Is there a way to change if a missile has fire and forget? The models for what are basically AIM-9s and AIM-7 are swapped and I tried making my own missiles but they to big
So I want to use just the code but I have no idea how any of it works. Can you reply with the value representing the projectile velocity and in brackets? I'm trying to make torpedo launchers.
Hey, can you tell me how this code works? I really wanna know so I can do a bunch of super cool stuff with this but I'm also scared shitless by copy-pasta.
@MOPCKOEDNISHE
So this is a REALLY great mod but there are two things. I'm using a track mod that uses VTOL and TRIM to make adjustments to the suspension on the tracks so it would be nice to change the input from trim and VTOL to pitch and roll. Second, if you have AI air traffic turned on, there's a good chance that it'll spawn something that you've made that uses this mod. So now you have a tank in the air spinning every which way making the tank aim on your own tank think it's on the other tank so it start trying to right itself when it really doesn't need to and it'll rotate in way it was never meant to and blow up. If it weren't for this bug, the mod would be a million times better. I really love this mod so I hope you have time to fix this.
I'm the tank aiming mod (go check it out) for AA so I set air traffic to high which spawn some tanks I had made that also included this tank aiming block and and it bugged out tank aim on my won vehicle, causing the turret to spin I way it was never intended and it blew up. I also have some aircraft that are a pain to shoot down and the spawn all the dang time. I have easily +50 aircraft and SP has chosen 4. I've noticed that newer vehicles get spawned slightly more and this includes recently modified vehicles.
So they don't work at all anymore. No amount of chaff or flairs protect me from any missile. Air controlled trucks, ships, those little AA turret in basically the Simple Planes north pole, other aircraft, NOTHING. Not unless i use so many i don't have enough for a second strike. WTF
To many times i've been to close to an explosion when trying to drop bombs accurately, leading to my plane spontaneously cease to exist. Just wish it was like @Highground yeah like War Thunder. Speaking of making simple planes more like War Thunder, we should have mouse aim. For those who don't know the way you move in this other game is you move this circle around the screen and where ever you put it over the game will automatically move the control surfaces so that your planes is going in that direction. Works with tanks, planes, and helicopter too except with tank and ships, you move with WASD and the mouse aim moves the guns
Maybe not just to replace trim and VTOL for aiming turreted weapons but kind like in another game that i'm not sure i'm aloud to mention here so imma just call it WT. But in this game you use your mouse to move a circle over where you want your aircraft to be facing and the game with automatically take over control surfaces and get your plane going in that direction. Of course you can override it Q,W,E,A,S,D but it's really fun and easy.
It's not just mobile. Every time i click the undo button or just hit ctrl+z it moves my whole project into the void and the only way i can move it back is by hitting esc and then going back to build and fly so it resets back to the middle of the work space
This looks like some combination of a T-34 and a KV-1. There was an IS-1, 2, 3 but no IS-34. Also the lack of curvature to the corners of the turret is making me think KV-1. Also the 1940 variant had a small enough gun that the actual gun, not just the barrel, had smaller barrel that did not need to protrude out the front of the turret, and the ones that did also had a longer barrel. I'm not crabbing for the sake of crabbing. But the inaccuracies are driving me a bit mad. Oh, one more thing. The armor on the side is properly sloped at 45 degrees but top of the hull wasn't that wide and actually kinda stopped about half way over the tracks. This also means the front facing armor that sweeps back doesn't exist and instead it's just a 90 degrees corner. If this is getting annoying then i would just like to tell you that i apologies profusely for this $#!7y comment saying nothing but your tank is terrible and if it makes you feel better; i really have not right to complain this much because I just CANNOT make something this good, at least not from scratch. But anyway beside these specific details I can see that you have a lot skill and ability and I want to encourage you to keep going, and to keep making awesome stuff.
I need third person crosshairs+missile lock rings smaller cannon sizes a new kind a landing gear kind of like on the F4U Corsair, F6F Hellcat, and P-40, AND SYNCHRONIZATION GEARS SO I CAN STOP SHOOTING OF MY PROPELLER!!!
Is there a way to change if a missile has fire and forget? The models for what are basically AIM-9s and AIM-7 are swapped and I tried making my own missiles but they to big
+7So I want to use just the code but I have no idea how any of it works. Can you reply with the value representing the projectile velocity and in brackets? I'm trying to make torpedo launchers.
+1How to change channel!? Me and my budy are using the same IP but we still can't find each other because of different channels
+1Witch value is the projectile velocity of cannon and also this doesn't take the velocity of the gun it's self.
Hey, can you tell me how this code works? I really wanna know so I can do a bunch of super cool stuff with this but I'm also scared shitless by copy-pasta.
War isn't fun if no one dies! No one I try to kill dies, and I don't die when someone tries to kill me!
Hey I'm not very tech savy and I don't know what most of this means so I pretty much need a step by step instruction manual to get this working
@MOPCKOEDNISHE
So this is a REALLY great mod but there are two things. I'm using a track mod that uses VTOL and TRIM to make adjustments to the suspension on the tracks so it would be nice to change the input from trim and VTOL to pitch and roll. Second, if you have AI air traffic turned on, there's a good chance that it'll spawn something that you've made that uses this mod. So now you have a tank in the air spinning every which way making the tank aim on your own tank think it's on the other tank so it start trying to right itself when it really doesn't need to and it'll rotate in way it was never meant to and blow up. If it weren't for this bug, the mod would be a million times better. I really love this mod so I hope you have time to fix this.
I'm the tank aiming mod (go check it out) for AA so I set air traffic to high which spawn some tanks I had made that also included this tank aiming block and and it bugged out tank aim on my won vehicle, causing the turret to spin I way it was never intended and it blew up. I also have some aircraft that are a pain to shoot down and the spawn all the dang time. I have easily +50 aircraft and SP has chosen 4. I've noticed that newer vehicles get spawned slightly more and this includes recently modified vehicles.
@Izumisan7841 Thank you! I've even made some improvements my self since posting. Rounder rudder and guns!
YE OLD PUB!!!
Did you see that tiny one man B-17? The wing span is MAYBE an 6th of a real one but it has four tiny engine, fits one guy, AND ACTUALLY FLIES!
So they don't work at all anymore. No amount of chaff or flairs protect me from any missile. Air controlled trucks, ships, those little AA turret in basically the Simple Planes north pole, other aircraft, NOTHING. Not unless i use so many i don't have enough for a second strike. WTF
To many times i've been to close to an explosion when trying to drop bombs accurately, leading to my plane spontaneously cease to exist. Just wish it was like @Highground yeah like War Thunder. Speaking of making simple planes more like War Thunder, we should have mouse aim. For those who don't know the way you move in this other game is you move this circle around the screen and where ever you put it over the game will automatically move the control surfaces so that your planes is going in that direction. Works with tanks, planes, and helicopter too except with tank and ships, you move with WASD and the mouse aim moves the guns
I inloaded at least 2000 50mm cannon shells into the damn thing, plus four Boom 50s and it still didn't die, i think it's unkillable
Maybe not just to replace trim and VTOL for aiming turreted weapons but kind like in another game that i'm not sure i'm aloud to mention here so imma just call it WT. But in this game you use your mouse to move a circle over where you want your aircraft to be facing and the game with automatically take over control surfaces and get your plane going in that direction. Of course you can override it Q,W,E,A,S,D but it's really fun and easy.
It's not just mobile. Every time i click the undo button or just hit ctrl+z it moves my whole project into the void and the only way i can move it back is by hitting esc and then going back to build and fly so it resets back to the middle of the work space
This looks like some combination of a T-34 and a KV-1. There was an IS-1, 2, 3 but no IS-34. Also the lack of curvature to the corners of the turret is making me think KV-1. Also the 1940 variant had a small enough gun that the actual gun, not just the barrel, had smaller barrel that did not need to protrude out the front of the turret, and the ones that did also had a longer barrel. I'm not crabbing for the sake of crabbing. But the inaccuracies are driving me a bit mad. Oh, one more thing. The armor on the side is properly sloped at 45 degrees but top of the hull wasn't that wide and actually kinda stopped about half way over the tracks. This also means the front facing armor that sweeps back doesn't exist and instead it's just a 90 degrees corner. If this is getting annoying then i would just like to tell you that i apologies profusely for this $#!7y comment saying nothing but your tank is terrible and if it makes you feel better; i really have not right to complain this much because I just CANNOT make something this good, at least not from scratch. But anyway beside these specific details I can see that you have a lot skill and ability and I want to encourage you to keep going, and to keep making awesome stuff.
I need third person crosshairs+missile lock rings smaller cannon sizes a new kind a landing gear kind of like on the F4U Corsair, F6F Hellcat, and P-40, AND SYNCHRONIZATION GEARS SO I CAN STOP SHOOTING OF MY PROPELLER!!!
How long did this take you
Looks great but this is a C model. The P-47D had a bubble canopy that wasn't integrated into the fuselage.