@Kendog84 yeah, anyway... im actually ending a new update of the hydra, i reconfigured the hover mode controls to make it more realistic, and to reduce the damn control loosing when exceding 90 degrees in that mode, also i made the missiles a little faster and powerful against the ground targets (specifically to destroy one destroyer per missile)
also i check a little detail i didnt seen in the RCN, that pressing AG8 turns off, when this activation group is for the camera lock
in a few minutes i gonna upload it (i have new colors for this one)
hmm i feel it that may have the CoM a bit forward (to make the plane more unstable, that makes easier to pitch at low speeds) and the wings airfoil set to flat bottom(in reduces the inverted roll at high AoA), also you can increase the roll rate
a little tip about the canards: the canards works better folowing the airflow direction (AngleOfAttack input) with a plus of 10-20 degrees of pitch, because if you set only pitch you are actually stalling your canards and being useless (for example: your plan can do a turn at 20 degrees of AoA, plus the 20 of the pitch input, your canards has 40 degrees, when normally a wing stalls between 20-30 degrees depending the airfoil)
i know something about this design because i made a test aircraft very similar to this one before (but this one dont have canards)
in look the aircraft are well made and the colors are great
@OrderlyHippo im thinking to set both cockpits as weakpoins, is really satisfactory dissect this plane using slow motion
I forgot to mention that i changed the dual gunpods to a Gau-22A equalizer, the machinegun that uses the F-35, is light, reliable, powerful, very accurate and shots a lot of rounds per second (sadly i had to reduce the rate to maintain the range, caused for the render limitation of bullets, something that i hate of the SP update)
@LAZERETCHED Thank you
Thats insane
A question
Why is it sticky? 😳
+1nice to see this one, a year ago i made one too, but the proyect was stopped because i dont know how to make this cockpits without ruin something
you were a long time writing this i see
Mucho Texto
@WinsWings thank you buddy
+1When you put bombs instead of flares
+8Nice idea
Put this 2k part engine in a 30 part plen
+5@Hiimakeplanes XD
+1@VittonVitor LSPD GETS A LAZER
@Kendog84 yeah, anyway... im actually ending a new update of the hydra, i reconfigured the hover mode controls to make it more realistic, and to reduce the damn control loosing when exceding 90 degrees in that mode, also i made the missiles a little faster and powerful against the ground targets (specifically to destroy one destroyer per missile)
also i check a little detail i didnt seen in the RCN, that pressing AG8 turns off, when this activation group is for the camera lock
in a few minutes i gonna upload it (i have new colors for this one)
Wtf is this, i love it
+1that "Made In China" is Gold xD
+1i like the design, simple but well made
+1@Kendog84 for some reason it doesnt work the MultiRole for me, also i changed the performance for every mode
+1@Kendog84 xD
+2Sus 2.0
SUS
+1Nice
SUS
+2guys i want to make a temporary sp server using hamachi or radmin
talk with me here for more details: Venus_Lancer#4019
@IceCraftGaming thanks
+1@PatDefenceIndustries son label con puntos XD
si lo vas a llamar "profanacion" minimo le pones LA BOMBA H
kyaaa!! XD
XD
is there a damn server working?
does it have VHS included?
a
mirage chikito xd
+1can it brake at midflight?
@HariTheSnakk this model was a sick idea, i seen it a long ago in a videogame named "Vector Thrust" that sadly ended as a beta with a lot of issues
+1@LUCAS2077 i normally delete the old versions of my creations, its for reducing the uploads in my profile
shulker sounds
+3maybe i should replace it and put a furry there
+7@OrderlyHippo for digital Camo is a good idea
i have the same problem too, the actual server sucks because is more time down or the ping colapse
anyone know why is caused the error: cannot access a disposed object (object name: system.net.sockets.socket)
scaled down rudders or use airbrakes with AngleOfSlip input
+1@IceCraftGaming it has a little jet engines in the nozzles, but i probably made one engine with real tvc then
+1hmm i feel it that may have the CoM a bit forward (to make the plane more unstable, that makes easier to pitch at low speeds) and the wings airfoil set to flat bottom(in reduces the inverted roll at high AoA), also you can increase the roll rate
a little tip about the canards: the canards works better folowing the airflow direction (AngleOfAttack input) with a plus of 10-20 degrees of pitch, because if you set only pitch you are actually stalling your canards and being useless (for example: your plan can do a turn at 20 degrees of AoA, plus the 20 of the pitch input, your canards has 40 degrees, when normally a wing stalls between 20-30 degrees depending the airfoil)
i know something about this design because i made a test aircraft very similar to this one before (but this one dont have canards)
in look the aircraft are well made and the colors are great
NICE
now remove the wings and put it a spining dorito over it XD
+1in aptoide always was
@Skykid028 if i remember right... is a kind of laser weapon
+1a million times better than a cybertruck or a E-SUV
+2@ZeroWithSlashedO is a damn problem with resolutions, a 1366x768 monitor, playing sp at 640x480 with a screenshot mod that doesnt work properly XD
+1@OrderlyHippo one thing, if you dont know the tracer bullets are 1 between 3, if you want to replicate a high fire-rate gun just divide the rps in 3
+1@OrderlyHippo im thinking to set both cockpits as weakpoins, is really satisfactory dissect this plane using slow motion
I forgot to mention that i changed the dual gunpods to a Gau-22A equalizer, the machinegun that uses the F-35, is light, reliable, powerful, very accurate and shots a lot of rounds per second (sadly i had to reduce the rate to maintain the range, caused for the render limitation of bullets, something that i hate of the SP update)
+1@Tsuchiisan is the base idea, something like the he-162 but vtol and modern
@Tsuchiisan yes, a bit