14.9k Rodrigo110 Comments

  • H-W wimpy addition 6.3 years ago

    Np @FastDan

    +1
  • Elliptical Motion 6.3 years ago

    Very interesting!

    +1
  • Why the is there an upvote cooldown? 6.3 years ago

    To stop bots going on an upvote spree.

    +1
  • FEED ME QUESTIONS 6.4 years ago

    Who do you think are the top 10 greatest SP builders of all time?

    +1
  • Website Suggestion 6.4 years ago

    Great ideas! Especially the comments in biography

    +1
  • my cat passed away. 6.4 years ago

    I’m sorry, what was wrong with it?

    +1
  • MA-04XS ZAKRELLO CHAR AZNABLE CUSTOM Ver2.0 6.4 years ago

    Incredible as always!

    +1
  • Exciting New Discovery 6.4 years ago

    Revolutionary work here!

    +1
  • is it just me? 6.4 years ago

    300 points in 6 months isn’t very impressive.

    +1
  • MOAR instruments please 6.4 years ago

    I don’t agree with this. The very fact that these don’t exist has led to lots of creativity among the SP community. The one thing (as CoolPeach said) that would be nice, would be the ability to link pistons and rotators to altitude and fuel usage.

    +1
  • WD-003-1 Mortimer Ver1.0 6.4 years ago

    Thanks for using my song in your biography :) @Pianoman

    +1
  • Chained piston 6.4 years ago

    Unfortunately this is just what happens with pistons and hinges at high speeds (or when they are supporting lots of mass). I think it is to do with the actual mass of the aircraft on which it is mounted. The reason I believe this is because I created a turret, and when mounted on a small aircraft it was perfectly stable; but when mounted it on a large cargo aircraft it wobbled when traversing. It’s just the unfortunate reality of SP physics, there’s nothing you can really do (at least to my knowledge).

    +1
  • P-47 Thunderbolt (Razorback) 6.4 years ago

    I guess this is proof that the devs feature builds just based on looks. You need to work on the handling on your aircraft. There is no point uploading a build that has nice aesthetics if the functionality suffers.

    +1
  • Kawasaki T-4 ''Dolphin'' 6.4 years ago

    Quite nice, but there is a lot of space for details that was wasted. Overall I like the aircraft but give more time to exterior detailing, it could really improve the aesthetics of this build. Still, good job.

    +1
  • YF-30 Constrictor 6.4 years ago

    Nice design

    +1
  • Preview: 1:1 ICON A5 6.5 years ago

    Are you going to add a cockpit?

    +1
  • Realistic cannon 6.5 years ago

    I love revolutionary builds like this, good job!

    +1
  • How to make Hover Crafts? 6.5 years ago

    The damper suppresses the suspension. If the damper is low then the suspension will continue to vibrate and wobble for quite a long time after the original compression because there is little to dampen the effect. If there is a lot of damper then the spring will be quite stiff after the original compression because the spring is heavily dampened. @Ryn176

    +1
  • AlienIndustries Swallow 6.5 years ago

    Nice!

    +1
  • SURVEY | What Turret Controls Do you Prefer? 6.5 years ago

    I would suggest adding a gyroscope with high stability and speed which is set on the same AG as the turret. This means that the turret can be linked to roll and pitch, and thanks to the gyro, it won’t make the aircraft roll or pitch when using the turret. If you tag me on an unlisted post I can show you how to do it very effectively and simply. @JohnnyBoythePilot

    +1
  • Eclipse Light STOL 6.5 years ago

    the lettering and details are very nice, good job! @Razor3278

    +1
  • CreuiRecta AH-11 6.5 years ago

    Thankyou so much; that honestly means so much to me! Hopefully I will be back one day... :) @ViridiCinis

    +1
  • What I can do? 6.5 years ago

    Boeing 2707

    +1
  • WD-003-1 Mortimer Ver1.0 6.5 years ago

    Make some mechs you’re the pianoman
    Make us some mechs tonight
    Well we’re all in the mood for a great mech
    And your mechs got us feeling alright

    +1
  • How can i get to USS Tiny 2? 6.6 years ago

    This aircraft is capable of landing on carriers and is equipped with a very good braking system. You should be able land relatively easily on the USS Tiny 2 with it

    +1
  • Jango Fett Ver1.0 6.6 years ago

    How dare you: phrase spoken. used for telling someone how shocked and angry you are about something that they have done or said.

    +1
  • Jango Fett Ver1.0 6.6 years ago

    How dare you @FGW2014

    +1
  • T28/T95 (GMC)-Super Heavy Tank 6.7 years ago

    Thanks @pixelconcqueror

    +1
  • T28/T95 (GMC)-Super Heavy Tank 6.7 years ago

    All good, you definitely deserve it @pixelconcqueror

    +1
  • T28/T95 (GMC)-Super Heavy Tank 6.7 years ago

    It’s ok though, I don’t really mind whether it fires or not; great job on this build! @pixelconcqueror

    +1
  • T28/T95 (GMC)-Super Heavy Tank 6.7 years ago

    It would only add 4 or 5 more parts @pixelconcqueror

    +1
  • T28/T95 (GMC)-Super Heavy Tank 6.7 years ago

    You don’t need to make it too big, just used scaled down rocket pods nudged into each other and there would be no difference apart from the fact that it can shoot @pixelconcqueror

    +1
  • AI Fortress 6.7 years ago

    A B17 can take a massive beating in WT, but bombers like the Wellington and Stirling are extremely easy to take out @TheOwlAce

    +1
  • [Closed] -Collaberation Challenge- 6.7 years ago

    Minimum part count 500 is a problem though. Great aircraft don’t need to be high part counts to be good, I’ve got a very high detailed civilian aircraft with a full cockpit that is only 273 parts. I would recommend dropping it to 100, that seems to be threshold that separates amateur builds from the rest

    +1
  • Sleipnir Ver1.0 - Flying destroyer class S117 6.7 years ago

    Very interesting and unique design choices... nice job!

    +1
  • Rock crusher v2.0 6.8 years ago

    Don’t beg for upvotes, the creation is nice but telling people to upvote your stuff is nothing less than attention seeking

    +1
  • Cockpit progress 15 days ago

    This looks incredible! T

  • The Paradox of Empty Worlds (SimplePlanes voyage to the Void at 9:55) one month ago

    @52REX https://www.simpleplanes.com/Mods/View/886628/Simple_Land

  • Map of Europe 3 months ago

    @asteroidbook345 No it's not lmao, forgetting the part where it's culturally nothing like the rest of Europe, the majority of the country is classified as being in 'West Asia', and a countries location is classified by where the vast majority of it's land is. I.e. we wouldn't call USA 'a country in the middle of the Pacific' just because Hawaiis there.

    A small minority of the country, East Thrace, is in South-East Europe. But historically that was Greek anyway. Turkey is not a European country.

  • Map of Europe 3 months ago

    @realSavageMan lmao yes indeed xD

  • Map of Europe 3 months ago

    @asteroidbook345 Turkey isn't part of Europe, The Balkans are stable compared to most other places on Earth.

    By Earth standards, Europe is a very peaceful continent. The vast majority of it is in one defensive alliance, and generally it features a stability and crime rate lower than most of the rest of the world. (Although with the rate of illegal immigrants flooding in the crime rates are climbing)

  • Highly Detailed Cockpit 5 months ago

    @MobileBuilder21 lmao

  • Wright Island Weekly #4 8 months ago

    I mean SimplePlanes will keep its mobile userbase because there's no alternative and lose 90% of its PC userbase. @TinyMaus

  • Wright Island Weekly #4 8 months ago

    This just in, it has been confirmed that many players are leaving the site and the game to go join a separate community: Flyout. Apparently this game boasts "better graphics" "more optimization" and "more realism." WHAT A LOAD OF MALARKEY!!! Simpleplanes is, and will always be, superior to Flyout. Please, Please remain faithful to this game."

    I hate to break it to you, but I'm fairly closely involved with FlyOut, and I've also been part of the SP community for almost 8 years. Yes, FlyOut is better, it's not even close. Graphics, modelling, armament, physics simulations, ease of building, features are all superior. I mean it's not surprising, SP was fairly archaic even when it launched in 2014, let alone now. It got such a community because there was nothing really like it. Now there is, with a 9 year advantage, and it's better. Such is progress, don't try and deny it though because you feel a tribal defensiveness. The only use SP will have in a couple weeks when FlyOut releases is for mobile users.

  • I am no longer making forum posts one year ago

    A rather perplexing post

  • What happened to BogdanX? one year ago

    He was pretty toxic and deleted all of his comments, personally it seemed to me like he had some serious issues

  • Historical photo edit 1.6 years ago

    It's against regulations to smoke near an aircraft 😄

  • question 1.7 years ago

    lmao this guy