27.8k TheFlightGuySP Comments

  • [Teaser]: City of Edinburgh 1.6 years ago

    +1
  • What Better Day To Upload A Teaser Than Today? 1.7 years ago

    @ReinMcDeer It works quite well actually. It takes a bit of getting used to flying the thing because the elevons tend to induce asymmetric drag while using Pitch and Roll at the same time. It'll sideslip a bit while turning unless you give some yaw input.

    +1
  • What Better Day To Upload A Teaser Than Today? 1.7 years ago

    @ReinMcDeer This is a true flying wing.
    It uses YawRate and AngleOfSlip programmed into hidden airbrakes.

    I also gave it some slack on the stability to have a little more drift (like a pre-fly-by-wire flying wing).

    +1
  • SimplePlanes Multiplayer 1.7 years ago

    @Maosulli Type this command into the command console:

    say "your message with quotes"

    +1
  • It was fun while it lasted 1.7 years ago

    @32 A soldier saluting. It's a bit chopped on mobile devices.

    +1
  • What is 1.7 years ago

    Depends on the plane and propeller specifications (not the engine, just the prop on its own).

    I'm also by no means an expert on props. These are just basic things to consider.
    I'd recommend trying different pitches to see what works best.

    +1
  • Help with custom engine 1.7 years ago

    Set preventBreaking on the pistons to true.

    +1
  • Venture Aeronautics Project D110 "Delta Rapier" 1.7 years ago

    @BeeEngineer While the M50 was unable to pass Mach 1, the wing design was not the only factor.
    There have also been several examples of aircraft that had/have delta wings with straight/mostly straight trailing edges, and I can't find sufficient data suggesting that they had significant issues with it.
    So while it may present such challenges realistically, it really shouldn't present a large issue if the aircraft is aerodynamically and structurally sound.

    If you have an article regarding trailing edge flow in this manner, could you provide a link? I've been unable to find one that addressed this specifically.

    +1
  • 20.0K AYEEEEEEEEEEEEEEE [Plus a teaser :D] 1.7 years ago

    Congrats!

    +1
  • Piaggio P.180 Avanti 1.7 years ago

    Este é de longe um dos projetos de aeronaves particulares mais interessantes.
    Muito bom, gosto muito!

    Nota: peço desculpas se estiver usando a tradução errada. Corrija-me se eu estiver.

    +1
  • [Solved, im literally stupid] Hey Mods, do you guys want us to tag you when we find a new ad bot? 1.7 years ago

    @JustWingIt See that drop-down button on the top-right corner of a comment/post? Click that, and it gives you options, one of which is the Report option.

    +1
  • SimplePlanes Multiplayer 1.7 years ago

    @caelanthekow As long as it's not a server full of other somewhat high part aircraft, it should be fine.
    800 parts is the generally accepted limit.

    +1
  • First Glider That has no name 1.7 years ago

    Two things that could be fixed would be the weight and drag. For a glider of this size it's pretty heavy. The drag points are a bit high as well. Low weight and low drag are key factors for making an efficient glider.

    +1
  • How to do PSM 1.7 years ago

    If you want post-stall capability without solely relying on TVC, then the best way would probably be to make the aircraft unstable and add fly-by-wire stability.

    +1
  • SimplePlanes Multiplayer 1.7 years ago

    @ehtishamcoop Check the console. If it just says "failed to connect" without further context, then the server is likely full or down. If so, then either wait and try again or connect to the secondary server.

    +1
  • (TEASER) Delta Rapier: 1.7 years ago

    @Phox It is... acceptable.

    +1
  • [TEASER] CC-9 WASP 1.7 years ago

    T

    +1
  • Custom rotor blade wing physics problem. Need help. 1.7 years ago

    @Airheaddivision Oh. No problem.

    +1
  • Kfir C.2 1.0 1.7 years ago

    Aside from that, this is a pretty good build. Looks similar to a Mirage in my opinion.

    +1
  • Kfir C.2 1.0 1.7 years ago

    "Take off requires over 370 knots for some reason"

    Your landing gear is way too far back. It should be positioned as close to the center of mass as possible without causing the aircraft to tip backwards on the ground.

    +1
  • Teaser | MiG-29 "Fulcrum" 1.7 years ago

    T

    +1
  • How the fuc.....25k 1.7 years ago

    Congratulations!

    +1
  • So 1.7 years ago

    Well for starters, since geometry is such a fundamental part of aerospace, you could have some geometry related name (for example: Convex Aerospace).

    +1
  • Picture in Forums Help 1.7 years ago

    ![](image link)
    I recommend using either Discord or postimages.org for uploading images (if you use postimages.org, be sure to use the "Direct Link" and not the normal "Link", otherwise the image will not appear).

    +1
  • Build question 1.7 years ago

    @Mrgoofy Sorry, but I'm currently occupied with my own build at the moment.

    +1
  • Venture Aeronautics Project F410 "Condor" 1.7 years ago

    @CL125 It doesn't update the time until the aircraft finishes publishing.
    I've spent the past hour working on the description.

    +1
  • I'm feeling a bit outdated 1.7 years ago

    Do whatever your passion drives you to do.
    The community is attracted to whatever they see as being a good build (or, a funny meme).

    +1
  • Can you see this image? Testing something. 1.8 years ago

    It works.

    Very intimidating.

    +1
  • Should Multiplayer be part of SP? 1.8 years ago

    @jamesPLANESii Assuming MP was readjusted to work on mobile devices, the mod itself might work.
    But that won't solve the issue of limited server capacity. It'd be hard to enjoy MP when the one server that we have (publicly, and functional) is constantly overflowing with so many users.
    Now, if mobile users could set up their own servers so that overloading becomes less of an issue, but I'm not sure if mobile devices can act as a server (some might).
    This would be easier to solve if we had a wide variety of servers to choose from, but we don't have that luxury at the moment.

    +1
  • Boeing 737-7H4(WL) Southwest (N471WN) 1.8 years ago

    Still publishing...

    I am [the rate at which someone or something is able to move or operate].

    +1
  • Reinstalled Minecraft 1.8 years ago

    Oh my... what have I done this time?

    +1
  • Reinstalled Minecraft 1.8 years ago

    +1
  • A300 (Abandoned) 1.8 years ago

    @Robomo00119 It can't. As I said in the description it's an unfinished project and it can't perform vertical landings.

    +1
  • About floppy rotators and is there a way I can use funky trees to lock them in place. 1.8 years ago

    @Airheaddivision Sure! I can't guarantee that I'll be able to help with every problem, but I'll do what I can.
    I won't be active for several hours though, so if you tag me during that time I likely won't respond for a little while.

    +1
  • F-104C Starfighter 1.8 years ago

    Beautiful.

    I've always liked the F-104. Not for any particular reason other than its proportions and power. It's just an amazing aircraft in its own way.

    +1
  • About floppy rotators and is there a way I can use funky trees to lock them in place. 1.8 years ago

    I won't be able to give an exact input expression without further details though.

    +1
  • About floppy rotators and is there a way I can use funky trees to lock them in place. 1.8 years ago

    You could give it an input that simulates floppy movement when activated and is locked when deactivated.

    (inputExpression)*clamp01(activationExpression)
    

    I've used something similar this method to simulate gear tilt on a cargo plane, and it works quite well.

    +1
  • Test 1.8 years ago

    When using postimages.org, use the Direct Link for images instead of the standard Link.

    +1
  • Is 12GB Of RAM Good? 1.8 years ago

    I run maximum physics and graphics settings on 8GB, and it works just fine. It also handles MP decently (as long as there aren't 2000 parts in the same place collectively).

    +1
  • Drag Point Issues: 1.8 years ago

    @HuskyDynamics01 Interesting. The drag points changed with the addition of wing wheels (despite them not being anywhere near the pieces that increased in drag). I would assume this is simply a minor bug of sorts.

    I'll manually edit the drag scale to something more suitable for sailplanes.

    +1
  • I’m making an Unducted Fan engine 1.8 years ago

    NASA has some UDF footage that can be used as a reference if needed. It should be pretty easy to find on YouTube.

    +1
  • I’m gonna keep this suggestion simple not complex. 1.8 years ago

    Flexible fuselages would make a neat mod (though I can see why that would be a lag nightmare in certain cases).

    +1
  • I’m gonna keep this suggestion simple not complex. 1.8 years ago

    One thing I will say about wingflex is that it needs a rework. The way the joints translate instead of just rotating like an actual joint tends to make the wings/rotors look atrocious, leading to having to settle with Wing-2 wings (which is fine, but requires extra work to get ideal flex).

    +1
  • Can we make middle doors? 1.8 years ago

    Try this:

    ceil(smooth(clamp01(FireWeapons), 0.5))
    

    This may or may not work, since I haven't tested this.
    You may need to adjust the number for more/less delay. The current delay is at 2 seconds.

    +1
  • Imagine that you have the source code of SP 1.8 years ago

    @L3FTxR1GHT Mod support was removed from mobile devices (mostly).
    The only way as of now would be to have the mods included with the stock game upon purchase.

    +1
  • Butter 1.8 years ago

    @temporaryplanetester Alright then. I'll accept.

    +1
  • Butter 1.8 years ago

    Hello there. I just received a notification about being added as a contributor on your new mod.
    Was this intentional?

    +1
  • Can you guess what concept aircraft this is? 1.8 years ago

    Looks pretty similar to a 2707.

    +1