Make damage feel better by making part explosions scale based off of part type, for example fuselage blocks barely explode and cause self damage but fuel-containing blocks and engines cause more self damage when they explode
All the negativity is coming from people who don't own VR sets. Please stop being negative over a field you have no experience in, if you haven't used VR before you have no idea how much fun it is.
Equation defined variables as part of Funky Trees. This is a way for an aircraft to store data (i.e. in a computer) without physically moving the craft. There would be a "write" function that writes a number/string to the variable and then the variable can be used in place of a number.
Suggestion: make different ground materials act differently. Snow throws up particles and causes a lot of friction, and can sink through, and sand picks up dust when driven over.
Suggestion:
Ability to remove the base/nose cone of the stock propeller. A lot of custom aircraft have propellers that don't fit the dimensions of the ones in game. This way we could put only the blades onto our nose part
my favorite part about this is thinking I can do good then I look at the other submissions and I'm like "well last place doesn't sound too unrealistic now"
@WNP78 I think you messed up by announcing this feature so early, because now I'm reluctant to play the game knowing that when the update drops my life will become so much easier
Would you mind if I made a new version with a few small tweaks? Most of the work is yours, there's just a couple of small things I would like to change.
I wish the game had engine startups where the engine would take time to spin up before you can apply throttle
+12Propeller/engine startups instead of direct throttle, probably bound to either a default button or an activation group.
+10I can't download it through drive. Could you make a direct link?
+8Wait with grip parts.... can we make guns??? Like can I get the Glock in simpleplanes now???
+6Make damage feel better by making part explosions scale based off of part type, for example fuselage blocks barely explode and cause self damage but fuel-containing blocks and engines cause more self damage when they explode
+6I'm just glad the game isn't dead. It's been so long since y'all have communicated to us about this game that I was worried something was wrong.
+5Do the Android betas take longer to receive for some people over others? I'm not getting the beta but other people have
+4All the negativity is coming from people who don't own VR sets. Please stop being negative over a field you have no experience in, if you haven't used VR before you have no idea how much fun it is.
+4Please make the Fuselage Slicing use buttons. Fine tuning with sliders, especially on mobile, is clunky and counter-intuitive.
+3Equation defined variables as part of Funky Trees. This is a way for an aircraft to store data (i.e. in a computer) without physically moving the craft. There would be a "write" function that writes a number/string to the variable and then the variable can be used in place of a number.
+3Should wing thickness affect fuel percentages and amount?
+3when are we getting the 1.10 update trailer
+3Suggestion: make different ground materials act differently. Snow throws up particles and causes a lot of friction, and can sink through, and sand picks up dust when driven over.
+3@Spangsege for technical reasons, this cant happen. google said no
+2Hey, can you make the hands and head of VR players render for other people? I'd like to be able to wave at people and say hello.
+2Suggestion:
+2Ability to remove the base/nose cone of the stock propeller. A lot of custom aircraft have propellers that don't fit the dimensions of the ones in game. This way we could put only the blades onto our nose part
@KnightOfRen You're not alone. Other people are having this problem too. Like me
+2o7
+2Also, can we rework water as a whole? Buoyancy, water waves, and the water wake from boats could all be improved and would be really neat to see
+2my favorite part about this is thinking I can do good then I look at the other submissions and I'm like "well last place doesn't sound too unrealistic now"
+1not gonna like, credit me or anything, yeah that's cool I guess
+1The "SP" stands for SimplePlanes
+1@Sakorsky Ive been having that exact same problem too, you're not alone.
+1@Sm10684 sorry to hear that mate
+1@WNP78 I think you messed up by announcing this feature so early, because now I'm reluctant to play the game knowing that when the update drops my life will become so much easier
+1Will this feature be available in a public beta soon or only arrive when a public update + SPVR drops?
+1@w101tdi Awful reply needs work do better
+1Would you mind if I made a new version with a few small tweaks? Most of the work is yours, there's just a couple of small things I would like to change.
+1-1 prop blade count
+1When is the 1.10 update trailer coming out
+1When is the video coming out
+1Allow us to use turbojets, but not turbofans, for the WW2 challenge. There's plenty of historic turbojet WW2 planes.
+1Sad that this can't be downloaded for Android anymore. Without mod support, the smoke trails don't work. Bet this is a pretty cool plane tho
+1please stop downloading this
best plane ever
e_soup#7145
bruh
so pro
why the hell did this blow up what kind of crack are y'all on
wario
Nice.
The inside is way too small for VR use tho
Will buttons/levers/switches/other VR toys be useable in non-VR environment?
I cannot get over how smooth and simplistic it looks. It's so asthetically pleasing
@WNP78 I've tried everything, man. Nothing's working.
Thank you so much for adding custom variables!
God ever since this has been announced I've stopped playing the game knowing my life will get so much easier
Will there be a part that determines where something can be grabbed, example mounted gun
How long have y'all been working on this? It looks incredible!