@Spitfirelad05 I also did it on my F-14D
@PriusCat Since this is a late F-14A, no. At that point, most tomcats had them welded shut or removed. But I am thinking about doing a separate early F-14A, which would have them.
@Graingy They do have 0 drag and it seems to not cause problems for me at least
The only weirdness that comes with it is that the COM is higher than it should be because the mass block is on top
@Graingy It makes them easier to access, otherwise I'd have to zoom inside the plane or use the connections tab
I also have a temporary unlimited fuel block and an artificial mass block on the outside (So it's easy to delete) so I can do flight tests before adding proper fuel and weight
This the main reason why explosionScale=0.5 still isn't enough to stop complete destruction of the crafts. If you test some of the clean loadouts, it's not as much of an issue. I can't think of a way around it though.
@ThatKindaWeeb I mean, technically it's a modified J-11, but yeah it's a newer Flanker
I thought about bombers a little bit, but I haven't planned anything concretely
@ThatKindaWeeb From what I know, the J-16 is newer and is produced by China whereas the Su-30MKK was produced by Russia and exported to China. The J-16 also carries Chinese missiles rather than Russian ones.
Another small thing, the MKK has the horizontal-tip vertical fins while the J-16 has the angled ones seen on most Su-27 variants.
@TwoTurboMan I thought about doing that, but since it would require a lot of upkeep, I wouldn't want to do it if not a lot of people were interested. I might make a forum post and see what people think.
@ThatKindaWeeb I wouldn't even do custom gears starting off, but I might be able to help
.
Afterburners are relatively easy, it's the same as before but with a slight difference
You need a BFE300 for the engine and a BFE150 for the afterburner.
For the BFE300, look up the engine power you need in kN. You are looking for thrust without afterburner, it's typically called "dry" (ex. 75 kN thrust dry). Divide it by 300 and that's the BFE300 engine power you'll use.
Now, for the BFE150, look up the engine power with afterburner in kN, typically called "wet" (ex. 100 kN thrust wet). What we need to do is find how much thrust the afterburner adds to the dry thrust, so subtract the thrust wet from the thrust dry (ex. 100-75=25 kN). Take this number and divide it by 150 and that's your BFE150 engine power. For FT, something like clamp01(Throttle>.95) should suffice, but you have some freedom here with what you use.
For both of these, I'd make the exhaustScale=0 and use another BFE300 scaled to be small (scale=0.25,0.25,0.25 or 0.1,0.1,0.1 should be good) and with a large exhaustScale value, say =10,10,10, for the flame (change as needed. This is better than the VTOL nozzles since you get independent control over each afterburner if you have multiple. Make sure this one has the same FT as the BFE150.
Best advice I can give is start small
Dont focus on trying to do custom gears and bays, fancy funky trees, and an accurate flight model and all that on your first couple builds Just get an airframe out
It might be ugly but you still learn from that experience. We all have to start somewhere
@ShinyGemsBro Glad you like it!
I know it's their reserve fighter, but I am surprised that squadron still uses Su-27's, especially since its alongside Raptors. Granted, since that's carrying AIM-9X's, I'm assuming that isn't a regular Soviet Su-27S
@ThatKindaWeeb With nukes, it's a bit of a guessing game. The B43 on my F-104 has explosionScale=70, but do recognize that SP explosionScale scales linearly whereas real life TNT equivalent does not. I'd probably go no bigger than 150 or 200.
This is something I've dealt with too.
I believe it has to do with the way the fuselage mesh is modeled. It is not always consistent even if mirrored and its especially noticeable when you cut it. It's worst when the corners of the front and back don't match (ex. front is circular and back is hard) or the front and back are significantly different sizes.
@Dragoranos Oh really? lol
Did they modify them or just use them straight up?
tbh, I don't mind if they modify and use them unless there's a rule against non-original builds
Based intake design
@Th3Missil3 Sure, no problem
@Th3Missil3 I planned on doing one loadout for special variants, so it's not planned
@TwoTurboMan I don't have a solid release date planned at the moment
SimplePlanes +1
Well.
This is news
BACKWARDS COMPATIBLE LETSSSS GO
I know this wasn't easy to implement, thanks devs.
Pretty much any time you want something to oscillate/cycle
I also used it on my Abrams to know where the turret is facing
Armor-Piercing: ???
Fin-Stabilized: yes
Discarding Sabot: no
@TheCommentaryGuy I always have to make compromises since I use default nozzles, but this came out a lot better than i thought it would
@FlirBlitz I heard about this from another person as well
It's a war server right? I'm guessing the units have to be original builds?
@Spitfirelad05 I also did it on my F-14D
@PriusCat Since this is a late F-14A, no. At that point, most tomcats had them welded shut or removed.
But I am thinking about doing a separate early F-14A, which would have them.
The answer to life, the universe, and everything?
Digital Flare Simulator
@TwoTurboMan I'm thinking of doing the VF-2 scheme from the 1980's
@ThatKindaWeeb It might be connections
Try deleting certain bits and see what else comes off with it
@Graingy They do have 0 drag and it seems to not cause problems for me at least
The only weirdness that comes with it is that the COM is higher than it should be because the mass block is on top
@TheCommentaryGuy It appears so :)
@Graingy It makes them easier to access, otherwise I'd have to zoom inside the plane or use the connections tab
I also have a temporary unlimited fuel block and an artificial mass block on the outside (So it's easy to delete) so I can do flight tests before adding proper fuel and weight
@ThatKindaWeeb Sure, just tag on unlisted
This the main reason why explosionScale=0.5 still isn't enough to stop complete destruction of the crafts. If you test some of the clean loadouts, it's not as much of an issue. I can't think of a way around it though.
@Gady13131 That's just the tag I put on my aircraft so I know which is mine
G4 is for the 4th gen of the standard/style I'm building in
@TheAviator77 Thanks for the correction
@Erc90F4RU All good :)
you should probably use [JPN] instead...
That tag is technically a slur :/
Towomcot
Grumman: I have two sides
@ThatKindaWeeb I mean, technically it's a modified J-11, but yeah it's a newer Flanker
I thought about bombers a little bit, but I haven't planned anything concretely
@ThatKindaWeeb From what I know, the J-16 is newer and is produced by China whereas the Su-30MKK was produced by Russia and exported to China. The J-16 also carries Chinese missiles rather than Russian ones.
Another small thing, the MKK has the horizontal-tip vertical fins while the J-16 has the angled ones seen on most Su-27 variants.
@Erc90F4RU @Noname918181 they might be getting removed gradually
Not all my photos got removed at the same time
Boulton Paul Defiant?
It needs a name!
I guess the discord thing finally happened
@TwoTurboMan I thought about doing that, but since it would require a lot of upkeep, I wouldn't want to do it if not a lot of people were interested. I might make a forum post and see what people think.
@Boeig @ShinyGemsBro it gone :(
@SourDoughBread Thanks! :D
Nice
It's really satisfying when you pull it off and smack the guy in the face with an R-73 right after or better yet get him with the cannon :)
@ThatKindaWeeb I wouldn't even do custom gears starting off, but I might be able to help
.
Afterburners are relatively easy, it's the same as before but with a slight difference
You need a BFE300 for the engine and a BFE150 for the afterburner.
For the BFE300, look up the engine power you need in kN. You are looking for thrust without afterburner, it's typically called "dry" (ex. 75 kN thrust dry). Divide it by 300 and that's the BFE300 engine power you'll use.
Now, for the BFE150, look up the engine power with afterburner in kN, typically called "wet" (ex. 100 kN thrust wet). What we need to do is find how much thrust the afterburner adds to the dry thrust, so subtract the thrust wet from the thrust dry (ex. 100-75=25 kN). Take this number and divide it by 150 and that's your BFE150 engine power. For FT, something like clamp01(Throttle>.95) should suffice, but you have some freedom here with what you use.
For both of these, I'd make the exhaustScale=0 and use another BFE300 scaled to be small (scale=0.25,0.25,0.25 or 0.1,0.1,0.1 should be good) and with a large exhaustScale value, say =10,10,10, for the flame (change as needed. This is better than the VTOL nozzles since you get independent control over each afterburner if you have multiple. Make sure this one has the same FT as the BFE150.
Live speedbump reaction:
Best advice I can give is start small
Dont focus on trying to do custom gears and bays, fancy funky trees, and an accurate flight model and all that on your first couple builds
Just get an airframe out
It might be ugly but you still learn from that experience. We all have to start somewhere
@ShinyGemsBro Glad you like it!
I know it's their reserve fighter, but I am surprised that squadron still uses Su-27's, especially since its alongside Raptors. Granted, since that's carrying AIM-9X's, I'm assuming that isn't a regular Soviet Su-27S
Turned into cranberry sauce
@ThatKindaWeeb With nukes, it's a bit of a guessing game. The B43 on my F-104 has explosionScale=70, but do recognize that SP explosionScale scales linearly whereas real life TNT equivalent does not. I'd probably go no bigger than 150 or 200.
@TwoTurboMan Coincidentally yes, but I think there are more Su-27's with the mixed white/green accents
This is something I've dealt with too.
I believe it has to do with the way the fuselage mesh is modeled. It is not always consistent even if mirrored and its especially noticeable when you cut it. It's worst when the corners of the front and back don't match (ex. front is circular and back is hard) or the front and back are significantly different sizes.
@Dragoranos Oh
I guess that's fine. I don't really know how these war challenges go but it seems like they're using them as a unit of sorts?
@SourDoughBread The landing gear had me crying ngl
@Dragoranos Oh really? lol
Did they modify them or just use them straight up?
tbh, I don't mind if they modify and use them unless there's a rule against non-original builds
@Numbers2 Yes, they are inert
Since this is an aggressor, it is not meant for actual combat
@ThatKindaWeeb I did make one a long time ago for the Su-27, F-15, and F-14
I might make another for airbrakes/gear doors
floor(IQ/70)=0
@Graingy Most mentally stable NCD user