I found out why the flap on the far left falls out. The piston isn't connected to the small rotater. Go into x-ray mode and add a manual connection from the piston to the small rotater.
I'm glad this is getting addressed. I feel bad for the people that have to be nervous about building a Russian/Ukrainian aircraft because of the situation at hand.
@Igorrr you can scale the whole thing down by using the fine tuner mod. Just disable the "scale only selected parts" option then you can scale it to however small you need it.
So when you release the bomb does the wings unfold within a certain time or something like that? I try to use it and sometimes they don't unfold at all and sometimes they unfold even it's almost at its target. It seems random. Cool weapon though.
There have been cases of Nazi Germany capturing P-47s and other allied aircraft turning them against us after extensive studying the plane. I forget what they're called but there was a German squadron that only flew captured aircraft.
@11qazxc can you make a video showing how to use this. (I don't have access to a PC) but every time I try I just get a bunch of white pixels with a few colored ones here and there. I used the military font as suggested and it's still shows said results. A video would be highly appreciated on how to do this on Android.
@Hiimakeplanes there's a button on the bottom that looks like this
(x) thats where your put in your variable settings. Copy the variable settings on this build and add it to yours. Those are the codes to make the HUD work properly
@Hiimakeplanes it flies ok, pitch is alittle wide but all n all it works in VR. The only real advice I'd give ya is add the variable settings to your build and the HUD will work perfectly
@Hiimakeplanes I am terribly sorry I did not realize there was a button to activate the missiles. After I turned on the missiles I was able to fire them no problem. In that case both airplanes are VR ready 😊
I found out why the flap on the far left falls out. The piston isn't connected to the small rotater. Go into x-ray mode and add a manual connection from the piston to the small rotater.
+14I'm glad this is getting addressed. I feel bad for the people that have to be nervous about building a Russian/Ukrainian aircraft because of the situation at hand.
+7@Igorrr you can scale the whole thing down by using the fine tuner mod. Just disable the "scale only selected parts" option then you can scale it to however small you need it.
+6Reminds me of that kids show "Word World"
+5@AndrewGarrison I really do enjoy the game but would it be possible to allow players on Android to use mods again?
+5Cool plane but the roundel on the left is facing the wrong way. The East German roundel always starts with the black to the left.
+5Ace Combat in a nutshell
+4Just what we need for Black Friday shopping. Mad Max your way through 🤣
+4This is going on the front of my attack helicopter 😏
+3Do an ailero.........I mean barrel roll!
+3@IceCraftGaming that is correct, FB stands for fighter bomber
+3You want to go bowling,😂
+3It'd be cool if they added an air force refueling system along side the navy system
+3So when you release the bomb does the wings unfold within a certain time or something like that? I try to use it and sometimes they don't unfold at all and sometimes they unfold even it's almost at its target. It seems random. Cool weapon though.
+3First thing I did after downloading this is press ag6 😁
+3Is there a way to make the text curve vertically instead of horizontally
+3Has anyone else ever said screw it and shot the tanker down or just me?
+3@CaptainSquadronLeaderX exactly what I was thinking. I have a yuke roundel in my sub assemblies. Hmm 🤔
+3Reminds me of those paper plane enemies from Star Fox on SNES
+3Hell I'm looking for people to play War Thunder with. I about have the 104 unlocked
+2@RicardoACE it was released a few days ago
+2@Bryan5 @ToeTips I'll be sure to tag both y'all
+2This is going to look really good on the back of my fighter
+2That's f'n awesome! Love the funky tree add-on to give it a more realistic transformation! GOOD JOB
+2I installed this on my build. I'll be sure to give you credit when it's complete.
+2Impressive but I have one suggestion. Use this on your landing gear and it'll look more realistic.
+2@GuyFolk here's the coding for the panel. Weird thing is it only shows up after I save it to my sub assemblies
<line-height=11%><color=#11881155><size=20%><mspace=0.8px>
[]
[]
[]
[]
[]
[]
<rotate=-90><mspace=0.12px><voffset=0.86px>[[[[[[
<rotate=90><voffset=0.15px>[[[[[[</rotate></mspace>
<color=#00FF00DD><voffset=0.73px><size=10%>―― ――
<voffset=1.19px><line-height=60%><pos=0.008px>|
<pos=0.008px>|
<pos=0.008px>|<line-height=85%>
<pos=0.008px>|<line-height=60%>
+2<pos=0.008px>|
<pos=0.008px>|
<color=#00FF0022><voffset=2px><size=20%><line-height=61.5%>
<pos={sin(Time180)15}%>|
<pos={sin(Time180)15}%>|
<pos={sin(Time180)15}%>|
<pos={sin(Time180)15}%>|
<pos={sin(Time180)15}%>|
<line-height=0%><alpha=#{clamp(round(-smooth(0,(round(sin(Time180)8.15)=round(RscreenX10)?-100:10))),0,9)>3?"F":clamp(round(-smooth(0,(round(sin(Time180)8.15)=round(RscreenX10)?-100:10))),0,9)}F><size=0.2px><pos={TargetSelected?smooth(RscreenX,(round(sin(Time180)8.15)=round(RscreenX10)?99:0)):0}px><voffset={TargetSelected?smooth((TGTPOS_Local_Y/TGTPOS_Local_Z)0.03910+2.41,(round(sin(Time180)8.15)=round(RscreenX10)?99:0)):0}px>{(((max(abs(TGTPOSLocalX),abs(TGTPOSLocalY))/abs(TGTPOSLocalZ))0.03910)<0.4&TGTPOSLocalZ>0)&TargetSelected?"-":""}
<alpha=#DD><size=10%><voffset=2.43px>| |
<voffset=1.98><size=5%>45 30 15 0 15 30 45
<voffset=2.48><pos=11.5%><mspace=0.5em>{round(smooth(TargetDistance/10,(round(sin(Time180)8.15)=round(RscreenX10)?9999:0)))10;00000}
<voffset=2.425><pos=12%>{rate(TargetDistance)>0?"+":"-"}{abs(round(smooth(rate(TargetDistance/10),(round(sin(Time180)8.15)=round(RscreenX10)?9999:0)))10);000}</mspace>
@DwiAngkasaAeronautics I understand. Thank you
+2@DwiAngkasaAeronautics Yeah I experimented with just one and half the time the wings won't open.
+2@hpgbproductions cool vehicle btw
+2Awesome job! Especially with that missile.
+2That's actually a real plane. It was called the F-82 Twin Mustang.
+2There have been cases of Nazi Germany capturing P-47s and other allied aircraft turning them against us after extensive studying the plane. I forget what they're called but there was a German squadron that only flew captured aircraft.
+2Awesome! Upvote for you.
+2@overlord5453 awesome thank you, that's exactly what I was looking for
+1@LunarEclipseSP Yep, that's where they got his skin idea from. It's a JASDF F-22 😊
+1@Mal0ne gotcha
+1@HuskyDynamics01 they deserve a spotlight! Brilliant and hilarious
+1Planes before Red Bull was invited 😂
+1@Speedhunter a Samsung Galaxy
+1@RYAviation heres an a variant where I corrected any errors I found Click Me
+1@VarisTheWingers my bad didn't see the part limit
+1@ccc12345 awesome! Can't wait to see it
+1@LunchBox yep, thanks for the spotlight
+1@AndrewGarrison I downloaded the beta update and the game keeps crashing on launch #bug
+1@Bryan5 you're welcome
+1@11qazxc can you make a video showing how to use this. (I don't have access to a PC) but every time I try I just get a bunch of white pixels with a few colored ones here and there. I used the military font as suggested and it's still shows said results. A video would be highly appreciated on how to do this on Android.
+1@Hiimakeplanes there's a button on the bottom that looks like this
+1(x) thats where your put in your variable settings. Copy the variable settings on this build and add it to yours. Those are the codes to make the HUD work properly
@Hiimakeplanes it flies ok, pitch is alittle wide but all n all it works in VR. The only real advice I'd give ya is add the variable settings to your build and the HUD will work perfectly
+1@Hiimakeplanes I am terribly sorry I did not realize there was a button to activate the missiles. After I turned on the missiles I was able to fire them no problem. In that case both airplanes are VR ready 😊
+1