@jamesPLANESii We pulled around 6G in a Cessna 172 (estimate) about 3 years ago, one of the most terrifying things ever 0.0 Bet that was intense though!
@randomusername Oh cool. You're the first person to tell me properly. Everyone else just said: "SDK, you know the rest"
I'm like: "Nooooo, I'm new to this"
@PhantomBladeCorp currently, my map is a medium sized one and is primarily underwater. Yeah, I've played with the cave type thing before, it's just that the objects can be seen through the fog, even when extremely far away(this includes the water murk) . I have a massive map underway however, but I'm having tons of bugs.
@spefyjerbf Make sure to keep the LOD distances similar, that wont always mean making them the same percentage, most importantly, they should look correct
@spefyjerbf Hey, do you still have the project for this? Because you could potentially change the playability of this so that the FPS increases by about 200%.
I found some sneaky features when trying to make my maps easy to run.
Do you want some tips?
@Tully2001 I have no idea, the first thing he asked was if I was releasing for android. I said no, he said something in latin to me which translated to "Fortune gob" (which is gibberish to me) I typed "Fortune gob?😂😂" and then he sent me the profane latin thing.
You told him off after I mentioned you, then he got angry and said "I'm f$cking angry! Let's discuss everything tomorrow, until I personally sent someone away, well?!"
I have no idea what that last line means.
I said "No, the problem is settled, there's no need for continuation"
Then of course the comment below yours saying he hates me with a kisses and hearts.
About sums it I think
Open Fine tuner in the designer and click the bottom tab, "Multi-select" (I think)
Click on all the parts you need and click "Multi-edit", then do what you want e.g. scale, rotate, move etc. :)
@TheCanadianCuban Im still stuck on how to release mods for android but I think I might be half way there, I already have a lot of maps on stand by (about 6), a few of them for android, I just need to finish up and release them for PC, Mac, then I'll try doing the Android stuff.
Ok, all the map stuff can be done using modding, but the idea of that having trees and towns in the mobile versions would devastate your CPU and RAM, BUT, I could potentially have a go at making a map with a huge landmass, trees, race tracks(with pit lanes) and perhaps a town.
...This would however may require a fairly beefy PC or if I can work out how, a super phone.
Otherwise, g'night mobile users.
NO! You forgot a stripe just above the wing... OCD OVEERRRLOOOOOOAAAAD
+1@Spectre2520 It'll become a meme in itself I'm sure...
+1Ooooh, Number 5
+1Woah, strange place for a sub to be, but it's lookin fancy!
+1@jamesPLANESii Gee I wouldn't know, I wasn't flying it, it was just what the pilot told me.
+1@jamesPLANESii We pulled around 6G in a Cessna 172 (estimate) about 3 years ago, one of the most terrifying things ever 0.0 Bet that was intense though!
+1@randomusername I'll try it, see how it goes :D
+1@randomusername With this, I'll attempt some android stuff, no promises.
+1@randomusername Oh cool. You're the first person to tell me properly. Everyone else just said: "SDK, you know the rest"
+1I'm like: "Nooooo, I'm new to this"
@spefyjerbf Ok, that's all right.
+1@PhantomBladeCorp currently, my map is a medium sized one and is primarily underwater. Yeah, I've played with the cave type thing before, it's just that the objects can be seen through the fog, even when extremely far away(this includes the water murk) . I have a massive map underway however, but I'm having tons of bugs.
+1@Hayhayjam664 I didn't even know this was a thing, you bring back soooo many memories!
+1@spefyjerbf Make sure to keep the LOD distances similar, that wont always mean making them the same percentage, most importantly, they should look correct
+1I can't wait though
+1Hey, use LOD's for the best performance
+1@Hayhayjam664 The mountain is confidential
+1@HellFireKoder Hey! Change the version back, it was so perfect!
+1Hmmm, I haven't made a designer before, cant guarantee anything :/
+1Bet you can't wait till all the Android sympathisers bombard your post with "Android" or "Is there Android".
+1I hope they go easy on you 😅
@TheNightmare811 yeet
+1Woah, you're gonna get a lot of points man, keep it up!
+1I feel that your builds should have more upvotes :/
+1What a load of ship
+1...
+1@FastDan Yeah, I had a talk with Andrew and he changed it, my old one is now DuckMintoldprofile:)
+1Lol, why is your tank track stuff here? XD
+1@spefyjerbf Hey, do you still have the project for this? Because you could potentially change the playability of this so that the FPS increases by about 200%.
+1I found some sneaky features when trying to make my maps easy to run.
Do you want some tips?
Sneaky, someone is using easy roads... ;)
+1@Spikerya ree
+1By the way people, I have an update for this and another few maps ready for uploading. You may have to wait about 4-6 days though :)
+1@TehDuck We were once many in number...
+1There's so much salt in this post :/
+1@Tully2001 I have no idea, the first thing he asked was if I was releasing for android. I said no, he said something in latin to me which translated to "Fortune gob" (which is gibberish to me) I typed "Fortune gob?😂😂" and then he sent me the profane latin thing.
+1You told him off after I mentioned you, then he got angry and said "I'm f$cking angry! Let's discuss everything tomorrow, until I personally sent someone away, well?!"
I have no idea what that last line means.
I said "No, the problem is settled, there's no need for continuation"
Then of course the comment below yours saying he hates me with a kisses and hearts.
About sums it I think
@HegemonyCricket spmod files can't be edited, you'll have to make your own from scratch.
+1@jamesPLANESii My iP says I'm in Hastings, is yours that wrong as well?
+1Open Fine tuner in the designer and click the bottom tab, "Multi-select" (I think)
+1Click on all the parts you need and click "Multi-edit", then do what you want e.g. scale, rotate, move etc. :)
@asteroidbook345 I was thinking somewhere like wright North
+1Rip my leg, I did this on my laptop while wearing shorts and I burnt my leg :]
+1Great build though, but I don't think my cpu agree with me XD
Thanos will be proud
+1@TheCanadianCuban Im still stuck on how to release mods for android but I think I might be half way there, I already have a lot of maps on stand by (about 6), a few of them for android, I just need to finish up and release them for PC, Mac, then I'll try doing the Android stuff.
+1@ChiChiWerx @Mostly ARE YOU GUYS DONE? 😆 How do you have enough stamina to do this 😂
+1Hmmm, nice. Room for a map modder and pilot?
+1@TheLegend69 Almost no-one uses the Steam mods because sometimes SP will restart when you get one and you'll have to enable all your old ones again
+1You may have single handedly cleaned out the forums..
+1Congratulations sir, you're a hero.
I was about to compare with War Thunder, but then I remembered I kill jets with my Do-17 :|
+1@DPSAircraftManufacturer ok, good luck :)
+1About time, I needed a little space... ;)
+1@Caveman999 Well, perhaps, but the mobile version may or may not ever come to light
+1Ok, all the map stuff can be done using modding, but the idea of that having trees and towns in the mobile versions would devastate your CPU and RAM, BUT, I could potentially have a go at making a map with a huge landmass, trees, race tracks(with pit lanes) and perhaps a town.
...This would however may require a fairly beefy PC or if I can work out how, a super phone.
+1Otherwise, g'night mobile users.
I agree with @WhiteRabbit : "SR2 IS your Simple Planes update" ! :D
+1