Technically, you probably could.
Using FT, you could have the gun fire when a target is in a certain targetDistance, targetHeading, and targetElevation.
Not sure what that code would look like exactly though.
@Kangy For some reason i got a bad feeling about this...
Should've realized Gaijin would monopolize off the most anticipated aircraft in the game ever. Fair play I guess. Ground RB will be crazy when the update drops.
@Korzalerke I know about this, but I only use it for decreasing lift actually. When I resize wings, I decrease the liftScale to compensate for the "increased" wing area. (i.e. 0.5 scale wings produce twice as much lift as same size 1 scale wing.)
Increasing liftScale beyond it's normal value can lead to unrealistically low AOA and other weird flight characteristics.
Can you guys add a toggle for muffled sounds in cockpits/cameras? Sometimes they are muffled when they shouldn't be (Outside camera muffled or inside cameras aren't) so it'd be nice if we could just control it.
@CarrotSlicingCompanyCat Truth is, the game was rigged from the start.
+23Technically, you probably could.
+1Using FT, you could have the gun fire when a target is in a certain targetDistance, targetHeading, and targetElevation.
Not sure what that code would look like exactly though.
Night vision should be pretty easy to add at the very least.
+2Just some postFX filter when you switch to the camera
@DualizedRain ON THE WAY!
+3Yes
+1Manually edit the connections so that each missile you want to fire is connected to the bottom of the same pylon
this is what V2 was for
+1ono
+2@Korzalerke 👍 done
+1SuMi-76 Flogfritter?
+2When it's perfectly mirrored
+1But there's assymetric drag
I wouldn't mind a remastered map.
+9High effort andrew content 👌
+6I concur
+1@Kangy For some reason i got a bad feeling about this...
+1Should've realized Gaijin would monopolize off the most anticipated aircraft in the game ever. Fair play I guess. Ground RB will be crazy when the update drops.
@Kangy What a weird coincidence :l
+1I bet they're doing the A-variant tho
porpoising go brrr
@Chancey21 Anything is a STOL runway if you're brave enough
+4Lookin good!
+1You should be proud of that part count
Steam Link
+2Except you still need a PC lol
@Sparky6004 I used the same FT code to decrease the turn rate at higher speeds as my other aircraft, so I might remove that actually
@Korzalerke I know about this, but I only use it for decreasing lift actually. When I resize wings, I decrease the liftScale to compensate for the "increased" wing area. (i.e. 0.5 scale wings produce twice as much lift as same size 1 scale wing.)
Increasing liftScale beyond it's normal value can lead to unrealistically low AOA and other weird flight characteristics.
@ZeroWithSlashedO They're not the nicest mavericks, but they are part efficient
+1@ThatDr42 i was thinking of this
@SCPCalebkid
+1@CarrotSlicingCompanyCat
+1@Bobyo
@AirCrashInvestigationFLR
@Almost
+1@Bryan5
@donkski
@ZeroWithSlashedO
+2@KDnotSpy
@BeastHunter
are they within 6 feet of each other?
@rexzion do you mind if i release the a10 or do you still want me to wait?
Beehive shells! Or at least i think that's what they were called
@WolfHunter9111
+1d/d🗿(🗿^n)=n🗿^(n-1)
∫(🗿^n)d🗿=[(🗿^n+1)/(n+1)]+C
hi
+2@SCPCalebkid 😳
+4I'm a canon normie: F-15C or F-22A
+1@AeroAeroTheMen I think the XFA-27 is probably the best all rounder in the game
Those MSTM's are no joke
rookie numbers
+4(;-;)7
+2🗿
+1destruction 100
+2@GhostHTX facts
@XD69 Yep! The drag records are all P50's because ramming them into a wall with a race truck sends them flying!
+1mobile mod support
+11oh wait that makes literally everyone angy
@rexzion It's more or less ready to post. Your frogfoot ready?
@spefyjerbf Is deep dish pizza a casserole?
+2Did you disable collisions on the hood?
@Phox I think the image is posterized so it only looks paneled
+1When I get lost I usually do something simple.
Maybe F-100 or F-104?
Snipin's a good job mate
+1@Korzalerke Ah, thanks, didn't know about that.
+1Can you guys add a toggle for muffled sounds in cockpits/cameras? Sometimes they are muffled when they shouldn't be (Outside camera muffled or inside cameras aren't) so it'd be nice if we could just control it.
+2