It's very interesting to see early video game quirks, Like the sprites un-rendering whenever the center is obscured, And render distance, It's actually a new coding language, And you're kind of following in the footsteps of early video game creators. This is amazing!
Ok, but syncing the caps blowing to the guitar chucks?! Did you extend the audio, Or did it have the perfect amount already? That was sick. I need to see this done with real missile launchers now.
I started building an entry for this, But then i got quite busy and did not finish it! I was hoping there would be more entries, But it was quite nice to see a couple good ones.
IK there are some, But it's tricky, So a shader probably won't happen. In addition, it'll take a lot of computing power that mobile devices don't have.
We do live in a society.
That's a really neat build, But your screenshot is ass, tbh. You really shouldn't ever take the thumbnail in the dark. That's probably why the build didn't perform.
@UmbrellaCorporation
That's technically against the rules, To ask for upvotes or spotlights, But it fits my criteria for a spotlight. Your screenshots are bad, they don't really show the plane well and they are a weird color. With better screentshots it would have performed better.
@CanadianAircraftBuilder
+2I gotchu
It's very interesting to see early video game quirks, Like the sprites un-rendering whenever the center is obscured, And render distance, It's actually a new coding language, And you're kind of following in the footsteps of early video game creators. This is amazing!
+1I like yo planes, G.
+1The designs are cool and original.
Ok, but syncing the caps blowing to the guitar chucks?! Did you extend the audio, Or did it have the perfect amount already? That was sick. I need to see this done with real missile launchers now.
Second! The return of the king.
+4I like this design!
Looks great so far!
+1This is amazing! Insane build quality on every little piece! I love the manipulator arms, and the rifle aiming.
+1Twice the resolution of the average camera, Still upset abut cropping them, A man of culture.
(These are fantastic!)
+4I started building an entry for this, But then i got quite busy and did not finish it! I was hoping there would be more entries, But it was quite nice to see a couple good ones.
+2@AuthenticCabbages
You could just use a different rotator for every missile, That's the lazy way.
It is possible, You can use the selectedWeapon function.
!!!!!!!!!!!! Wow? that's amazing.
T
+2It's actually, literally impossible to tell.
+2For the first one;
Pitch * clamp01(abs(Pitch) > 0.95)
That may need some work depending on how exactly you want it to function.
You can just put;
TAS>250
In the activation group value for the second one.
+1The way i see it, I was gonna upvote the post anyway... So this just makes it so i don't have to comment T as well.
I think he was abusing the point system somehow.
My time has come! :')
+1Sundown
Cipher
Springtime stroll
Rooster
Home court
Port
Whale bay
Let's go
Lots of genres there! i hope you enjoy!
@asteroidbook345 @HuskyDynamics01
+1You can make them stick firing and use an activation group.
How did you even do that? did you use a script?
+3Love this design!
This is insane!
+6Everybody posting absurd game recommendations,
But i really hope it's just the OG meme: doom64
:O I love this, The engine placement makes it look so cool.
Screw practicality, I wanna see more wacky airframes like this, Good job.
@Sadboye12
+1I love the floating runes, I've considered doing that before but never built anything with the right vibe to try it, It looks sick.
@Sadboye12
+1:O
I love those! esp the mech?! That's sick.
@Sadboye12
That makes sense, I did wonder at the time, "How much time is he actually putting into this?"
But you weren't obligated to play the game or anything, No need to feel bad about it.
+1(Can't wait to see what you've made with fuselage cutting!)
There's no market, no interest except a few people who don't have the capability.
IK there are some, But it's tricky, So a shader probably won't happen. In addition, it'll take a lot of computing power that mobile devices don't have.
No. Mods don't work on mobile because the game engine SP is built on doesn't allow it.
@Sadboye12 If you are back, Any place we can see your art? You said smth about making art in other programs, And i'd love to see it!
+4We do live in a society.
That's a really neat build, But your screenshot is ass, tbh. You really shouldn't ever take the thumbnail in the dark. That's probably why the build didn't perform.
We do a little trolling.
+6Yeah, it goes in the input
sum(input * clamp01(Activate1))
That should lock it when activation group one is off.
@ColonelCanada
+1Exactly what i was thinking!
I. Love. This. So much, The shape, the color scheme, love it.
+2@UmbrellaCorporation
That's technically against the rules, To ask for upvotes or spotlights, But it fits my criteria for a spotlight. Your screenshots are bad, they don't really show the plane well and they are a weird color. With better screentshots it would have performed better.
I really don't know why they aren't popular, Maybe they just weren't chosen for advertising during ww2 or smth. I really like them personally.
+1This looks better than the original, ngl
+1This ought to be a forum post, i think, You aren't supposed to have a thumbnail that isn't the actual aircraft. But looks really clean so far!
Ok, but the wing roots?! 👌👌👌 This is why i love fuselage cutting.
+3He no longer has any models listed.
+4This is mad impressive, My brain is trying to optimize parts, But i don't think it would even make a difference!
+4T
@MrCOPTY
+1Thank you! I have some much better stuff built 90% of the way, But never bother
to upload.
Missed this somehow! I love this design!
+1Clickable link
[Example text]*(https://youtu.be/1wocKhCuHcA)
Remove asterisk to make a link
Wow, That's really good!
@V Neat! I guess i was wrong, We haven't reached a million. How many pages do we need for a million?