@Airheaddivision Thanks, it wasn't that difficult, considering my level. The hardest parts was the door/windows corners, and to make a main rotor that works even with realistic specifications. If you need any building or FT help, feel free to contact me on discord :)
@Horsesoldier I guess that you used one of the passenger’s camera, by pressing C (next camera) you will find the pilot one...
Thank you for your compliment
@Charliedadoge352 it takes approx 800 meters to stop with reverse, exactly the same in real life. For the max speed, check your prop levers are in cruise position, max throttle and max condition... it can be much faster than what you describe.
@Rocketguy2079 I've also made a system that uses vanilla part to make a car sound. But the only variants I succeeded to make is Subaru Engine and F1 engine. I may post this system or give it to a car builder one day.
@packallamas03 Planes don't have clutch.
But if you want to apply this system to a build, you might improve the grip between the discs, because it's not perfect and you lose a lot of power when moving.
You will have to use the Thrust variable of your engines I guess (RPM is better but only for props), and create some custom variables. In the input of your engines you can make a funky tree code like
"Thrust > Value ? Throttle+(Input for idle, like fuel pumps, that keep Thrust greater than value) : APU (input 0 or 1) * Engine start (input 0 or 0.1 (smthg little just enough to exceed the "start" Value))"
Hope this will help you
@Airheaddivision Thanks, it wasn't that difficult, considering my level. The hardest parts was the door/windows corners, and to make a main rotor that works even with realistic specifications. If you need any building or FT help, feel free to contact me on discord :)
+2@HuskyDynamics01 @TupolevTU144Charger Thanks guys !
02/10/2023, after 45 downloads: Updated XML: New engines control, more powerful and realistic.
@DatMaluchGuy19 (requested from this post)
Congrats ! The number of details always surprises me with so few parts, keep it up !
+1@Bobobobob Lol, I hope it remains a fairly rare event in real life !
+1Nice realistic flight model !
+1I can't even download it... but it looks good
+2The only shader mod is.... Reshade, I think.
@Potatoonprop {RPM1} will display your rpm. {RPM1;0000} will display 0900 rpm for example instead of 900
+1@Jtroxler Thank you very much !
+2@ToeTips Change color depending on input, using rich text
Really cool ! T !
Some FT
@Yeetusyeee Yep, you can't shutoff automatically. You need to disable AG1, cut fuel condition levers, and it should stop
@BritishAirwaysFAN124 Upload it on discord or postimg, then you just need to write
[random text](link of your picture)
Nope... Can you be more specific ?
What device do you use ?
@ToeTips He does the right thing, he doesn't abuse with upvotes. Moreover, it will take him a lot of time to post all this liveries.
Cool liveries, nice job !
@Horsesoldier I guess that you used one of the passenger’s camera, by pressing C (next camera) you will find the pilot one...
Thank you for your compliment
San Fierro Int airport !
+2@Ismomr3 I checked on google earth and there is parking lines
Please make some taxiways and parking marks
@Charliedadoge352 it takes approx 800 meters to stop with reverse, exactly the same in real life. For the max speed, check your prop levers are in cruise position, max throttle and max condition... it can be much faster than what you describe.
Panzerkampfwagen II Ausführung C
@KSB24 Discord ?
@Kroixo @KyonIndustries Thanks guys !
@teddyone02 @CharlesDeGaulle thank you !
@YoboyTrimix Almost, it’s a King Air 200
All Tags were requested from this forum and this forum
@ThatRandomCouchPotato
@Talon7192
@MAPA
@MRFOXY09
@IAmNotAirbusA320
@Avionic
@KyonIndustries
@CL125
@IceCraftGaming
+1@Brayden1981
@TheGliderGuy
@CharlesDeGaulle
@Shimamurahougetsu
@Titaninfernal1
@X99STRIKER
@Maverick1717272
@phrongus
@Aviator01
+2@HuskyDynamics01
@BeastHunter
@LinusTouchTips idk, I just want to get some upvotes for my work, but I don't want re-posting one of your builds...
@KSB24 Wanna collab ?
Interested in this ?
What about making a more realistic one with a search light ?
Okay but... PSM prop plane ?
Excellent, like your ERJ-135. But the wheels brake torque is still not correct (maybe you can fix it and "update the XML" ?)
@Rocketguy2079 I've also made a system that uses vanilla part to make a car sound. But the only variants I succeeded to make is Subaru Engine and F1 engine. I may post this system or give it to a car builder one day.
@packallamas03 Planes don't have clutch.
But if you want to apply this system to a build, you might improve the grip between the discs, because it's not perfect and you lose a lot of power when moving.
Not bad. it brakes a bit too strong
+1Nice, fun to fly
Nice. it's cool that you did this based on your real life experience
@4planes I can't explain you better than I did. Take sn0wflakes's guide if you are not already using it
You will have to use the Thrust variable of your engines I guess (RPM is better but only for props), and create some custom variables. In the input of your engines you can make a funky tree code like
"Thrust > Value ? Throttle+(Input for idle, like fuel pumps, that keep Thrust greater than value) : APU (input 0 or 1) * Engine start (input 0 or 0.1 (smthg little just enough to exceed the "start" Value))"
Hope this will help you