How about making two firing sounds for the cannon? One when the bullet speed is < 330m/s and one when it's > 330m/s.
I don't even care about it sounding like a cannon when it's 12.7mm and 480mm, I just think that it would be a nice detail to have subsonic vs supersonic sound difference.
And maybe, just maybe, do the same for crafts? When IAS is over 330m/s and we use an external camera/fly by a bot, we hear a sonic boom.
We can assign multiple inputs to parts (say, make one rotator move on Pitch, Roll, Brake and VTOL);
And now:
We can make certain things activate at, say, 330m/s (like "sonic booms") or at certain AOA (like, flashing beacons at over 45°)? Or did I misunderstand that?
Boi you a noob, I have a whole 300gb of files like that on my 1tb disc. I usually use Pirated versions as demos. I like it, I buy it. I don't like it, I don't even play it anymore.
Bought SP after what, one month of using a pirated version, after the 1.3 came out.
Wow so much positivity in only 2 hours @TUNDERTEAM @Skystar @BoganBoganTheMan thanks a lot. And that cake looks delicious but some True vodka would do just as great
@Looney okay i know this problem. You probably have integrated graphics card with DirectX 9 and shader model 2.0. Had the same problem when my graphics card died
The reason most of the planes on highest rated are old is that they need a lot of time to build. You don't build planes like that in 2 days, more likely 1-2 weeks.
I think you should add something like ignitionDelay to all guided missiles. I have seen some videos where the missile detached, free falled for a second and then ignited. @AndrewGarrison
I really love the design! The details are great too, but you could use some work on the paintjob. The livery on the other hand is really greatly made! Keep up the good work, and congrats on platinium!!!1!
@AndrewGarrison well I think it was a mistake to release it after arleady making hype on SR2. You should've waited with the SR2. The game is good but HARD... Really hard. And I have it from the previous giveaway.
@Suica wait, it actually doesn't work for me from time to time...
@AndrewGarrison could you take a look on the MultiRole weapon function? It seems to not work sometimes, usually with missiles
+1@SnoWFLakE0s I was just doing my maths homework. Now that I see THIS it doesn't seem to be as hard as I though 5 minutes ago...
+1How about making two firing sounds for the cannon? One when the bullet speed is < 330m/s and one when it's > 330m/s.
I don't even care about it sounding like a cannon when it's 12.7mm and 480mm, I just think that it would be a nice detail to have subsonic vs supersonic sound difference.
And maybe, just maybe, do the same for crafts? When IAS is over 330m/s and we use an external camera/fly by a bot, we hear a sonic boom.
+1@Minecraftpoweer you can rename weapons? That's freaking great
+1I... Still don't get it I think.
We can assign multiple inputs to parts (say, make one rotator move on Pitch, Roll, Brake and VTOL);
+1And now:
We can make certain things activate at, say, 330m/s (like "sonic booms") or at certain AOA (like, flashing beacons at over 45°)? Or did I misunderstand that?
@Minecraftpoweer when it hits it makes exactly the same noice, and when you fire seven of them you kinda hear the Brrrt
+1Boi you a noob, I have a whole 300gb of files like that on my 1tb disc. I usually use Pirated versions as demos. I like it, I buy it. I don't like it, I don't even play it anymore.
+1Bought SP after what, one month of using a pirated version, after the 1.3 came out.
So young... My brothers are older than him.
Let's hope slowmoguys, the hacksmith and smarter everyday stay with us for much longer
RIP legend
+1@JuWie yes, place a fuselage that is a little smaller than the rocket pod, place the rocket pods on it and nudge them into the fuselage
+1@Axartar you must have never met any flat-earther or anti-vaxer in your life
+1I have a york but my favourite would be a husky I think.
+1@Ryn176 first thing I did
+1Unless you mean rotation...
+1And add hydrogen as well, it is used in the exact same way.
+1Wow so much positivity in only 2 hours @TUNDERTEAM @Skystar @BoganBoganTheMan thanks a lot. And that cake looks delicious but some True vodka would do just as great
+1The only thing I can tell you is that if you put your work into them, they can be very profitable (see my custom weapon posts)
+1Hell yeah, finally, I was hyped from the first time you ever mentioned it!
+1@Alienbeef0421 oh really? It was AchuTM or something like that, it happened this month
+1Well my most recent build has taken me roughly 25 hours
+1That is weird, because with 1.8 the game runs smoother for most of us...
+1@Looney okay i know this problem. You probably have integrated graphics card with DirectX 9 and shader model 2.0. Had the same problem when my graphics card died
+1You just rolled out a 1.8.3.2 or is it just me seeing things?
+1@JohnnyBoythePilot it is automatic if you have set it in settings. Otherwise just run the game and it will ask you to update.
+1The reason most of the planes on highest rated are old is that they need a lot of time to build. You don't build planes like that in 2 days, more likely 1-2 weeks.
+1Done XD
+1@blueangelproduction it is roughly the size of Nimitz though
+1Yeah I joined when he stopped uploading. Do you remember Delphinos?
+1@Strikefighter04 it was kind hard to arrange the planes but it was well worth it
+1I think you should add something like ignitionDelay to all guided missiles. I have seen some videos where the missile detached, free falled for a second and then ignited. @AndrewGarrison
+1@JohnnyBoythePilot you are right indeed
+1@Spacedoge12345plane i haven't noticed any. All my crafts and subassemblies are fine. And it runs smoother than ever before.
+1That is amazing! If they add a second catapult on the USS Beast...
+1@RussianAS but the parts aren't yet added physically, can't use them.
+1@RussianAS there is an xml entries for a connector so it will probably work. There is also an arrestor hook!
+1@FOXLOVER ahh under the escape key
+1When the Winged Hussars arrive... Well kinda XD
+1lol
+1Yeah pretty nice
+1@SaturnV let's hope Jundroo will get money from sr2 and will not have to sell their games to other company, because this could become the reality
+1A-10 for life
+1Need for speed most wanted intensifies
+1Actually I disagree with you. I like our SP moderators
+1From the XML screenshots it's clear there will be exclusive planets for mobile.
+1mobileOnly="false"
@Awsomur will you still add that interview thing in some SPW?
+1He has to pay me for tagging ya. No way he doesn't XD
+1I really love the design! The details are great too, but you could use some work on the paintjob. The livery on the other hand is really greatly made! Keep up the good work, and congrats on platinium!!!1!
+1@FastDan @randomusername @Roswell thanks
+1Why you upload this awesome mod AFTER I uploaded my police station I wanted to make cool screenshots of?
+1I remember what people were doing with the dummies XD
+1I didn't have the account back then but yeah, I am here for quite a bit.
@AndrewGarrison well I think it was a mistake to release it after arleady making hype on SR2. You should've waited with the SR2. The game is good but HARD... Really hard. And I have it from the previous giveaway.
+1