16.5k ShockRF Comments

  • Entwicklung E-50 Ausf.F2 (Fixed gun) 3.5 years ago

    @K2K you know, RussianAce created this mask pikel-by-pixel from the blueprint of the real one. I don't know what was so-called "fixed"

    +1
  • Entwicklung E-50 Ausf.F2 (Fixed gun) 3.5 years ago

    Excuse me, what the hell did you "fix"?

  • CRN-438 Archer 4.1 years ago

    That's amazing! Even though it's not physical, I feel like a kid in a candy store

  • M.Corp Armoured Games 4.6 years ago

    @EternalDarkness ookay, thank you very-very much

  • Squirrel Topia 4.6 years ago

    Asking for some help
    Your maps have some lots of Unity meshes - houses, bridges and other stuff. When I place meshes on my map, landing gears and other parts of builds get stuck in their colliders. How did you aviod it?

  • M.Corp Armoured Games 4.6 years ago

    Asking for some help
    Your map has some obstacles which are probably Unity meshes. When I place meshes on my map, landing gears and other parts of builds get stuck in their colliders. How did you aviod it?

  • Fly-by-wire (almost) final version 4.6 years ago

    @Tessemi nice to see, thanks

    Actually, didn't look at your creations since the first version of an X-29

  • Fly-by-wire (almost) final version 4.6 years ago

    @BogdanX
    @Leehopard

  • Fly-by-wire (almost) final version 4.6 years ago

    May I have your opinion? @Tessemi

  • Beta 1.9.202 4.7 years ago

    I actually ask how the PID() works. As an example, I need the elevator to hold zero angle of attack. Is it supposed to be PID(0, AngleOfAttack, p, i, d)? And where do i need to take the p, i and d from?
    @WNP78

  • Moth 4.8 years ago

    @SledDriver okay then, i'm not blaming you in any way

    +1
  • Moth 4.8 years ago

    I really don't like the way it rolls, it's too unstable in this axis. All other is pretty damn good

  • Working fly-by-wire proof of concept 4.8 years ago

    @Tessemi ah, okay, understood. Thank you btw

  • Working fly-by-wire proof of concept 4.8 years ago

    Btw, why IAS not TAS? @Tessemi

  • Working fly-by-wire proof of concept 4.8 years ago

    @Tessemi wait... Your plane is not unstable when control surfaces are zeros?

  • Working fly-by-wire proof of concept 4.8 years ago

    @Tessemi yeah. And I didn't actually made it unstable from the beginning because of thrust vectoring. I will actually try to make it work

    Upd: Actually it is unstable when pulling or pushing pitch, but 0.5x wings give a visual bug

  • Working fly-by-wire proof of concept 4.8 years ago

    @Tessemi well. So it's actually the same i made, but with another numbers. Interesting...
    May I take, test and try to modify your system?

  • Working fly-by-wire proof of concept 4.8 years ago

    @Tessemi ah, I see. Okay then, thank you btw

  • TRANSPORT Ilyushin PAK TA v2 4.8 years ago

    @foxtrotbrovo259 there is a gyro. Seek better

  • Angle of attack limiter PROOF OF CONCEPT (Wasp X) 4.9 years ago

    Well, I really want to see it ASAP

    @Nerfaddict

  • Angle of attack limiter PROOF OF CONCEPT (Wasp X) 4.9 years ago

    @Nerfaddict well, i don't think this system works well with actually unstable plane, but you may, well, just copy-paste this
    Btw, Eagle is actually not as agile as Hornet and Flanker, so I don't think it really needs this feature, but you surely may try. Or are you making an F-15STOL/MTD?

  • Angle of attack limiter PROOF OF CONCEPT (Wasp X) 4.9 years ago

    @RussianAS
    @EternalDarkness
    @BogdanX
    @WNP78
    You may like it

  • Funky Trees! 5.0 years ago

    @WNP78 i have a request... May you please add an option of setting, as an example, "TAS>300" as an activation group, so then a part won't work until the TAS is above 300?

    +4
  • Stuka Blyat! 5.2 years ago

    Well... i AM russian, and it is still illogical enough for me!

    +2
  • ReS-80 Stalker 5.2 years ago

    @Rcbye4260199 actually, it will. The work is far from finish, was it not obvious?
    I may even tag you when it will be released.
    If you want something that works, then download some of my last crafts. Actually, downloading any not "bad" craft will help

  • ReS-80 Stalker 5.2 years ago

    @AWESOMENESS360
    @PointlessWhyshouldi

    Actually, it is a very-very WIP - it doesn't have even an engine XD. And this should have been unlisted. And, yep, it is a UAV, a thing like Sukhoi Okhontik

    +1
  • Renaissance Slash 5.4 years ago

    @SakuraSaku thanks!

  • Renaissance Slash 5.4 years ago

    @Jim1the1Squid good luck anyway

  • Renaissance Slash 5.4 years ago

    @Jim1the1Squid more time to build each craft and more time to practice in crafts

  • Renaissance Slash 5.4 years ago

    @Jim1the1Squid, You need time and practice

  • Renaissance Slash 5.4 years ago

    @8bitgamer33 because Activate 2, pls

  • M-18 Dromader (3 Year Special) 5.4 years ago

    @Dllama4, any analogues for altitude and other parameters?

    +1
  • MikoTestScript coming soon! 5.5 years ago

    @mikoyanster thanks. I shall try doing the same)

  • MikoTestScript coming soon! 5.5 years ago

    @mikoyanster where from did you get terrain textures such as forest and other?

    +1
  • TT Pantera S Z-Spec 5.5 years ago

    С фичЁм, сволочь лысая!)))

  • Renaissance Edge 5.6 years ago

    @Treadmill103 thanks

  • 1.8 [BETA] Complex bug Report by VKSP (Russian SP Community) 5.7 years ago

    @AndrewGarrison Xperia E5

  • 1.8 [BETA] Complex bug Report by VKSP (Russian SP Community) 5.7 years ago

    @AndrewGarrison actually, I know English, (Misha, not funny joke) but yesterday I didn't have access to SP website. Unfortunately, I don't have this file - even search on "log" in "com.jundroo.simpleplanes" folder shows me nothing.
    Actually, I don't think this log should even exist - because it was not any crashes or errors. Mods are just unable to activate.

    BTW, three also is a bug when I enter the water on a craft, it crashes.

  • Japanese Tugboat UMEMARU 5.8 years ago

    @AWESOMENESS360 roger, thx

  • Japanese Tugboat UMEMARU 5.8 years ago

    What is the name of map which is used on your profile picture?

  • Ships bug in a mod map 5.9 years ago

    @Strikefighter04 i'm creating a simple mission pack

    +1
  • Ships bug in a mod map 5.9 years ago

    @NathanMikeska @HellFireKoder

  • Squirrel Topia 5.9 years ago

    @Squirrel, may I ask you a question about ships in a mod?

  • BAC-11 Twilight Interceptor 6.0 years ago

    @MAHADI not as good as your other creations, i think. Other stuff is really nice

  • LimitlessSpin 6.1 years ago

    @JetFly not full.

  • MiG - 17 (North Korea) 6.1 years ago

    @GreatHenry шалом, шалом)

  • MiG - 17 (North Korea) 6.1 years ago

    @GreatHenry погодь. Ты реально русским владеешь?

  • MiG - 17 (North Korea) 6.1 years ago

    @GreatHenry ne-a) Dai mne balalaiku

  • MiG - 17 (North Korea) 6.1 years ago

    @GreatHenry Russian?!)

  • Short Stirling 1940 6.1 years ago

    S...STEALTH?!