@StonedOutBurger
1. No good ideas for stable connection of the gunbit to the ms and rifle.
2. I am busy with modeling (I'm creating avatar models for VRChat).
As for 2, it will be done soon, but I may give up because I don't know what will happen with 1.
In the meantime, I still have some motivation left.
@IDNSatyaSlebew
I don't have specific information, so I don't know, but most of the people who say similar things are cases where the range or direction (invert) of the rotator is wrong.
My personal usability was not bad.
But in most cases II or III would have sufficed.
Also, there are too many annotations and elements, and we do not have the ability to prepare sufficient answers that will be understood when asked about them.
@IDNSatyaSlebew Maybe it's about this.
I don't remember much, but I think what was posted as a build was just a demonstration sample.
.
I-III corrected parallax by inputting the relative position of the turret and cockpit as a numerical value in advance.
In contrast, IV is a new version that reads the turret position from an additional cockpit variable output...I think.
@BaconAircraft
Tip: The color of the crushing effect on the glass fuselage can be freely set.
(Don't worry, if I do make it, I don't intend to upload that kind of direct expression to this site.)
If TGTPOS_L was before it was tuned, it could have been a simple replacement as you mentioned. (Since the early ones obtained relative coordinates in the world coordinate system and converted them to the local coordinate system with a rotation matrix.)
@11qazxc
The part of TGTPOS that acquires relative coordinates and the part that converts to the local coordinate system are fused together by tuning to reduce load and cannot be separated.
The coordinates of the cockpit and missiles are then in the world coordinate system.
To add them to TGTPOS, they must be converted to local coordinate system values.
The rotation matrices used to transform the coordinate system are relatively loaded, so it is not a good idea to use them in two places: the TGTPOS and the cockpit & missile coordinates.
Therefore, instead of using TGTPOS_L, we first obtain the target coordinates in the world coordinate system, change them to the missile coordinates as the origin, and finally use a rotation matrix to align them with the missile coordinate system.
This is the last post before completion.
The armament and UI have not yet been finalized, but if we keep motivated, we may be able to complete the project by the end of the year.
TDCS (Thrust distribution control system (推力配分制御システム))
A system that stabilizes the aircraft by fully automatically adjusting thrust distribution based on information such as the direction of propulsion, vector, and angular velocity.
I think this is effective for mechs that shift their center of mass due to transform and posing, and for works that can be purged of heavy parts such as armor and drop tanks.
Since the exterior design was not finalized, the code for the control was assembled first.
VR or joysticks are recommended, but can probably be handled intuitively with a phone.
@SilverStar
It originally originated in Britain in the 19th century.
Othello, mentioned in other comments, is a fine-tuned version of reversi rules, commercialized by a Japanese company.
@Blub00The00Builder
Currently impossible.
But with some changes to the camera priority settings it would not be impossible.
I may add it next time I update the mod, if I remember.
Rename any weapon to "TLS" (it does not have to be fireable, just to show the name in the list) and set the minigun's AvtivationGroup to [ SelectedWeapon = "TLS" ].
@NatsukiHoshino
Currently, only able to acquire up to the current vector on the target's world coordinates, and we believe it would be very difficult to achieve higher accuracy for targets that are turning at high speeds.
I am not happy with this, nor do I know everything about this website, but as it stands I believe it boasts better accuracy than at least half of what is here.
PS: I received a comment that "I don't know how to download from the link".
Therefore, I have rewritten it to one that automatically downloads.
I wish it would default to this link.
追記。
「リンク先からダウンロードする方法が分からない」というご意見を頂いたため当該リンクをデフォルトの共有用リンクからダウンロード専用リンクに書き換えました。
@OrderlyHippo
It is possible.
I know this is not an appropriate example, but I'll leave you with something I've used before in the process of creating this spreadsheet. link
If you're talking about my work, here is what I made when I was talking about another topic before.
Since multiple Alpha tags are used for partial display switching, it is necessary to access all of them in order to turn the whole on / off.
I did, on an old account that had already disappeared.
(the account name resembled my real name, and there was no ability to change the name at the time)
I'll leave it to you to decide if you believe me or not.
@StonedOutBurger
Just moved the alpha value of the text label.
The variable names are different because they were copied from Tetris, but the shell unit contains almost the same thing as this.
@Michiko
The connection between the gunbit and the MS is not working and I cannot proceed.
@TheTomatoLover
Did I say something weird?
@StonedOutBurger
1. No good ideas for stable connection of the gunbit to the ms and rifle.
2. I am busy with modeling (I'm creating avatar models for VRChat).
As for 2, it will be done soon, but I may give up because I don't know what will happen with 1.
In the meantime, I still have some motivation left.
@IDNSatyaSlebew
I don't have specific information, so I don't know, but most of the people who say similar things are cases where the range or direction (invert) of the rotator is wrong.
My personal usability was not bad.
But in most cases II or III would have sufficed.
Also, there are too many annotations and elements, and we do not have the ability to prepare sufficient answers that will be understood when asked about them.
@IDNSatyaSlebew
Maybe it's about this.
I don't remember much, but I think what was posted as a build was just a demonstration sample.
.
I-III corrected parallax by inputting the relative position of the turret and cockpit as a numerical value in advance.
In contrast, IV is a new version that reads the turret position from an additional cockpit variable output...I think.
@IDNSatyaSlebew
Is it this file?
@Roomba
Select en from the radio buttons in the lower right corner of the screen
@BogdanX
I would like to do it someday.
But since I don't have a clear image of the work I want to make yet, it will probably be a very future.
@BaconAircraft
Tip: The color of the crushing effect on the glass fuselage can be freely set.
(Don't worry, if I do make it, I don't intend to upload that kind of direct expression to this site.)
If TGTPOS_L was before it was tuned, it could have been a simple replacement as you mentioned. (Since the early ones obtained relative coordinates in the world coordinate system and converted them to the local coordinate system with a rotation matrix.)
@11qazxc
The part of TGTPOS that acquires relative coordinates and the part that converts to the local coordinate system are fused together by tuning to reduce load and cannot be separated.
The coordinates of the cockpit and missiles are then in the world coordinate system.
To add them to TGTPOS, they must be converted to local coordinate system values.
The rotation matrices used to transform the coordinate system are relatively loaded, so it is not a good idea to use them in two places: the TGTPOS and the cockpit & missile coordinates.
Therefore, instead of using TGTPOS_L, we first obtain the target coordinates in the world coordinate system, change them to the missile coordinates as the origin, and finally use a rotation matrix to align them with the missile coordinate system.
link
This is the last post before completion.
The armament and UI have not yet been finalized, but if we keep motivated, we may be able to complete the project by the end of the year.
Test of TDCS and command input.
previous
@Genke
original content
Since the exterior design was not finalized, the code for the control was assembled first.
VR or joysticks are recommended, but can probably be handled intuitively with a phone.
@SilverStar
It originally originated in Britain in the 19th century.
Othello, mentioned in other comments, is a fine-tuned version of reversi rules, commercialized by a Japanese company.
@Blub00The00Builder
Currently impossible.
But with some changes to the camera priority settings it would not be impossible.
I may add it next time I update the mod, if I remember.
regulation
Click here for build data.
It can be run on a smartphone, but it is recommended to use a PC with sufficient performance, as the simulation may fail.
@Mixx
Thanks for the report.
If you find any problems, please do not hesitate to tell us.
pic
itself
Rename any weapon to "TLS" (it does not have to be fireable, just to show the name in the list) and set the minigun's AvtivationGroup to [ SelectedWeapon = "TLS" ].
I may have missed something, but I have previously researched and compiled this information.
Here
Does this work?
@Mixx
@Mixx
No, we are not modifying the game system.
Simply put, we are just adding monitor parts that use custom shaders.
Sorry, I'm not very good at putting these kinds of sentences together.
It also includes stereoscopic features for VR, but may be rejected due to the possibility of unforeseen health hazards.
This was not possible with the existing mod, so we created a dedicated shader and mod.
@YEEEETplane
Thanks. No problem.
@NatsukiHoshino
Currently, only able to acquire up to the current vector on the target's world coordinates, and we believe it would be very difficult to achieve higher accuracy for targets that are turning at high speeds.
I am not happy with this, nor do I know everything about this website, but as it stands I believe it boasts better accuracy than at least half of what is here.
PS: I received a comment that "I don't know how to download from the link".
Therefore, I have rewritten it to one that automatically downloads.
I wish it would default to this link.
追記。
「リンク先からダウンロードする方法が分からない」というご意見を頂いたため当該リンクをデフォルトの共有用リンクからダウンロード専用リンクに書き換えました。
@OrderlyHippo
It is possible.
I know this is not an appropriate example, but I'll leave you with something I've used before in the process of creating this spreadsheet.
link
Select "Remove" from "▽" next to "Download".
This is a compilation of experimental records, memes, and other crap since January 2022.
To those who find this creepy.
I heartily agree.
If you're talking about my work, here is what I made when I was talking about another topic before.
Since multiple Alpha tags are used for partial display switching, it is necessary to access all of them in order to turn the whole on / off.
Congratulations!!
I did, on an old account that had already disappeared.
(the account name resembled my real name, and there was no ability to change the name at the time)
I'll leave it to you to decide if you believe me or not.
@Cleopatra
As you can see in the gif on this page, It should have already been implemented...
@Lancelot1230
OK to use.
In addition, since it is set not to receive comment notifications, there is a high possibility that you will not be able to reply.
@Chaka
The problem is caused by the undefined variables, as in the comments of many others. Read the explanation
For example, in C language, (A?B:C) works like
if(A == true)
B
else
C
.
A can be a comparison or Boolean value, B and C can be in any format
Please read the explanation once before asking a question. Writing the same reply over and over is very tiring
@CalebRepublic
"if" has a ternary operator (A? B: C). There is no "for", but I think it can be reproduced using some variables.
@derlurje
I don't know, but I think some parts are missing when copying
@derlurje
I don't think the scale can affect the behavior ... Did you change anything else?