@Yuvalk Yeah I'm sill working out different methods of getting input to the rotor from the lower plate. I'm maybe bearings made of wheels. I'll try playing with yours some more and seeing what happens. Anyway heres a screenshot of mine. http://imgur.com/An6Rztd
Very nice. On mine I used wings which reduced the size greatly. Yours does seem to work a deal better though. I got mine flying at least but it makes some much friction the rotor don't spin consistently and I crash.
@Stingray not true forward trust comes down to how fast you can spin the rotors. As well as how much drag the rotors make vs lift/thrust. You don't need a swashplate for that. And instead of swashpates the devs should give us pistons and ball joints. Then we could build are own and a host of other devises. Even so we are still missing certain physics in SP to make a true simulated helicopters.
@Yuvalk my tricopter uses the same rotor design, but my other helicopters use coaxial rotor system. I found that single rotors suffered from retreating blade stall and there seems no otherway around it. I also can't believe the anti-torque rotor doesn't make this thing unstable. All mine sure were. But I get what you mean about the cycle and I will give you credit. :)
First let me just say I like how you hide everything within the fuselage. Really good idea there, I'd like to do this in my copter if you don't mind? But the controls appear to be backwards. Its like you are trying to compensate for gyroscopic pressesion that doesn't exist in SP.
@Stingray I toned it down a bit because I was afraid it'd break up to easily at speed. For most people anyway, it tends to be a bit fragile. But in anyway I built my recent copters for speed not acrobatics.
Try adding another rotator block to get roll control and increase the height of the rotors from the fuselage. This will help controllability greatly. I have no clue what to do about the dissymmetry of lift other than making it a coaxial rotor design, worked well for me at least.
@Thebrendon55c Ive been playing around with using prop engines to spin the main rotors very similar to the spinerette v1 except my engines don't pitch with the blades. And by detaching the single VTOL engine before takeoff, weight is reduced greatly and I still had thrusters to control yaw. As well all the fuel can be carried within the copter.
@Thebrendon55c No not the first to use collective pitch, but that's not what I'm going for. I want to have control of it through the rotor as opposed to to using RNC thruster. I would like to possibly have a tail rotor and if feasible a swashplate like mechanism for the main rotor.
@Intencer @Stingray Just submitted my entry the Easy Copter.
@JacobHardy64 Really? I cant believe it lol!
@Yuvalk Yeah I'm sill working out different methods of getting input to the rotor from the lower plate. I'm maybe bearings made of wheels. I'll try playing with yours some more and seeing what happens. Anyway heres a screenshot of mine. http://imgur.com/An6Rztd
@Yuvalk
Very nice. On mine I used wings which reduced the size greatly. Yours does seem to work a deal better though. I got mine flying at least but it makes some much friction the rotor don't spin consistently and I crash.
Rugged looking, nice rotor design. But my poor 1st gen moto can't run it unfortunately.
@Stingray indeed. Let's just hope the devs take note of their growning community people attempting these contraptions.
@Stingray not true forward trust comes down to how fast you can spin the rotors. As well as how much drag the rotors make vs lift/thrust. You don't need a swashplate for that. And instead of swashpates the devs should give us pistons and ball joints. Then we could build are own and a host of other devises. Even so we are still missing certain physics in SP to make a true simulated helicopters.
Can we use or change existing models? And can we use modded parts?
@Mushyrock LOL not sure you are serious. I meant the rotator blocks have a floppy setting.
Nice use of flaps and interesting name.
Very clever.
Really, really, really, really, really, really, cool! I can't tell you how much I like the look of this thing.
@DADOU I build small planes as well, and I'm wondering how did you get the fuel inside the engine?
I downloaded this thinking it would fly terribly. And well you sure showed me, its remarkably stable.
@mjred1287 Yeah its does because of the retreating blades maybe I'll add a trim function. Sure I can make a quad.
@Yuvalk my tricopter uses the same rotor design, but my other helicopters use coaxial rotor system. I found that single rotors suffered from retreating blade stall and there seems no otherway around it. I also can't believe the anti-torque rotor doesn't make this thing unstable. All mine sure were. But I get what you mean about the cycle and I will give you credit. :)
First let me just say I like how you hide everything within the fuselage. Really good idea there, I'd like to do this in my copter if you don't mind? But the controls appear to be backwards. Its like you are trying to compensate for gyroscopic pressesion that doesn't exist in SP.
Excellent!
Hey stingray do you mind if I use your idea with VTOL nozzles that don't turn with the rotor?
A bit slow in handling but stable. I really like the trim feature though I might have to steal it. And 6 stars for the very comprehensive description.
@Stingray I toned it down a bit because I was afraid it'd break up to easily at speed. For most people anyway, it tends to be a bit fragile. But in anyway I built my recent copters for speed not acrobatics.
Using the VTOL I got it to pitch even faster.
Lifts off and then goes out of control moments later. I like how you tied rotor pitch to the throttle instead of vtol.
@ZFM99 Sorry I hadn’t posted the instructions fast enough. Please let me know if the rotors fly off for you.
@Airdude Not sure why the rotors fly off for you. They work just fine for me. I will try to strengthen then in a update.
You said VTOL coming soon!
You said VTOL coming soon!
Try adding another rotator block to get roll control and increase the height of the rotors from the fuselage. This will help controllability greatly. I have no clue what to do about the dissymmetry of lift other than making it a coaxial rotor design, worked well for me at least.
I like small small planes, and this one is one of the smallest. Very cool.
Best looking f35 model I've seen so far.
It flies okay, but love the look of it most of all.
Can you get the cg more inline with rotor and add some more engines. But nice work so far.
@JacobHardy64 I made a attack helicopter with thrusters just as your suggesting. Thanks anyway though :)
Lot of fun to fly!
@Thebrendon55c Ive been playing around with using prop engines to spin the main rotors very similar to the spinerette v1 except my engines don't pitch with the blades. And by detaching the single VTOL engine before takeoff, weight is reduced greatly and I still had thrusters to control yaw. As well all the fuel can be carried within the copter.
@Thebrendon55c Be my guest! If anyone improves my design or has a sugestion please feel free to share.
This made my thumb sore. Five stars!
Fantastic, keep it up!
@Thebrendon55c No not the first to use collective pitch, but that's not what I'm going for. I want to have control of it through the rotor as opposed to to using RNC thruster. I would like to possibly have a tail rotor and if feasible a swashplate like mechanism for the main rotor.