In Other words if you run this mod you need some sort of actual spring based suspension (either leave, double wishbone, or double coil over, and you need to know how camber, tow, and caster work.
@RamboJutter infact, because of the shape of the floats, meant to be fluiddynamic, a shape that directly translates to air, they've less drag then fixed gear craft of the era
Did you know that the very first planes to break 300 mph were seaplanes? This is because at the time, retractable landing gear wasn't as developed as it was in the 40s. Most aircraft, especially racers that needed to save weight, had fixed landing gear. However, to reach 300 mph, planes required tremendous power and torque, often driving countrarotating propellers.
With it's floats and gull wing, this plane probably would have been very fast.
@G2 they knew about it well before we did. But we should also be concerned about Juno because it uses the same engine. I'm thinking they're already looking into unreal engine or going in the direction Realflight went which is using a native engine. Unfortunately that would mean a massive and I mean MASSIVE price hike for a new game.
Very easy to fly. I actually saw a picture on the internet once of something like this done to a mustang.
I recommend before posting next time that you click the unhide parts button.
Also as this is a jet conversion, losing the radiator and associated scoop would be a good Idea as well.
@Superliner350 Not a person on this site was jealous of him.
He was shunned from the community because of his attitude toward players that actually gave an effort.
for a little bit he used a mod that none else had at the time to make the lines on his replicas perfect, while (falsely) calling out other builders for not getting there replicas looking just right.
He started his own following for his groupies (in my opinion and probably mine alone this is a coward move)
he would keep people blocked, and only unblock them to take a cheap shot at them, then reblock them.
I've been playing on Android since 2015. my favorite memory was in 2016 when i got a pc with windows 7. coincidently, jundroo had just come out with the update that released procedural fuselage blocks.
@HuskyDynamics01 we had the seaplane high wing, trainer jet, and biplane. We lost them but gained more
+2@Graingy we lost some pretty significant stock planes in between 1.1 and 1.2, but we gained more.
Are you serious?
In Other words if you run this mod you need some sort of actual spring based suspension (either leave, double wishbone, or double coil over, and you need to know how camber, tow, and caster work.
+2@AndrewGarrison please put gas piston engines in JUNO!!! they can even be diesel so that they run on jet fuel!!!
+4@Majakalona might do sleds on the 1.12 version
+1@Majakalona google the Sikorsky Ilya Muromets
@Majakalona try again
+1It's 200 parts and 7 wings to be an AI friendly plane
@MRCOPTY
@RamboJutter infact, because of the shape of the floats, meant to be fluiddynamic, a shape that directly translates to air, they've less drag then fixed gear craft of the era
Did you know that the very first planes to break 300 mph were seaplanes? This is because at the time, retractable landing gear wasn't as developed as it was in the 40s. Most aircraft, especially racers that needed to save weight, had fixed landing gear. However, to reach 300 mph, planes required tremendous power and torque, often driving countrarotating propellers.
With it's floats and gull wing, this plane probably would have been very fast.
@OrionIndustries if I find it I will. It was posted as an entree to the German camouflage challenge
So are we not getting glass solid/hollow nose cone? Because I feel like at this point it's stupid that those haven't been added
@G2 exactly and with Flyout and ksp2 in the same game devision as Sp it might be necessary
@Majakalona
+1https://www.simpleplanes.com/a/wPbxM6/Sea-Plane
On phone right now so you're gonna have to ctlc ctlv
@Majakalona this plane is from before 1.3.
The tutorial plane was changed from this to a twin prop in 1.2 and again to something similar to a mosquito in 1.3
@G2 they knew about it well before we did. But we should also be concerned about Juno because it uses the same engine. I'm thinking they're already looking into unreal engine or going in the direction Realflight went which is using a native engine. Unfortunately that would mean a massive and I mean MASSIVE price hike for a new game.
There's a reason they said they're not developing SP
Very easy to fly. I actually saw a picture on the internet once of something like this done to a mustang.
+1I recommend before posting next time that you click the unhide parts button.
Also as this is a jet conversion, losing the radiator and associated scoop would be a good Idea as well.
@MrCOPTY absolutely
+1@MrCOPTY well since my next build is an airplane famous for killing a gospel singer I think I'll make that the tail number
+1put the corner options for fuselage pieces on a slider,
+2a designated auto pilot interface with heading, speed, and climb angle options
@RepublicOfCursedPlanes I've actually talked with him on discord and he's pretty chill
@DatMaluchGuy19 no a mod probably deleted them. He was in time with one of them at one point so he had a layer of protection.
+1@Superliner350 Not a person on this site was jealous of him.
He was shunned from the community because of his attitude toward players that actually gave an effort.
for a little bit he used a mod that none else had at the time to make the lines on his replicas perfect, while (falsely) calling out other builders for not getting there replicas looking just right.
He started his own following for his groupies (in my opinion and probably mine alone this is a coward move)
he would keep people blocked, and only unblock them to take a cheap shot at them, then reblock them.
+12@BaconEggs this
@Gestour huh?
With that being said
@Vchart who the hell.stil uses GEFS?
I've been playing on Android since 2015. my favorite memory was in 2016 when i got a pc with windows 7. coincidently, jundroo had just come out with the update that released procedural fuselage blocks.
+1@An94Simper I think to answer your question we have to look at the berameters in Unity. For that we will have to follow the modding guide.
@Majakalona no I changed the rear fuselage.
+1@Majakalona nope! all legacy parts! however my next project is a cessna 414
You'll destroy your pc first
+3First
+1This is b8
@Vincent @Mr.silverwolf
Make America GHate Again
Center of lift is ahead of the Center of Gravity. add weight to the nose to move the CG Forward.
+1@Majakalona I don't use dihedral on any of my wings. Instead I actually angle them. The wings have aerate sweep, dihedral, and incidence to the PT-22
+1I don't think there is an actual measurement
Is it 1:1 scale?
?
https://www.simpleplanes.com/Blog/View/1805051/Whats-Next
@FishbedFive nope as I'm kinda piggybacking off the gigachad idea
@FishbedFive Is shaking his head at what I'm currently doing on Simpleplanes
@Inuyasha8215 Bogdan had an alt account?
+2Pose control is confusing.
I do not approve of this variation as it is unchanged. At least repaint it. I've already reported it.
@DatRoadTrainGuy19 it appears the autocredit hasn't kicked in yet
@DatRoadTrainGuy19 yep