@asteroidbook345 Yes and that can be worked with if you put the cockpit on the turret next to the gun, and then have the gun orientating itself to aim at enemies, the cockpit will then command the aircraft to fire the guns, right?
I've been absent from the game for a long time mostly because the world map is just so empty for us mobile players, and i think this is partially why this game failed to explode in popularity like minecraft did even though the same potential is absolutely possible
this is a fantastic way to expand this game into a new market where it might end up getting the attention it deserves, I have always felt that the game was underpopulated on mobile/pc players - maybe in the VR market, things would go better... looking forward to it
@GeneralPatrick2 I am still coming on here and playing other people's work, but my own came to a stop a long time ago
if simpleplanes 2 gets announced with strong mobile support, a decent new map and some more interesting ai components and better dogfighting Ai I'll probably restart and start building again!
I didn't know the SimplePlanes community had figured out how to make turrets that move and then stay in position, used to be they could only be controlled directly to the yaw/pitch or whatever. Does this mean people have figured out how to make computer-controlled AI turrets that shoot back at the player?
don't play this game much anymore but it's nice to fly my old ww2 warbirds. Here's the view of a Japanese pilot downing a p47 and its mustang escort, make sure quality is set to highest
This game I feel genuinely had the potential to challenge minecraft as one of the most popular sandbox games out there, but for some reason it just never took off. I have literally never seen this game mentioned anywhere outside this website. Why is that?
.
My only guess, the biggest problem is the world that simpleplanes takes place in. Minecraft saw you gathering resources and spending those resources to shape the world around you the way you want it to be, like building a house. Simpleplanes gives you all resources you would ever need to create one machine, but that machine has no ability to do anything other than transport the player around the map or shoot down enemy planes/ships. Once you actually create the machine, you share it and then stop using it, start creating another machine. The landscape is fixed and static, has been for years. I spent like 95% of my time building and not actually flying.
.
If the devs get good money from SR2 and decide to come back to create SP2, I'd definitely like to see the whole bland sandbox map taken out and completely replaced with a different gameplay mechanic. Even a basic procedural world that we can manipulate with resource gathering for parts that we can use in the building process would give a real boost to enjoying this game beyond just creating stuff.
@ChromeGamer25 If I remember right, 6 disconnects every small bomb within the canister, turns on all the incendiary flares on the bombs, drops the main canister, sets the fins within the canister to spin, and sets the canister doors to start opening, it's a LOT of work if you want to get all those changed to act5.
@RemakePlanes That's a really cool idea, I might have to go back and redo the tantei myself sometime. Seems like latewar the japs really did retrofit them with strange music, although just 1 cannon.
@ReischetzFokke I could do, but it's basically the same plane style as zero/hayate. I want to work on other projects like twin fighters/light bombers in the future
@CRJ900Pilot
Using Overload mod, go to control surface 1, edit MaxDeflectionDegree to between 0-180, default is 35
@MI
A hinge, plus a small circle rotator to bring them back 15ish degrees. edit the speed values so they work together as one.
@CeeToTheZee
Adding exterior cockpit struts would mean +50 parts to get them right, and even then they'd clash with the interior. I prefer a simple glass clipping.@CRJ900Pilot
@Adaxial Definitely download finetuner and overload, they're both good on android. I would say spend more time comparing your build with a blueprint image, going back and forth and back and forth and adjusing endlessly until the three basic shapes - fuselage, wings, tail, are all perfect thickness, lengths, positions. That's the hardest part I spend the most time on. Don't do any detailing or colouring or designing gears until the main part's done. You're detailing is great, I don't need to give any advice here, love that red wing strip.
@Mustang51 You got me! The only difference visually is shorter cannons and thinner wings, but if I find a better colourised tempest img I'll replace it.
how did you get a parking brake to work? Been something I've been struggling with
@asteroidbook345 Yes and that can be worked with if you put the cockpit on the turret next to the gun, and then have the gun orientating itself to aim at enemies, the cockpit will then command the aircraft to fire the guns, right?
+1I would like to make some aircraft with automatic turrets that shoot back at the player, could I achieve this using your technology? If so how?
+1@rexzion shame, thank you
I've been absent from the game for a long time mostly because the world map is just so empty for us mobile players, and i think this is partially why this game failed to explode in popularity like minecraft did even though the same potential is absolutely possible
+5On android, how can a player use the zoom?
this is a fantastic way to expand this game into a new market where it might end up getting the attention it deserves, I have always felt that the game was underpopulated on mobile/pc players - maybe in the VR market, things would go better... looking forward to it
just update the damn map! hahaha
+10@GeneralPatrick2 I am still coming on here and playing other people's work, but my own came to a stop a long time ago
if simpleplanes 2 gets announced with strong mobile support, a decent new map and some more interesting ai components and better dogfighting Ai I'll probably restart and start building again!
+3@KnightOfRen could you post an example? This is really cool I've been wanting to make one for a while
I didn't know the SimplePlanes community had figured out how to make turrets that move and then stay in position, used to be they could only be controlled directly to the yaw/pitch or whatever. Does this mean people have figured out how to make computer-controlled AI turrets that shoot back at the player?
@WarHawk95 i've got a couple more bombsights, check out my he111 or lancaster tall boy
+2the wind is rising, we must try to live
+4AWESOME!
+1don't play this game much anymore but it's nice to fly my old ww2 warbirds. Here's the view of a Japanese pilot downing a p47 and its mustang escort, make sure quality is set to highest
nice
Hope your studies went well. Requesting a meteor or Kikka if you are wondering what to do next!
+2Found something you'll like
https://www.reddit.com/r/WeirdWings/comments/bg0irl/se2410grognardalowaltitudegroundattack/
+1@costr I am just waiting for SimplePlanes 2 ;) all of your works are pretty much the only ones I have saved in sp :)
+1Requesting a Kikka from you! Your works are only reason I visit this site :)
+2Cool. Can someone tell me if they are still focusing on simplerockets, or are they switching back to developing this again?
+5@Scottydoestuff i'm done, i'll be back if there's a simpleplanes 2
Damn that was great
Requesting a video using my stuff
Where could I read this comic?
IT'S HAPPENING
+1@Kaos oh sure, you have to manually spawn it yourself.
@Kaos it's a lancaster, it doesn't really do much beyond fly from a to b. What device are you running on? If you set physics to low, does it help?
@FgFg while I'm here, do you know of any russian 4 engined ww2 bombers?
@FgFg yeah! but ya know, you don't need it on this ;) That's already on my mig-3
+1@FgFg oh yeah thanks
This is brilliant for 81parts.
@Scottydoestuff the only unfinished was the yak, nothing else was made
@Scottydoestuff sorry dude, this stuff's been abandoned
I'll be sinking my teeth into sr2 when it comes out, mark my words
You nailed the profile, nice work! my.mixtape.moe/xbwiuo.mp4
super fun
https://my.mixtape.moe/yobjsc.mp4
@Awsomur
dude, where's my car?
noice!
This game I feel genuinely had the potential to challenge minecraft as one of the most popular sandbox games out there, but for some reason it just never took off. I have literally never seen this game mentioned anywhere outside this website. Why is that?
.
My only guess, the biggest problem is the world that simpleplanes takes place in. Minecraft saw you gathering resources and spending those resources to shape the world around you the way you want it to be, like building a house. Simpleplanes gives you all resources you would ever need to create one machine, but that machine has no ability to do anything other than transport the player around the map or shoot down enemy planes/ships. Once you actually create the machine, you share it and then stop using it, start creating another machine. The landscape is fixed and static, has been for years. I spent like 95% of my time building and not actually flying.
.
If the devs get good money from SR2 and decide to come back to create SP2, I'd definitely like to see the whole bland sandbox map taken out and completely replaced with a different gameplay mechanic. Even a basic procedural world that we can manipulate with resource gathering for parts that we can use in the building process would give a real boost to enjoying this game beyond just creating stuff.
+10@costr chassis looks so smooth! What's the next design plan?
Setting Fireweapons to a piston holding the cockpit to give a recoil effect, brilliant.
+1@ChromeGamer25 If I remember right, 6 disconnects every small bomb within the canister, turns on all the incendiary flares on the bombs, drops the main canister, sets the fins within the canister to spin, and sets the canister doors to start opening, it's a LOT of work if you want to get all those changed to act5.
@Mainblocks sure dude, could you throw up the design you have in mind unlisted and I'll work something out. How many parts do you want it limited to?
+1Gonna be using this a ton, thanks dude
@Othawne There was a bunch of different gunsights used by the Brits, I want to show them all off.
+2@STlegacyAircraft Download the overload mod, it's a must for anyone interested in designing on simpleplanes.
@Othawne I just want to finish the interceptors first before I tackle jets
+1@RemakePlanes That's a really cool idea, I might have to go back and redo the tantei myself sometime. Seems like latewar the japs really did retrofit them with strange music, although just 1 cannon.
@ReischetzFokke I could do, but it's basically the same plane style as zero/hayate. I want to work on other projects like twin fighters/light bombers in the future
@CRJ900Pilot
Using Overload mod, go to control surface 1, edit MaxDeflectionDegree to between 0-180, default is 35
@MI
A hinge, plus a small circle rotator to bring them back 15ish degrees. edit the speed values so they work together as one.
@CeeToTheZee
+1Adding exterior cockpit struts would mean +50 parts to get them right, and even then they'd clash with the interior. I prefer a simple glass clipping.@CRJ900Pilot
@Adaxial Definitely download finetuner and overload, they're both good on android. I would say spend more time comparing your build with a blueprint image, going back and forth and back and forth and adjusing endlessly until the three basic shapes - fuselage, wings, tail, are all perfect thickness, lengths, positions. That's the hardest part I spend the most time on. Don't do any detailing or colouring or designing gears until the main part's done. You're detailing is great, I don't need to give any advice here, love that red wing strip.
What happened with that humble pig?
@Mustang51 You got me! The only difference visually is shorter cannons and thinner wings, but if I find a better colourised tempest img I'll replace it.
+1