2-plane Stabilizer explanation.
To achieve horizontal stabilization, Heading is divided by the motor/range, like this > Heading/90. The input value will make the turret point to heading 0 on the compass (North). As for the vertical stabilizer, a flight computer is mounted on the turret. Name the flight computer's variable output Pitch Angle something like PitchA. Now divide PitchA by the motor/hinge range like this > PitchA/90. As a result, the gun will stay stabilized because it will always point to 0°. Sad thing is that this thing doesn't really work on steep hills.
I used a gyroscopic stabilizer like > this by Walv!s in the past, it's simple and easy to build but is wonky at times.
2-plane Stabilizer explanation.
To achieve horizontal stabilization, Heading is divided by the motor/range, like this > Heading/90. The input value will make the turret point to heading 0 on the compass (North). As for vertical stabilizer, a flight computer is mounted on the turret. Name the flight computer's variable output Pitch Angle something like PitchA. Now divide PitchA by the motor/hinge range like this > PitchA/90. As a result, the gun will stay stabilized because it will always point to 0°. Sad thing is that this thing doesn't really work on steep hills.
I used a gyroscopic stabilizer like > this by Walv!s in the past, it's simple and easy to build but is wonky at times.
@F16xl I’m confused. He reminds me of this clip, confused and making sh*t up along the way. Or just a late gen-Z / gen-alpha brainrot, one of two no inbetween.
@MrOofington sure. I’m always experimenting on ways to make my tanks as realistic as possible while being simple and effective, and having someone else that doesn’t have a bias review my stuff before actual publication would be very helpful. Thanks
@MrOofington I’ll fix them and redirect this post hopefully by tomorrow. I’m probably gonna revert to PEA stuff cuz it feels like a hot mess when I build complex stuff.
@MrOofington the 90degree ting is because of the input ‘ (Heading)/180 ‘ because it will always aim at heading 0 on the compas. So if you spawn facing 180 it will rotate to face 0.
@crazyplaness if I make a mini turret like the ones on the m48 with an mg that’s camera operated(camera look yaw and look pitch variable output), will it just follow where you look? Like for an example the helmet operated turret on the AH 64 Apache?
@Nomdef it's ment for VR, and I couldn't think of any way that could allow the commander to drive and shoot at the same time. I made the mini tank model to help with it, idk if it's effective.
T for tag
@KPLBall, you feel like this fit the Otesk War?
@TheNewSPplayer bro came here faster than the tag list itself
Tag list:
@126
@TheNewSPplayer
@KPLBall
T for tag.
T for Tag
@h5fgh you mean active protection system (APS) like on tanks?
Tag list:
@MrOofington
2-plane Stabilizer explanation.
To achieve horizontal stabilization,
Heading
is divided by the motor/range, like this >Heading/90
. The input value will make the turret point to heading 0 on the compass (North). As for the vertical stabilizer, a flight computer is mounted on the turret. Name the flight computer's variable outputPitch Angle
something likePitchA
. Now dividePitchA
by the motor/hinge range like this >PitchA/90
. As a result, the gun will stay stabilized because it will always point to 0°. Sad thing is that this thing doesn't really work on steep hills.I used a gyroscopic stabilizer like > this by Walv!s in the past, it's simple and easy to build but is wonky at times.
2-plane Stabilizer explanation.
To achieve horizontal stabilization,
Heading
is divided by the motor/range, like this >Heading/90
. The input value will make the turret point to heading 0 on the compass (North). As for vertical stabilizer, a flight computer is mounted on the turret. Name the flight computer's variable outputPitch Angle
something likePitchA
. Now dividePitchA
by the motor/hinge range like this >PitchA/90
. As a result, the gun will stay stabilized because it will always point to 0°. Sad thing is that this thing doesn't really work on steep hills.I used a gyroscopic stabilizer like > this by Walv!s in the past, it's simple and easy to build but is wonky at times.
Tag list:
@MrOofington
@MrOofington done
@MrOofington I'll let you test it once it has a working turret.
T for Tag
@DISHWASHER2005
@MrOofington soon enough
TONK
I made a mistake on the first one, only realised it after 10 mins.
I like asymmetrical jets.
@F16xl I’m confused. He reminds me of this clip, confused and making sh*t up along the way. Or just a late gen-Z / gen-alpha brainrot, one of two no inbetween.
@W3IRD cool
@MrOofington sure. I’m always experimenting on ways to make my tanks as realistic as possible while being simple and effective, and having someone else that doesn’t have a bias review my stuff before actual publication would be very helpful. Thanks
@TTL MURICA #F@ck yeah 🦅 Coming again, to save the motherf@cking day YEAH! 🇺🇸 🇺🇸 🇺🇸
-America, F@ck Yeah
Also my brain was auto playing this song the whole time I was building this, just wanted to share it. THIS SONG
@KPLBall
Is this a Roblox reference?
Specifically this
@SnoWFLakE0s I see you’re still somewhat active, remaster maybe?
@MrOofington I’ll fix them and redirect this post hopefully by tomorrow. I’m probably gonna revert to PEA stuff cuz it feels like a hot mess when I build complex stuff.
@MrOofington Track and wheels could be fixed by lowering manual grip to 80% while camera might get fixed at the same time.
@MrOofington the 90degree ting is because of the input ‘ (Heading)/180 ‘ because it will always aim at heading 0 on the compas. So if you spawn facing 180 it will rotate to face 0.
@MrOofington
@SILVERPANZER got it
Ight time to remaster Abrams
Sorry but no auto loader could be implemented into the build, I just couldn't find a way.
@MrOofington i suppose very soon
@126 THX FOR GOLD
ERIKA!
BABY PLANE!!!
NO WAY, a P.E.A.!
@crazyplaness ight, gonna make it then tag you so that you can test it and have fun with it.
‘ T ‘ for tag when I finally fully release this.
@crazyplaness if I make a mini turret like the ones on the m48 with an mg that’s camera operated(camera look yaw and look pitch variable output), will it just follow where you look? Like for an example the helmet operated turret on the AH 64 Apache?
Should I reintroduce the mini tank model from the previous test?
@Nomdef
@crazyplaness
@Nomdef well in that case, I’ll have to make the turret auto-aim. Very well then, I’ll simply redesign the tank.
@Nomdef it's ment for VR, and I couldn't think of any way that could allow the commander to drive and shoot at the same time. I made the mini tank model to help with it, idk if it's effective.
@MrOofington noted.
WOTB aaah camo
Sheeee. I got an F-22, a F-16 Thunderbird, b-17, sr72 and a Blackhawk. My Dad got them for me when I was little.
@MrOofington o shoot there is a tank with the same name……