@AeroEngineering really? How light was the missile? If they ever add (in my opinion, what weapons should be) a warhead version of the fuselage nose, it would be pretty heavy. What I'm saying, Andrew, wink wink, is that weapons should just have warheads and little .5 sized rockets, maybe a machine gun. The rockets should provide good thrust, but not enough to power a plane. You would then never turn sp into DCS, you could still have creativity in your missiles, and it shouldn't be super difficult. (Hopefully)
@AndrewGarrison Thanks Andrew! Oooooh the suspense! My brother uses Google play and is on the test group which made me very jealous. At least I know when to expect it...
@chancey21 It was literally just a very loose frame. Not much of anything, just a couple of tubes and a poor attempt at a rear trailing arm and fron MacPherson struts.
@BaconEggs I've seen yours and they are really good, but I couldn't make anything like them. I like more mobile friendly and easy to fly planes that require some know-how on how to fly them.and @kampfer I like your way of thinking, but my realsim goes for speed and flight, less on details.
A few things for stability
Fast planes should have long and
thin elevators, and vice versa
Ailerons can be pretty small and
should be on the end of the wing
The farther behind the CoM the CoL
is, the more stable and less agile it
will be and vice versa
I hope those helped, and remember to keep SOME speed up while landing so that you don't overshoot the runway.
I say the transmission is a 1x 1 block that you hook up an engine or two to make a manual car. It shouldn't improve anything directly, rather allow you to shift on your own and reap the benefits of doing so. There needs to be a small rpm gauge somewhere to know when to shift, cuz shifting by sound is annoying. You should be able to custom ze th number of gears too. For the engines, you could just have modular engine pieces, like a v2 to connect to other v shaped blocks, and a single piston to make an inline.
Anyone notice that the first three planes are still on the main screen in the game? @CarterIndustries @YoYoJ1_6 @Oblivion @LoudBoy @IStoleYourMeme
+28needs to be a fake scoop and it needs cardboard sideskirts
+3The wheel is on the wrong side
+2@NazyaMilitare Yes it is
+1@Flightsonic didn't know this was a chat room
+1@AeroEngineering really? How light was the missile? If they ever add (in my opinion, what weapons should be) a warhead version of the fuselage nose, it would be pretty heavy. What I'm saying, Andrew, wink wink, is that weapons should just have warheads and little .5 sized rockets, maybe a machine gun. The rockets should provide good thrust, but not enough to power a plane. You would then never turn sp into DCS, you could still have creativity in your missiles, and it shouldn't be super difficult. (Hopefully)
+1@draymond just fly straight and a little right from the old south runway and vice versa with the new Murphy airport.
+1@draymond I have heard of the devs saying the next update will focus on places to fly.
+1These aren't parts, but bigger aircraft carriers with arresting cables and hooks to land.
+1@AndrewGarrison My day has been made. Let me let out the excitement and agony of waiting for the download to finish. HFKSHCBDJDBFGEJSJCLEPAH! YAY!
+1@AndrewGarrison Thanks Andrew! Oooooh the suspense! My brother uses Google play and is on the test group which made me very jealous. At least I know when to expect it...
+1ewwww v6 and a halo
@jamesPLANESii But it's not
@CowsGoMoo125 You'll start getting upvotes soon enough. Just dont go begging k?
@NazyaMilitare We here in the civilized world drive on the right.
@Jetpackturtle I know what you meant, but even those should have a really tight suspension
@Jetpackturtle Appreciate it! Really though, even your track cars should have some suspension, even if its a super stiff pushrod.
@jamesPLANESii They are indeed
@chancey21 It was literally just a very loose frame. Not much of anything, just a couple of tubes and a poor attempt at a rear trailing arm and fron MacPherson struts.
Tends to understeer quite a bit, but good car. Focus more on handling than power
@harveyrobinson8 That would be awesome
@harveyrobinson8 Please do, this was just a lazy thing I did while bored.
@PorkyClown3 @Carsong1017 Why are you guys still here?
Edit: on this page, not the site as a whole
@BaconEggs I've seen yours and they are really good, but I couldn't make anything like them. I like more mobile friendly and easy to fly planes that require some know-how on how to fly them.and @kampfer I like your way of thinking, but my realsim goes for speed and flight, less on details.
@BaconAircraft I missed out
Wow how interesting
When did multiplayer servers become a thing
@KDS You joined a month ago
I joined before the devs even had to moderate
To make a pusher prop, you invert the blade pitch. The reverse rotation just makes the prop spin the other way, useful for tourque and preventing roll
@Flightsonic I'll be back in a decade
@XxcreedexX lucky
A few things for stability
Fast planes should have long and
thin elevators, and vice versa
Ailerons can be pretty small and
should be on the end of the wing
The farther behind the CoM the CoL
is, the more stable and less agile it
will be and vice versa
I hope those helped, and remember to keep SOME speed up while landing so that you don't overshoot the runway.
@GenrichTitov Magic aint it
@RealQcan No nexter
@badbo666 it's not too far, just make a jet with two airliner engines, it will be pretty quick at about 1k mph
@KingDeadshot @looppydow @Static @Forwind
Oh my God, you guys remember less than a year ago? Oh man the nostalgia is real you old folks! -_-
Good luck
And maybe an option between 4 stroke and 2 stroke engines
I say the transmission is a 1x 1 block that you hook up an engine or two to make a manual car. It shouldn't improve anything directly, rather allow you to shift on your own and reap the benefits of doing so. There needs to be a small rpm gauge somewhere to know when to shift, cuz shifting by sound is annoying. You should be able to custom ze th number of gears too. For the engines, you could just have modular engine pieces, like a v2 to connect to other v shaped blocks, and a single piston to make an inline.
Damn, I would shout nerd but this is a very important and mind blowing discovery that will change this community forever. Congrats on the math tho XD
Potato
Nice XD @traindude48
Either mod the engine or use a 600 hp engine for each wheel
@traindude48 They raced 24 hrs of lemons or they made like a lotus?
@traindude48 nope
Soviet star/ Russian flag :P
@RailfanEthan I just heard my bro talking about racing cheap cars, and asked him what it was about XD
B
@jsaret lel :P I typed it wrong, here's the description