@Supernovaboss504 I relly doubt it. What I found so far is that the strength of the magnets rather affects power of the motor. I've been able to make it a bit faster by shrinking the rotor even more but it became somewhat unreliable so I think I will stick to current configuration for future version(s). I can post this faster one as unlisted if you like.
This looks awesome! What I learned from making engines is they work better when loaded if they have some sort of heavy flywheel. Unfotunately it makes the whole thing much heavier. To predetermine the direction of rotation you can set pistons slightly off center
@Hyattorama what I personally like about building on smartphone is that you can zoom as much as you like, this is something I really miss when using PC. But in general I feel more confident with the mouse. I just usually stick to the phone because I use laptop mostly for work and it often is busy running a bunch of programs which leave not much resource for SP. And I have a cheap but pretty good joystick for flights - I hate flying with on-screen controls to be honest :)
@Kitten777 maybe you should start rebuilding it from scratch, try to make it more compact. It is really easier with fuselage blocks. Another advantage is they can have dead weight - might be very useful! I really like your design with blocks going one after another - much more interesting than mine :)
@0n33 here are the gears that I used. Take a look at 3rd, 4th and 6th ones - they are based on simple square stubs, and they work well. Of course it's up to you how you make them, just don't trust the "round" fuselages - they are not round at all
@Kitten777 thank you so much! I just made it smaller, and surprisingly it started spinning faster after that. Not sure if it's any faster than yours though - the previous one was actually slower, hope now they are equal :). Would you keep improving yours?
@Hyattorama you're welcome! :). I also build all the models on the smartphone, but it barely handles things like this, so I use my laptop for testing. Hope I will have some time on the weekend to play and do some experiments. And thank you once again for the appreciation!
Nice work, keep going! But don't use round fuselage parts for gears - they look round, but they really are squares and interfere with other parts causing bad rotation.
Niiiice. I think you can take away the flywheel thing and reduce the magnet strength since it doesn't have any load, it will make the whole thing lighter.
AFAIR, each cylinder on the rotor has 1000 lbs of dead weight - I think you might be able to remove that too
Guess not. Okay, I have a workaround.
@Supernovaboss504 okay, sorry, didn't have time to check them out yet!
@Supernovaboss504 sure, sounds interesting
@Supernovaboss504 I relly doubt it. What I found so far is that the strength of the magnets rather affects power of the motor. I've been able to make it a bit faster by shrinking the rotor even more but it became somewhat unreliable so I think I will stick to current configuration for future version(s). I can post this faster one as unlisted if you like.
@Supernovaboss504 thanks! I don't need anything right now but would love to see more of your ideas :)
Wow, this is some crazy speed!
This looks awesome! What I learned from making engines is they work better when loaded if they have some sort of heavy flywheel. Unfotunately it makes the whole thing much heavier. To predetermine the direction of rotation you can set pistons slightly off center
+2@DustyT33 new one works much better and is so fun to ride! Thanks for making it!
@Supernovaboss504 oh, yes, I forgot about that!
@Hyattorama maybe interface size has something to do with this? Have you tried changing it?
+1@Supernovaboss504 no problem!
Okay, it looks easy with the car, but how are you going to use it for a plane?
@GenrichTitov спасибо :)
@pwq233 thank you!
Nicely done! It works way better with disabled collisions though. Next step is proper chassis and suspension :)
@YL thank you for spotlight as well! :)
Lol I can't believe it works! It's actually hilarious!
Haha, that's really clever! I like it!
@Supernovaboss504 sure, feel free to! Keep in mind though that there is the limit to how fast rotators can spin, you might want to chek out this mod.
Oh looks like I missed something fun. What is the matter?
@Onedream @YL thank you so much guys!
@Kitten777 oh and what did you do to make it faster? I have some ideas as for further improvement of my model, maybe it could work with yours as well
@Kitten777 wow, even faster? That's so great! I will definitely take a look at it when I have time, thank you!
@Kitten777 no problem! :) I think mentions still don't work in the description :(
@LiamW thank you! And huge thank you for spotlight! Yeah, it actually works - even on low physics (though not as good)
@Hyattorama what I personally like about building on smartphone is that you can zoom as much as you like, this is something I really miss when using PC. But in general I feel more confident with the mouse. I just usually stick to the phone because I use laptop mostly for work and it often is busy running a bunch of programs which leave not much resource for SP. And I have a cheap but pretty good joystick for flights - I hate flying with on-screen controls to be honest :)
+1@RadarJamJar @Hayhayjam664 @ThomasRoderick @valaszki @Supernovaboss504 @Onedream thank you guys!
@marcox43 hey, thank you so much for spotlight! :)
@Shippy456 would love to see it! Thanks for upvote!
@Johnnyynf looks interesting, I will check it out later, thanks! And thank you for upvote!
These even look cooler :)
@Kitten777 maybe you should start rebuilding it from scratch, try to make it more compact. It is really easier with fuselage blocks. Another advantage is they can have dead weight - might be very useful! I really like your design with blocks going one after another - much more interesting than mine :)
there is one interesting truck with different kind of gears, maybe you'll find these more suitable for your needs
@0n33 here are the gears that I used. Take a look at 3rd, 4th and 6th ones - they are based on simple square stubs, and they work well. Of course it's up to you how you make them, just don't trust the "round" fuselages - they are not round at all
@Potkuri thank you!
@destroyerP thank you for upvote! :)
@Kitten777 thank you so much! I just made it smaller, and surprisingly it started spinning faster after that. Not sure if it's any faster than yours though - the previous one was actually slower, hope now they are equal :). Would you keep improving yours?
@Hyattorama you're welcome! :). I also build all the models on the smartphone, but it barely handles things like this, so I use my laptop for testing. Hope I will have some time on the weekend to play and do some experiments. And thank you once again for the appreciation!
+1Nice work, keep going! But don't use round fuselage parts for gears - they look round, but they really are squares and interfere with other parts causing bad rotation.
@TakicraftCorporation thank you! :)
I made a new version. Should be faster.
+1Niiiice. I think you can take away the flywheel thing and reduce the magnet strength since it doesn't have any load, it will make the whole thing lighter.
AFAIR, each cylinder on the rotor has 1000 lbs of dead weight - I think you might be able to remove that too
+3@Stormfur thank you! :)
@0n33 thank you :)
@Stormfur thank you! :) And thank you for the upvote!
@CptJacobson thank you :)
@Killerking98 @Avro683Lancaster @randomusername @Galland @Destroyerz117 @JamesBoA thank you all for your upvotes!
+1It really looks better!
+1@mikoyanster hey, thank you for the upvote! :)
@Hyattorama thank you for the spotlight! :)
+1@sexylips35 thank you so much for the upvote and the spotlight!