, I adjusted it to suit my personal taste, so I'm not sure if it's realistic. Also, the reshade settings I used were just random, so I might retake it, and I'll try using the MOD you introduced. Thank you.
Personally, the biggest achievement was that I was able to fix the road collider using Blender. (I solved it by joining the vertices of the mesh that were disconnected around the chicane.) This problem was really demotivating.
Also my discord account is dead. I'm using a new one.
@FinnAatrox
I set the dynamic friction and static friction values of unity's Physic Material to 1 each and assigned it to the road. (The road surfaces of SP's runway and other roads seem to have this setting, so I matched it.)
@KeqingForever
yes.
@cago
D0N0T SP4M
Mods used in this video:Weather
Happy new year! From Japan
Car
@YarisSedan
I noticed that .splane files cannot be opened on smartphones. I will consider releasing the XML file of the aircraft instead.
I also plan to distribute my future creations in this way.
It's a great achievement to have been able to successfully draw rail tracks using easyroads 3D. I'm not an expert on railroads but this will help develop the railroad community even more.
@YarisSedan
Thank you for your reply. I feel a little better now.
Not everyone is criticizing me, but there are some people in the wide world of the Internet that I just can't understand, and I have a lot of bad memories from this site.
I'm thinking of posting on the forum using a Google Drive shared link... I don't want to spread my posts too much. I wish this site had a system of private accounts like Twitter. (Private posts on this site are not actually private, so they come up when you search for them on Google.)
@YarisSedan
I'm scared of being criticized by others. I'm autistic and I can't read the situation well.
I'm not very good at speaking only through text (and my native language is Japanese).
@YarisSedan
Sorry, I think I'll only release this on some discord servers. (Actually, I'm tired of this community. Also, I don't create works with the intention of releasing them to the public.)
Really Really sorry…..