@ThatOneGuy5 I think it's because someone upvoted this then others went "oh this person upvoted this so i should to" and then people started to upvote not for the plane but the messages that were posted below such as "a plane doesn't need to be good to get upvotes, people can upvote freely". Then others probably supported this movement by upvoting the plane further
@PlaneFlightX The funny thing is that i convinced the IT department to download SP onto the school computers! they mustve had a check by a higher up tho
@TheMouse I do have mobile, so i'll reinstall it on my mac. I have one thing saved from the plane files.
Edit: They just deleted the app! So i still have my SP files that i'll upload to onedrive. Maybe you guys can see my creations someday!
Something i would love for the website update to update the comment section so it can have reddit-like replies, like being able to close a thread of comments easily.
another way to make a PEA pea would be to make a cannon shooting small green projectiles with no flash, Sphere, and Basic settings enabled. and low muzzle velocity
@PlaneFlightX I tried it and it works really interestingly! I used a text label to display what input the engine was getting, (i.e. i was pasting the code into the InputController) and when i applied jet power it did a really weird thing. It slowly increased input until it reached max input then it went to 0. That means the overheat does stop it, but i just realised as i'm typing that i need to put it in a separate variable. now i'm trying to figure it out. It works though!
This is the easiest and best helicopter out there, especially for potato owners.
Edit: the reason i love it so much more than the remastered version is not just the part count, but the ease of use. it has the throttle function for height and the VTOL bar for forward propulsion which makes it very easy to use. Being able to turn off the VTOL propulsion and just hover in the air is so good.
@PlaneFlightX I have one more question that probably doesn't need an extra post. (Don't worry, when i do post this AircraftDesign i will credit you fully).
I want to try to make an overheat function. I've got a jet engine that relies on Pitch and that uses Activate3 to turn on and off (it has a high enough ThrottleResponse to react quickly and auto turn off). I was thinking of a way to make it so when you've used the jet for so long it'll overheat for a couple seconds or something. For example, you can use it for up to 10 sec and then let go to watch the heat seep back down (using a label for reference) or when it hits the max it becomes unusable till the overheat bar is 0?
@Rayquaza4590 we came 'full circle'
i'm excited for SP2 since i'm FINALLY getting a pc that can run steam!
make the lettuce fly out to turn it into a helicopter
heavy bomber
+2now put it on a mariokart
+2@Majakalona duh yeah as of now
+1@Rjenteissussy wdym ran out of spotlights?
next one i recommend make the guns shoot out of a planes mouth like they're yelling
hehe now make a mod to make this a tutorial to be built in the game
@ThatOneGuy5 I think it's because someone upvoted this then others went "oh this person upvoted this so i should to" and then people started to upvote not for the plane but the messages that were posted below such as "a plane doesn't need to be good to get upvotes, people can upvote freely". Then others probably supported this movement by upvoting the plane further
+2@phakhinussr probably since Car Crushers 2 based the escape helicopter off the IRL Chinook.
It looks like an eye suffering of illness
+1Ratatatata
+1@HuskyDynamics01 Thanks!
+1@PlaneFlightX The funny thing is that i convinced the IT department to download SP onto the school computers! they mustve had a check by a higher up tho
+1@32 I do have SP on mobile but no mods of course but on my mac i got to set up everything again
@FOXHOUND26 It wasn't being used for any classes.
@TheMouse I do have mobile, so i'll reinstall it on my mac. I have one thing saved from the plane files.
+1Edit: They just deleted the app! So i still have my SP files that i'll upload to onedrive. Maybe you guys can see my creations someday!
This is the second latest comment that Skua made.
@Majakalona did you know that on imdb the annoying orange show got rated 1.9 but all the individual episodes got a score about 6.5?
+1would be epic if Aaron Cherof composed some songs
+1@Ashdenpaw1 its the limit of fuel in a single block i think
+1megamind plane 😂
surprised there are still successors of this
oh no you're a simplestupid? maybe you need to go to simpleschool to become a simplestudent like me so you can be simplesmart!
+2@Noname918181818181818181 that honestly was the 11th spot on 'top 10 anime betrayals'
+1heck yeah! looks really cool
Lowkey the best map out there. For testing.
Heck yeah! Thanks for responding
I love the "diffusitron 9000" already
Something i would love for the website update to update the comment section so it can have reddit-like replies, like being able to close a thread of comments easily.
another way to make a PEA pea would be to make a cannon shooting small green projectiles with no flash, Sphere, and Basic settings enabled. and low muzzle velocity
"clamp01(Activate3 * clamp01(smooth(Pitch, 0.1) < 1) * smooth(Pitch, 0.1)"
"Activate3 ? (clamp01(Activate3 * clamp01(smooth(Pitch, 0.1) < 1) * smooth(Pitch, 0.1)) : 0" seems not to work for some reason
@PlaneFlightX i think i can solve it by using a if gate
@PlaneFlightX so when you're not using the boost the overheat variable adds up
@PlaneFlightX Oh, also i noticed that the overheat still gets affected when Activate3 is not on (as a variable)
@PlaneFlightX I tried it and it works really interestingly! I used a text label to display what input the engine was getting, (i.e. i was pasting the code into the InputController) and when i applied jet power it did a really weird thing. It slowly increased input until it reached max input then it went to 0. That means the overheat does stop it, but i just realised as i'm typing that i need to put it in a separate variable. now i'm trying to figure it out. It works though!
Will SP2 have multiplayer between 1 craft? Like a player can ‘own’ or play as a certain camera?
+2@PlaneFlightX No, my mac at home hasn’t got SP installed. It muffed itself up awhile ago bc of the ‘puter’s age being too much for steam
@PlaneFlightX i forgor as well, school holidays got me forgetting to check inbox
@LunarEclipseSP mmm.. i see what you mean. Sucks as i want to set it up for an InputController line.
+1y everyone asking me to hyperlink 😭😭
This is the easiest and best helicopter out there, especially for potato owners.
Edit: the reason i love it so much more than the remastered version is not just the part count, but the ease of use. it has the throttle function for height and the VTOL bar for forward propulsion which makes it very easy to use. Being able to turn off the VTOL propulsion and just hover in the air is so good.
@PlaneFlightX Heck yea!
@TheMouse I saw. Massive respect for standing up to d-heads the size of Drake's with such justified respect for both the people and the mods.
+1@MrCOPTY Someone obviously didn't notice the Feelings tag
@Randomplayer Indeed! I'm planning to upload this lil project when i finish it, both modded and not.
@PlaneFlightX Pitch function. so when Pitch is added, overheat is added.
@Monarchii Alright. I'm sorry, i forgot yesterday, but i will try ImgBB and upload plenty of silly pics of the goobus
+1@PlaneFlightX I have one more question that probably doesn't need an extra post. (Don't worry, when i do post this AircraftDesign i will credit you fully).
I want to try to make an overheat function. I've got a jet engine that relies on Pitch and that uses Activate3 to turn on and off (it has a high enough ThrottleResponse to react quickly and auto turn off). I was thinking of a way to make it so when you've used the jet for so long it'll overheat for a couple seconds or something. For example, you can use it for up to 10 sec and then let go to watch the heat seep back down (using a label for reference) or when it hits the max it becomes unusable till the overheat bar is 0?