65.6k PlaneFlightX Comments

  • How to create a functional HUD or generally screens? 3.8 years ago

    If you want a FA-18C, check out this post.

    +2
  • How do we use custom activation groups in parts such as parachutes and tailhooks? 3.9 years ago

    It needs to be a boolean.
    EjectionAct > 0

    +2
  • Cirrus SR22 3.9 years ago

    @BaconEggs Ok.
    .
    Great plane, and I really like the use of the variables system for things like the engine startup and similar. Fun lil thing to fly.

    +2
  • Something 3.9 years ago

    @Kakhikotchauri1 I've uploaded them to Google Drive, [link removed].
    .
    Please let me know when you have downloaded them, so I can delete them.

    +2
  • F/A-18C Hornet 3.9 years ago

    @EdamCheese6 Mine actually isn't working that well. I can't enter a number less than 10000 because the number entry system goes from left to right and doesn't accept the first number being a 0. Also there are a few other bugs.
    .
    When I post any teasers using this new system (and the plane itself), I will be sure to credit you.

    +2
  • Jet Engine 3.9 years ago

    @MOPCKOEDNISHE Ok, I understand

    +2
  • Engine Start model 3.9 years ago

    I have created a slight modification which adds a switch to power a "starter motor".
    You can get it here

    +2
  • Washington and B.C 4.0 years ago

    Oh my god this is huge...

    +2
  • SWL-10 4.0 years ago

    @Boelin That was the general idea, to create a plane with all the realistic complicated systems, and a realistic startup sequence.

    +2
  • I made my first aircraft I hope you like it guys :D 4.0 years ago

    Very nice for a first build!

    +2
  • Gear door open and close animation 4.0 years ago

    Ah, easy.
    Build the gear system you described.
    Ensure the speed of the door rotators is 50%.
    I have the codes somewhere, I'll get them in a bit.

    +2
  • SWL-10 Flight 4.0 years ago

    @BeastHunter Yeah I myself sometimes want a big 'turn it all on' switch for when I want to test something. It's a little annoying sometimes to go through a 20 minute startup sequence just to notice you need to make a small edit to the autopilot code.
    .
    So yes, I will make a version with a big fat switch to turn it all on.

    +2
  • Stupidity Challenge [CLOSED] 4.0 years ago

    @SupremeDorian Ermm... the rules link is broken. It should be https://simpleplanes.com/About/Rules, not https://simpleplanes.com/rules. Just wanted to let you know!

    +2
  • Spelling error in website 4.0 years ago

    @Dathcha I was actually trying to figure out if BodganX had a picture in his bio that wasn't showing up. When looking at the source code, I noticed the code for the report function, and noticed the incorrect spelling.

    +2
  • I’m thinking about making a channel! 4.0 years ago

    My gaming channel has an intro, but it's only like 10 seconds long.

    +2
  • SWL-10 Startup 4.0 years ago

    @dINE I actually can't access fuel from tanks, I can just do pretend things. Like imagine the cross feed is always open. Using way too much FT I can write some code which makes engines shut off if certain pretend tank levels are empty.

    +2
  • HUD free to use 4.0 years ago

    @Bellcat The real problem is he used the HUD without credit at all.

    +2
  • Pain 4.1 years ago

    Presses undo
    Video ends

    +2
  • Jet Engine mod was updated for 1.11 4.1 years ago

    @MOPCKOEDNISHE Thank you!

    And about the fuel consumption - not a problem. I can just grab a stock engine and have that nudged inside these engines. I'd rather have a working fuel indicator with no fuel consumption than no working fuel indicator with fuel consumption.

    +2
  • [MOD REQUEST] SubAssem Menu Overhaul - Ways to Organize/Sort 4.1 years ago

    There is a way to create folders yourself using xml, but the original forum got deleted.

    +2
  • Kennedy Aeronautics Engineering K-10 4.1 years ago

    Exception quality for someone of your points. I would recommend turning off the auto centre on the cameras because I couldn't look around in the cockpit (i.e. to click controls). Great use of the craft instructions page, and overall a pretty good plane.

    +2
  • Soon TM 4.1 years ago

    What happened to the other 230974230452987540235728203475023 builds you made a teaser of?

    +2
  • leaked footage of SPVR 4.2 years ago

    You just emulated a normal screen in a VR room, and ran normal SP.

    +2
  • I'm going to tell my kids that this was the Boeing 747 4.2 years ago

    I'm going to tell your great-great-great-grandkids that this was the 747.

    +2
  • Smooth 4.2 years ago

    @TatsuTheOtaku Thanks! It's a 787-767 blend nose, (four windows), 787 landing gear, 767-737 wings (winglets), and the tail doesn't exist (yet). It's actual name is SWL-120.

    +2
  • Boeing 767-400ER Wing 4.8 years ago

    @KLM_747 I'm stuck on a 2.2 Ghz i7-8750H 8th gen laptop... with GTX 1050 4GB...

    +2
  • SimpleWings 5.0 years ago

    Please fix this mod. Half the stuff causes an insta-crash.

    +2
  • how does the multiplayer mod work? 5.3 years ago

    1. Install the mod.
    2. Load a plane u want to fly in the editor
    3. Click MP button

    Enter 157.7.205.136 in server ip
    Secondary server is 157.7.214.47

    For more info read the mod post.

    +2
  • MiG-15 5.4 years ago

    I saw this in MP

    +2
  • Ilyushin Il-96 5.4 years ago

    AWESOME!!!!!

    +2
  • [PINNED] Markdown Formatting 6.7 years ago

    Now

    I

    Know

    How

    To


    Format text
    Thanks for your explanation.

    +2
  • SWL-120 Engines No Mods 10 hours ago

    @Graingy Addition, subtraction, multiplication, and division. And some algebra ofc.

    +1
  • SWL-120 Engines No Mods 13 hours ago

    @MAINE yep!

    +1
  • SWL-120 Engines No Mods 13 hours ago

    @Graingy Yeah something like that. Also due to me trying to divide a fuselage (different front and back sizes) into a number of smaller ones that perfectly match the original (so I could have some cutouts for door hinges). The math was perfect, but the fuselages just didn't match. There were also some other issues related to that but it's been over a year and I don't remember the details.

    +1
  • SWL-120 Engines No Mods 16 hours ago

    @Graingy It theoretically was achievable, however the fuselages I calculated to create it didn't line up despite the math being correct.

    +1
  • SWL-120 Engines No Mods 17 hours ago

    @Graingy Calculations for fuselage values like width and height, as well as fill values for slicing.

    +1
  • SWL-120 Engines No Mods yesterday

    @Graingy I did some calculations for fuselages that were mathematically correct. When I entered those numbers into the fuselages, they were not correct. This is due to SP meshes being weird.

    +1
  • SWL-120 Engines No Mods yesterday

    @Graingy Math said some fuselages for the nose gear bay were perfect, but due to SP geometry being SP geometry they weren't. I couldn't fix it so I gave up and 3D modelled it.

    +1
  • SWL-120 Engines No Mods yesterday

    @Graingy I tried in-game and the math wasn't mathing so I gave up.

    +1
  • SWL-120 Engines No Mods 2 days ago

    @Graingy Because it was easier to 3D model them than build in SP, mainly for complex geometry.

    +1
  • Engine Test 2 days ago

    @ReynaldoHeavyIndustries Still not sure what you mean.

    +1
  • Engine Test 3 days ago

    @dINE From idle to 70% throttle is just an XML modded jet engine, although the high power sawtooth and the startup sounds are from a mod part I made.

    +1
  • SWL-120 Engines No Mods 3 days ago

    @BluesynVN I can't lol I used the mods one for the screenshots. I get 10FPS in the designer with the 17k version and it takes 30 seconds to do anything.

    +1
  • Engine Test 3 days ago

    @ReynaldoHeavyIndustries what do you mean?

    +1
  • Engine Test 3 days ago

    @SimpleStudent SimpleChips

    +1
  • How to show "all" builds on a certain tag list? 13 days ago

    Change d=365 to d=0

    +1
  • Graingy Survey: How Fast Can You Type? 24 days ago

    110 WPM, 96% accuracy. I seem to type using a modified form of the two index finger method, so a hybrid of touch typing and two finger typing.

    +1
  • SIMPLECHEATS II, an updated, comprehensive list of all known XML attributes 25 days ago

    @ThomasRoderick Thanks, updated.

    +1