The partCollisionResponse changes how parts react to collisions. Changing the value from “default” to “none” or “0” will make the part basically collision proof. I did it on a whole plane once and it survived over 5 missile hits.
@DPSAircraft
Well, first I used a cannon with a camera on it to find out what angle to launch at. After that I built the plane on the launcher and used the funky trees time attribute to make the rotators work automatically. I used the same attribute on the engines too. I also put a 20 second delay on the launch detacher to give the engines and rotators enough time to get set up. I tried to use a gyro to stabilize it after launch, but that didn’t work so I used more funky trees to make an auto level system. I did some tests to make sure that it was flying the right way, and after confirming things I used the time attribute on the engines to make them shut off after a specific time. Once shutting off the engines, the plane can just glide to a landing. I might have missed a few things, so maybe just look at the finished model and fill in the gaps. Also, should I tag the people who upvoted this post?
Yeah just make a plane. Are you going to make your own design?
Also, I would suggest trying to use the fuselage blocks. They can be resized and once you learn how to use them they can be very helpful.
@ENG1Fail
I just wanted to add that even though the biggest issue is with ground handling (it has been fixed though), There is still a problem where the plane rolls extremely slightly to the left once in the air. I’m not sure if you were talking about that or something else though...
@ENG1Fail
I also checked for asymmetrical drag and I found some in the main landing gear, but that isn’t it. Try checking in the cockpit and even inside the wing.
@Pulkit
It should be possible with the new update, but I don’t have the beta and I don’t know how it works yet.
Also, I plan on redoing this in the future when I have a greater math knowledge and more funky trees practice. I want the plane to take off with its own power, set up for an approach, etc.
My goal for the near future is to be a lumberjack. I know a bit of funky trees but my math knowledge is limited so I can’t do anything too fancy. I like the name too.
All right. I will use R for my fighters from now on. This will be the R-40 then. I might still stick with greyhound because silver nerfer doesn’t really sound right... Maybe when I write the back story I will say that that’s what the enemy called it.
The spring strength is too high and the wheels don’t have enough traction. Even after fixing this it’s hard to move it though. Also, are you trying to make the landing gear go backwards?
Make the input for the negative air brake v<top speed.
For the normal airbrake, make the power equal to the absolute value of the power of the negative airbrake. For the normal airbrake, use the same value for the minimum and maximum so that it never turns off. Also, for the piston, make the maximum value 9. After 9 it starts to lose power.
(Randomusername had a really good tutorial on this, maybe I should make a replacement?)
@wello also you could probably make an unlisted post for your airplane and tag me so that I can try to make a landing gear tailored to fit it. It would look and work much better, and it would be easier.
@wello
Nah, 30 points is actually a lot to me. If I post something and get 2 upvotes I get 30 points, and that means that 2 people liked what I made, so its good for me.
You are bronze.
Here are the ranks:
White= Idk
Bronze= Idk
Silver=over 1000 points and below 5000 points (I think)
Gold=over 5000 points and below 25,000 points (I think)
Platinum=over 25,000 points (I think)
I hope that somebody can correct me if I am wrong.
Oof, I’m getting consistent 1:29s. I have been focusing mainly on maneuverability though... Time for more speed (evil laugh). Even if I don’t do too well I don’t mind though. I will be happy if I can pass the first round.
Tango uniform charlie alpha november oscar
+6The partCollisionResponse changes how parts react to collisions. Changing the value from “default” to “none” or “0” will make the part basically collision proof. I did it on a whole plane once and it survived over 5 missile hits.
+4“Joined 6 months ago”
+3And then there is me... “joined 3.8 years ago”...
@DPSAircraft
+2Well, first I used a cannon with a camera on it to find out what angle to launch at. After that I built the plane on the launcher and used the funky trees time attribute to make the rotators work automatically. I used the same attribute on the engines too. I also put a 20 second delay on the launch detacher to give the engines and rotators enough time to get set up. I tried to use a gyro to stabilize it after launch, but that didn’t work so I used more funky trees to make an auto level system. I did some tests to make sure that it was flying the right way, and after confirming things I used the time attribute on the engines to make them shut off after a specific time. Once shutting off the engines, the plane can just glide to a landing. I might have missed a few things, so maybe just look at the finished model and fill in the gaps. Also, should I tag the people who upvoted this post?
Yeah just make a plane. Are you going to make your own design?
+2Also, I would suggest trying to use the fuselage blocks. They can be resized and once you learn how to use them they can be very helpful.
I think I know why you made this, and I have to agree.
+2Maybe put a magnet in the gear bay that activates with LandingGear? It might hold the lg in place.
+2You could just make this unlisted you know...
+2Whoa...
+2HEY
+1@FearlessAce
+1Make collision response 0 on every part, and it doesn’t hurt to increase health while you’re at it too...
@ENG1Fail
+1I just wanted to add that even though the biggest issue is with ground handling (it has been fixed though), There is still a problem where the plane rolls extremely slightly to the left once in the air. I’m not sure if you were talking about that or something else though...
@ENG1Fail
+1I also checked for asymmetrical drag and I found some in the main landing gear, but that isn’t it. Try checking in the cockpit and even inside the wing.
@Pulkit
+1It should be possible with the new update, but I don’t have the beta and I don’t know how it works yet.
Also, I plan on redoing this in the future when I have a greater math knowledge and more funky trees practice. I want the plane to take off with its own power, set up for an approach, etc.
@drfsdev
+1You can’t edit brake power for the actual airplane wheels, but you can edit brake power for the resizable wheels.
You’re not the only one. I’m up trying to figure out how to make my funky trees autopilot land the plane in the same spot every time...
+1This is pretty good. It has some issues, like how the rear landing gear doesn’t fold up properly, but I like how it flies.
+1@Thueerra
+1Oh... It’s for the challenge.
This does not remind me of the spitfire at all...
+1My goal for the near future is to be a lumberjack. I know a bit of funky trees but my math knowledge is limited so I can’t do anything too fancy. I like the name too.
+1So the plane has to be something that actually fought in ww2?
+1Also, do I put the troopers inside the plane or outside?
Also thanks to @DickBrazen for the name Silver Nerfer
+1@DickBrazen
+1Look two comments below. Thanks for the suggestion tho... I like it.
All right. I will use R for my fighters from now on. This will be the R-40 then. I might still stick with greyhound because silver nerfer doesn’t really sound right... Maybe when I write the back story I will say that that’s what the enemy called it.
+1@Diloph
+1So do I put the plane completely inside the box, or do I just line up the nose with the starting line or what?
Old town road
+1No helicopters huh?
+1VTOL development intensifies
@Diloph what’s the deadline?
+1@Mixx I forgot who made it but it was an ekranoplan
+1The spring strength is too high and the wheels don’t have enough traction. Even after fixing this it’s hard to move it though. Also, are you trying to make the landing gear go backwards?
+1@Subnerdica oh, I never thought of it like that. It probably won’t look Japanese after I finish the livery though.
+1Make the input for the negative air brake v<top speed.
+1For the normal airbrake, make the power equal to the absolute value of the power of the negative airbrake. For the normal airbrake, use the same value for the minimum and maximum so that it never turns off. Also, for the piston, make the maximum value 9. After 9 it starts to lose power.
(Randomusername had a really good tutorial on this, maybe I should make a replacement?)
Take off from wright and keep flying. After passing krakabloa you will get there.
+1T
+1I thought why not...
+1https://www.simpleplanes.com/a/60OF92/Kaegis-Ace-1-JTS-11
The JTS-11
Yeah, check out my unlisted post...
+1@wello also you could probably make an unlisted post for your airplane and tag me so that I can try to make a landing gear tailored to fit it. It would look and work much better, and it would be easier.
+1@wello
+1Nah, 30 points is actually a lot to me. If I post something and get 2 upvotes I get 30 points, and that means that 2 people liked what I made, so its good for me.
Tea
+1Tea
+1Ahhh, the country of Indiana... I can see it clearly now...
+1@randomusername
+1I was thinking that too, but I wanted to just be sure. I will probably wait for some more answers though.
You are bronze.
+1Here are the ranks:
White= Idk
Bronze= Idk
Silver=over 1000 points and below 5000 points (I think)
Gold=over 5000 points and below 25,000 points (I think)
Platinum=over 25,000 points (I think)
I hope that somebody can correct me if I am wrong.
@BoganBoganTheMan this is an AMAZING train.
+1Wait a minute...
+1Is this in mode 1?
It actually doesn’t matter, I just reported this.
+1I did this once and you have to complete the whole process on EVERY part of the thing that you are making.
+1I’m not a gold user but maybe I could help...
+1Oof, I’m getting consistent 1:29s. I have been focusing mainly on maneuverability though... Time for more speed (evil laugh). Even if I don’t do too well I don’t mind though. I will be happy if I can pass the first round.
+1@Dadijeepa
+1I’m not sure about that. I don’t think that it’s possible.