How to make it fly well:
1. Move the CoM further back. (Do this by shifting fuel, not dead weight)
2. Instead of using control surfaces on the canards, use small rotators set to 10° to rotate the whole canard. Also delete the elevators on the main wings.
3. Change all airfoils to "symmetric".
@NathanMikeska In 1.4.1.0 the shadows were fixed! :) I'm experiencing a quite large performance loss though... I can't run even the simplest of planes on medium physics or higher. The game is still playable though, as most planes (even bigger ones) will run fine on low physics.
@NathanMikeska Ok, so I tested it and the settings doesn't change anything about it. (Shadows on [medium or high] = zebra stripes, shadows off = no zebra stripes) I can confirm that the high and medium shadow settings work as intended. (Shadows casted on the plane only shows on high settings)
When It Appears
It doesn't appear at any starting location, i.e. when the scene is loaded.
Sometimes the stripes are thick and sometimes thin (If I start at yeager and go forward a bit I get thin stripes and a bit further forward they become thicker).
They only appear on the ground; they disappear at about 100ft above ground.
They don't appear everywhere on the ground either, mostly just on runways and pretty much everywhere on the car island.
The structures' shadows are striped on the car island.
@KingDeadshot They would get the same bugs over and over though. If we had a tracker where you could add (not edit) to the original description of a bug to give the devs more info that wouldn't happen.
@NathanMikeska No, the issue with the shadows started already when I updated to 1.3. I'll get back to you with what different settings do when I have tested it thoroughly.
@NathanMikeska Samsung s5 android 5.0. The zebra shadows show on both medium and high shadow settings. (And other settings doesn't do anything about it.) The only way to get rid of them is to disable shadows altogether.
@4399ton Do you speak Chinese? Can you translate what also said? "Wheels do not blow it" makes no sense to me. (I tried translating it to Swedish [my native language] too, but that didn't make any sense either)
There was a bug with connection points in versions prior to 1.4. The fix for it made earlier versions defunct, so instead only version 2 is fixed and version 1 is all old fuselages.
@CookieFlightSystems Oh, I missed that part. It's very beautiful by blocky standards though :)
How to make it fly well:
1. Move the CoM further back. (Do this by shifting fuel, not dead weight)
2. Instead of using control surfaces on the canards, use small rotators set to 10° to rotate the whole canard. Also delete the elevators on the main wings.
3. Change all airfoils to "symmetric".
It's very well made, but I'm so glad we don't have to build like this anymore.
@KHH Thanks!
You mean "as opposed to", don't you? :P
I guess I don't need to make a successor to this one, lol :P
@JovianPat In the beta for 1.3 there was a bug where the sea level would rise and flood the runways which was referred to by the devs as "the global warming bug". I thought this looked similar.
Global warming bug?
Nice! You forgot to change the left wing light to red though :p
Beautiful!
@NathanMikeska In 1.4.1.0 the shadows were fixed! :) I'm experiencing a quite large performance loss though... I can't run even the simplest of planes on medium physics or higher. The game is still playable though, as most planes (even bigger ones) will run fine on low physics.
@Redlord Ah, nice!
@4399ton Oh, that's too bad
@Edde0330 Kul! :)
Either use a tilting prop (with the blades modded to be longer) or build your own swashplate and rotor.
@BoxGlow The
red text
is pretty nifty too, because it removes other formatting.Testing lol
@jamesPLANESii You could mod back in the day, it was not many who did though.
I didn't know one could do this! Awesome!
The only things left to make this game perfect for airliners would be activation groups for control surfaces and a better way to make good wings.
@WeeBabySeamus I've got it figured out, alright ;)
Awesome!! The retraction of the wheels blew me away! Sadly the extension wasn't as impressive though ...
@NovaTopaz Bottom link added :)
@NovaTopaz Bottom link not added yet ;)
@NathanMikeska Ok, so I tested it and the settings doesn't change anything about it. (Shadows on [medium or high] = zebra stripes, shadows off = no zebra stripes) I can confirm that the high and medium shadow settings work as intended. (Shadows casted on the plane only shows on high settings)
When It Appears
I will link some pictures too
@KingDeadshot They would get the same bugs over and over though. If we had a tracker where you could add (not edit) to the original description of a bug to give the devs more info that wouldn't happen.
@redbear89 thanks!
@NathanMikeska No, the issue with the shadows started already when I updated to 1.3. I'll get back to you with what different settings do when I have tested it thoroughly.
@redbear89 Last time he was seen online was a month ago.
@NathanMikeska Samsung s5 android 5.0. The zebra shadows show on both medium and high shadow settings. (And other settings doesn't do anything about it.) The only way to get rid of them is to disable shadows altogether.
@NathanMikeska If they aren't anymore, we really need mixing of control surfaces!
@JacobHardy64 Gets the message out you know :p
And activation groups for control surfaces
I want real elevons ...
@RhysBrown No. I have that mod, but it will never be the same as actual holes. (A hole option would decrease part count dramatically)
@WNP78 lol, happiness! Most people just assume they scale the mass with the same factor as the length.
@WNP78 ^^
@WNP78 correctly? (getting excited)
They made/are making a trailer for 1.4 and my guess is that other promotional stuff will be updated as well
Does the script scale the mass too?
@Ahtzee I dunno, my first creation was probably worse. One thing I remember though was that I didn't know you could tap a block to change colour
I don't have any traces left of it (apart from some vague memories). It probably looked something like this though.
@HKAerodynamics Thanks! I have seen some private jets painted black, and it looked really good on this one too.
@4399ton Do you speak Chinese? Can you translate what also said? "Wheels do not blow it" makes no sense to me. (I tried translating it to Swedish [my native language] too, but that didn't make any sense either)
Dat rocket engine lol
And after gold comes black in three eternities.
@KevinMurphy Just beat all the devs in point count :p
@aluo I got "Wheels do not blow it" when I translated it.
@aluo sorry, I don't speak Chinese (?)
There was a bug with connection points in versions prior to 1.4. The fix for it made earlier versions defunct, so instead only version 2 is fixed and version 1 is all old fuselages.