96.9k ReinMcDeer Comments

  • [AI] auto ejecting Wasp-B 1.3 years ago

    "Time to leave!"
    - F-14A/B RIO Jester "The Ejector"

    +1
  • what tf is happening 1.3 years ago

    Should be fixed now :)

    +1
  • 767 nose 1.3 years ago

    @TheOfficalMarylander @Majakalona Destruction 100

    +1
  • Projects Sitrep 10/22/2023 1.3 years ago

    @Khanskaya I would like to make a remastered F-5E at some point. Although since university is a thing, progress is extremely slow and I have other projects I want to do first.

    +1
  • Projects Sitrep 10/22/2023 1.3 years ago

    @EngieWeeb soon (tm)

    +1
  • This is not how you buzz a tower 1.3 years ago

    He freestylin'

    +1
  • F-16C -Have Glass V- 1.4 years ago

    @DatMaluchGuy19 yeah np
    You don't need to ask

    +1
  • [TOP SECRET] 1.4 years ago

    [REDACTED]

    +1
  • A PSM Request from ThatRandomCouchPotato 1.4 years ago

    5th gen biplane doesn't exist it can't hurt y-

    +1
  • NF-15B STOL/MTD 1.4 years ago

    Please use your jetstream 👇
    @ToeTips @Th3Missil3 @Hybridmotor

    +1
  • Secret weapon of Leningrad:KV-1-2-3-4-5 1.4 years ago

    Kv-Su-152-100-85-2-Zis-5Y

    +1
  • grnd 1.4 years ago

    Chonkhog

    +1
  • Projects Sitrep 09/19/2023 1.4 years ago

    @ssenmodnar Thanks, can confirm

    +1
  • Projects Sitrep 09/19/2023 1.4 years ago

    @EngieWeeb It was actually easier than I thought
    My dumb brain used to think 25% larger airframe meant it was actually scaled by 1.25 but its just longer fuselage and wider wings

    +1
  • I Made DRONE the game in Unity 1.4 years ago

    @V I just heard about it too.
    The fact that people like that exist justifies my loss of hope in humanity.

    +1
  • F-15E Strike Eagle 1.5 years ago

    @ssenmodnar I've been working on this one since before the F-15C was published

    +1
  • F-15E Strike Eagle 1.5 years ago

    Please use your jetstream 👇
    @AC13OJ

    +1
  • Q&A! 1.5 years ago

    @X99STRIKER I don't know!
    fling

    +1
  • Projects Sitrep 08/22/2023 1.5 years ago

    @PriusCat I found out about Have Glass V on accident when looking for paint schemes for my first F-16 years ago
    I suddenly remembered it recently and thought it would be cool on the V5 Viper

    +1
  • Getting Into the Ice Base 1.5 years ago

    @Pilotgoose
    flies past the missile launchers
    I'm a genius!
    is about to slam into the wall at the back of the hangar
    Oh no!

    +1
  • Does anybody know why my aircraft is phasing through other aircraft and parts 1.5 years ago

    Could be rotators or pistons? If the head of a rotator/piston is attached to your aircraft's main body, it can disable collisions. That's what happened to my F-22 when I was making it

    +1
  • 1.5 years ago

    Destruction 100

    +1
  • Projects Sitrep 08/13/2023 1.5 years ago

    @EngieWeeb I just used it for a rough idea of what the cockpit and CFT's should look like. With how innaccurate blueprints can be online, as long as I get the general feel and look right I'm happy
    .
    What's even worse is when different views of the same blueprint don't align

    +1
  • Mirage III 1.5 years ago

    map de_mirage
    sv_cheats 1

    +1
  • F-15C Eagle 1.5 years ago

    @Th3Missil3 @ImAcarperson @Gabriel747

    +1
  • Brit*sh 1.6 years ago

    The sun never sets on the British Emp- err... Commonwealth

    +1
  • MiG-29A Fulcrum-C 1.8 years ago

    @Cir8 @Maverick09 @SourDoughBread Thanks!

    +1
  • Leaked Nuclear Codes Of Japan 1.8 years ago

    1337

    +1
  • northrop n9m tingy (AMAIZING) 1.8 years ago

    Wait, it's all wing?

    +1
  • IN SIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1.9 years ago

    @Kangy to make it an integer :v

    +1
  • Auto-Aim Turret Tutorial 1.9 years ago

    @Sundown You should have variables Turret1Elev, Turret1Hdg, and Turret1Range, which is where the elevation, heading, and range FT go.

    In the rotators, you should have Turret1Elev and Turret1Hdg as your inputs. The FT for the gun goes into the activation group.

    +1
  • Touching Grass Simulator 1.9 years ago

    Plot twist: it's turf

    +1
  • Potatoes 1.9 years ago

    @Sm10684 the smelly smell that smells
    smelly

    +1
  • SimplePlanes Special Cinematic 40K / ALL MY DARZ 1.9 years ago

    Warhammer number achieved

    +1
  • What Better Day To Upload A Teaser Than Today? 1.9 years ago

    @TheFlightGuySP Oh sweet
    I always wondered how feasible that would be with SP's funky aerodynamics

    +1
  • Boeing F-15EX Eagle II (Platinum Special) 1.9 years ago

    Congrats man!
    You've improved a ton.

    +1
  • F-104C Starfighter 1.9 years ago

    @TheSonOfThunder Yo that's not bad
    Maintenance and fuel will easily make that way more expensive though

    +1
  • Bell's Grand Scheme 1.9 years ago

    When did you change your name?

    +1
  • Post stall Maneuver! 2.0 years ago

    I like how the "What the!?" is even funnier in this situation

    +1
  • Auto-Aim Turret Tutorial 2.0 years ago

    @idiotace5000 Type Turret1Hdg into the menu for the horizontal rotator and Turret1Elev into the menu for the vertical rotator.

    +1
  • Auto-Aim Turret Tutorial 2.0 years ago

    @idiotace5000 The inputs for your rotators being Funky means that it will allow you to type your own FT code into the input, which is the menu you are seeing.
    The inputs should be Turret1Elev and Turret1Hdg.

    +1
  • Auto-Aim Turret Tutorial 2.0 years ago

    @MinXie I don't see why it wouldn't work for mobile. I would try looking at the turrets on my B-26 and reverse engineering them. I could also help if it still doesn't work.

    +1
  • Auto-Aim Turret Tutorial 2.0 years ago

    @MinXie Turret1Range disables the turret if a target is outside its range, so make sure you set it up how you need it. The way it is here is also set up to not track targets outside 2.5 km, so it could also be that.
    It's pretty hard to say what could be going on without seeing the craft

    +1
  • I'm back! 2.0 years ago

    Wait, this milk is expired.

    +1
  • MAIN BATTLE TANK HURACAN 2.0 years ago

    Leo 2PL kind of vibe

    +1
  • Build question 2.0 years ago

    It's hard to say without seeing the craft, but you can try:

    1. Decrease the deflection of your elevators.
    2. Use flat bottom wings with increased liftScale and move your COM forward (This works usually, but will make your flight model unrealistic)
      Or
    3. Fly by wire control system

    +1
  • Auto-Aim Turret Tutorial 2.0 years ago

    @JustMiko I'm not sure how you're getting that error since none of the FT here uses a variable named TargetLatitude. However, I do know that error means that somewhere in your variables tab, your FT is using the variable TargetLatitude, but that variable hasn't been created.

    +1
  • An evening at the Titanic Museum 2.0 years ago

    Wow. This may very well be the first build of this kind in SP.

    +1
  • F-104C Starfighter 2.0 years ago

    @donkski Something was wrong with the FT. It should be fixed now.
    Thanks for letting me know

    +1
  • F-104C Starfighter 2.0 years ago

    @DerPanzer262 The Right Stuff?

    +1