@Dad try this dudes creations, I agree with what your saying in regards to some seriously under rated builders. Shame people over 100k (for instance) cant do anything other than spotlight, would be cool if we had a bit on our pages where we could point people at upcoming builders or something.
Holy crap, the rudder actually works, the gun actually has the handle moving when firing and there are so many awesome bits you cant see at first glance... V nice build. PS I may feel the need to contact you at some point to nick some bits (credited of course) =)
@Grob0s0VBRa its stands for whatever the user wants it to 😃 I already had lettering for us airforce so I just switched the for around, changed the c to a g and added and l. Civilian uk codes a 1 letter dash 4 letters so it worked
@BogdanX thanks, I like spartan decor as well but I enjoy forming camo patterns. This was an experiment really, my last plain looking scheme flopped, so thought would try something flashy by comparison.
@BroAeronautics @BlackhattAircraft Thanks guys, its a variant of my Wasp build but dont worry, its not a recolour by any means, loads of new bits and a LOT more work.
@BigBeast elevator, the bit that goes uppy and downy, attache to what the Americans call the horizontal stabiliser. Use xml to edit your first part to drag = false then just build with that part (I use a load of sub parts that are saved with no mass or drag)
I cant remember the last time i even wanted to upload more than once a day, i try to not do it more than once a week at present, people need time to digest the last build after all =) When i first started i wanted to upload 3 a day but no one is interested in spam of low quality builds.,
dont use "upload with screenshots" just use the ingame designer suite by WNP, you then just add the screenshot you want to use as a background and "photo" that. The upload with screenshots mod needs removing, its massively unstable.
The wings in SP are designed to replicate lift in real life, so look at what a real aircraft has and replicate it:
1) So if you want more manoeverability keep center of mass close to centre of lift, dont over size the elevator (leads to stalling of the control surface and jaggered pitch), reduce throw of elevator via xml edit.
2) if your plane is too manoeverable increase the tail plane size in relation to the elevator, it calms it down as it changes the point of rotation in the long axis, same applied for roll, move wings further out in relation to the control surface to reduce roll
3)Careful mass location, the more weight you have outboard of the fuselage the more the plane will continue to roll after your input.
4)Steering via auto roll/yaw tends to be caused by a drag imbalance, disable drag on all parts while you are building then add it carefully when you are done to balance the plane correctly
5)The enginer power is dependent on the drag and weight, if the drag is really low you dont need much power unless the thing weighs a ton.
Aw, that means I'm down 1 upvote on my builds now... I just hope he gets the result he wants from this, no doubt he will still be building stuff offline as its a hard habit to break.
@Tang0five I remember that, nice build. I liked the general concept but the tornado style nose and intakes was a step to far for me, i always thought there where simpler ways to do it, but who am i eh... =)
@BogdanX can you elaborate? The bit of the pylon to which the detacher is attached has 1 mass, the rest doesnt but it doesnt have any need to, the missiles dont wobble either
@F104Deathtrap thanks 😊 Thats pretty much what I was aiming for, a single engine delta lightning. To be fair it doesn't take much imagination to convert a lightning wing to a delta but it makes it sooo much easier to get the main gear tucked away.
@TheSavageManZ ah but thats neither a car nor a plane :) I can afford (just) a motorbike, a plane is just a tad out of my reach. Plus motorbikes and planes are both fun and kinda go together Maverick :)
@BogdanX thanks, I will use this. With the surface fighting I tend to add another panel especially if I'm camouflageing the plane as nudging the lower panels, even slightly, can affect the leading edge etc. Thanks again for the code.
@BogdanX Thanks Bogdan, when you commented about the rear wheel being visible through the fuselage once retracted and yaw applied, is there a way to stop this? It happens on most of my builds... The surface fighting on control surfaces was my bad, i know how to fix that =) Just trying to improve still.
More than 3.
+2@Luca2004 reduce the number in the formula I gave you.
My dad has a Yamaha from the 70s in about this condition =)
@Dad try this dudes creations, I agree with what your saying in regards to some seriously under rated builders. Shame people over 100k (for instance) cant do anything other than spotlight, would be cool if we had a bit on our pages where we could point people at upcoming builders or something.
Holy crap, the rudder actually works, the gun actually has the handle moving when firing and there are so many awesome bits you cant see at first glance... V nice build. PS I may feel the need to contact you at some point to nick some bits (credited of course) =)
+1That engine / cowl looks awesome.
+1@F104Deathtrap Thats due to having hundreds more builds =) Its like the download to upvote ratio.
+1I'm still trying to figure out which one I'm doing unintentionally 🤔
+22@FireFast212 I don't really have much time at present to do much. You have this tutorial, why don't you give it a go?
@Tang0five yep, in beta at present but I've not encountered any issues so I would imagine it will become live soon.
+1@Grob0s0VBRa its stands for whatever the user wants it to 😃 I already had lettering for us airforce so I just switched the for around, changed the c to a g and added and l. Civilian uk codes a 1 letter dash 4 letters so it worked
+1@Kreep2knight as in a vtol nozzle? If so you also need a vtol engine
@SimpleJets yes, yes I can. No idea when as I have a load of projects on the go, but thanks for bringing that to my attention.
@EternalDarkness thank you master mod magician, I am eternally grateful.
+3@WarHawk95 the fuselage is, the rest not so much.
have you got fuel on it?
@eternaldarkness any chance you can work your magic and link this as a successor to this please.
didnt Bogdan make one of these?
+3@BogdanX thanks, I like spartan decor as well but I enjoy forming camo patterns. This was an experiment really, my last plain looking scheme flopped, so thought would try something flashy by comparison.
exactly what deathtrap said, well the second bit anyway, have a look at some of my flying wings, you can nick the shrunk parts if you want.
@BroAeronautics @BlackhattAircraft Thanks guys, its a variant of my Wasp build but dont worry, its not a recolour by any means, loads of new bits and a LOT more work.
+1@F104Deathtrap Blasphemy? its an export variant of my Wasp =)
+1@toxicgamer88 Thanks =) I do like to play with liveries and camo etc. Sometimes it drives me nuts though...
posted here
@HyperViper as requested, here is your T.
@SilverStar @NAD thanks for the upvotes and comments.
@GozaltAerospaceIndustry I don't know what you mean, sorry. If its about text format etc have a look at the pinned post at the top of the forums.
@Belloaka thanks, that was the main building point for me, I wanted something that I could imitate the pak50 type camo on.
@BigBeast elevator, the bit that goes uppy and downy, attache to what the Americans call the horizontal stabiliser. Use xml to edit your first part to drag = false then just build with that part (I use a load of sub parts that are saved with no mass or drag)
I cant remember the last time i even wanted to upload more than once a day, i try to not do it more than once a week at present, people need time to digest the last build after all =) When i first started i wanted to upload 3 a day but no one is interested in spam of low quality builds.,
That J20 looks smart to be fair. China does have a warranted reputation for copyright breaches and just copying anything in creation though.
dont use "upload with screenshots" just use the ingame designer suite by WNP, you then just add the screenshot you want to use as a background and "photo" that. The upload with screenshots mod needs removing, its massively unstable.
+1Where to start...
The wings in SP are designed to replicate lift in real life, so look at what a real aircraft has and replicate it:
1) So if you want more manoeverability keep center of mass close to centre of lift, dont over size the elevator (leads to stalling of the control surface and jaggered pitch), reduce throw of elevator via xml edit.
2) if your plane is too manoeverable increase the tail plane size in relation to the elevator, it calms it down as it changes the point of rotation in the long axis, same applied for roll, move wings further out in relation to the control surface to reduce roll
3)Careful mass location, the more weight you have outboard of the fuselage the more the plane will continue to roll after your input.
4)Steering via auto roll/yaw tends to be caused by a drag imbalance, disable drag on all parts while you are building then add it carefully when you are done to balance the plane correctly
5)The enginer power is dependent on the drag and weight, if the drag is really low you dont need much power unless the thing weighs a ton.
Hope that helps.
@L0RR3B0RR3 Thanks, I just use Nvidia Gforce experience and then upload the screenshots to discord, use the discord link to post in here.
+1@KnightOfRen thats where you went wrong then. Host the image on discord for example then use that link
@KnightOfRen remove the s from https. I'm assuming ur using rubbish imgur?
@Strikefighter04 help yourself
Well I'm still here... or am I?
@Luca2004 strange, I use that on most of my builds now and I just copy and paste those in. Do you still have -1 and 1 in the input range?
for doors that are shut then open to let gear up then shut again.
abs(rate(smooth(GearDown, 0.5)))
for doors that delay retract i.e already down.
clamp01(smooth(-GearDown, 1.0))
Aw, that means I'm down 1 upvote on my builds now... I just hope he gets the result he wants from this, no doubt he will still be building stuff offline as its a hard habit to break.
+1@Tang0five I remember that, nice build. I liked the general concept but the tornado style nose and intakes was a step to far for me, i always thought there where simpler ways to do it, but who am i eh... =)
@BogdanX can you elaborate? The bit of the pylon to which the detacher is attached has 1 mass, the rest doesnt but it doesnt have any need to, the missiles dont wobble either
@rexzion I wish the game tracked it, lots of time. Probably in excess of 30hrs.
@MAHADI thanks for being my 100th customer (or up upvoter anyway).
@F104Deathtrap thanks 😊 Thats pretty much what I was aiming for, a single engine delta lightning. To be fair it doesn't take much imagination to convert a lightning wing to a delta but it makes it sooo much easier to get the main gear tucked away.
+2@TheSavageManZ ah but thats neither a car nor a plane :) I can afford (just) a motorbike, a plane is just a tad out of my reach. Plus motorbikes and planes are both fun and kinda go together Maverick :)
Might be something to do with this being simplePLANES :) ps I like planes, not really much interested in cars.
+15@BogdanX thanks, I will use this. With the surface fighting I tend to add another panel especially if I'm camouflageing the plane as nudging the lower panels, even slightly, can affect the leading edge etc. Thanks again for the code.
@BogdanX Thanks Bogdan, when you commented about the rear wheel being visible through the fuselage once retracted and yaw applied, is there a way to stop this? It happens on most of my builds... The surface fighting on control surfaces was my bad, i know how to fix that =) Just trying to improve still.