@TheRedStormer Thanks for that :) Not too sure why the steering's busted on your side, not sure if it has anything to do with the steering being done by hinge rotators instead of the wheels themselves. Let me upload a version with built-in wheel steering rather, should sort out all the bugs I think.
@MoterKade Ah cheers for pointing that out Moterkade. Not too sure how I missed the wheels not being connected to the engine any more, suspect it's due to saving the entire build as a sub assembly and just dragging it back in (note to self: always test before sharing).
Thanks for following too, hoping to have made some progress on this in the next couple of days. If I can get my builds anywhere close to yours, I'd be pretty pleased. Big fan of your work! :)
@BeamrDevelopment No XML modding is fine, but can we move parts around within the game itself? In other words, should the parts auto-snap to position only, or can we tweak the positioning (only within game, no XML tuning at all)?
@Razr not sure if it's perhaps the characters in my username that is messing things up a bit. Thanks for letting me know, going to try changing my name quick to see if that sorts it.
@TheBoeingEngineer lol, it does that unfortunately. I've since tried moving the missiles a bit further back, seems to sort out the exploding problem. The bay doors are still just too messy, going to try to come up with a better solution.
Golden Axe reference?
@TheGliderGuy Yep, totally understand. I think this one as it's closer to reality.
Holy moly dude, this is incredible!
I see this, and all I can hear is that theme song on endless loop. Upvoted.
Glad you wracked your brain @birdfma, because it paid off. Very cool build.
@papermanplane Thanks dude :)
@LoneWolfEnterprises Thanks for the kind comments :) I'll definitely join for the next challenge you host, had a lot of fun with this one.
Thanks @jsaret
Thanks @spefyjerbf
Thanks @Jackie :)
She is a beaut :)
Thanks @CarlosDanger13
@TheRedStormer Thanks for that :) Not too sure why the steering's busted on your side, not sure if it has anything to do with the steering being done by hinge rotators instead of the wheels themselves. Let me upload a version with built-in wheel steering rather, should sort out all the bugs I think.
@TheRedStormer Reckon that might be the best approach. Will re-upload shortly.
@EternalDarkness Thanks for that, will definitely tag you once it's reached a more advanced state :)
@MoterKade Ah cheers for pointing that out Moterkade. Not too sure how I missed the wheels not being connected to the engine any more, suspect it's due to saving the entire build as a sub assembly and just dragging it back in (note to self: always test before sharing).
Thanks for following too, hoping to have made some progress on this in the next couple of days. If I can get my builds anywhere close to yours, I'd be pretty pleased. Big fan of your work! :)
Thanks @MoterKade
Honestly, I think this is by far the most realistic car build I've seen yet on simpleplanes. Incredible work.
How the heck did you make it look this good and this realistic? Unbelievably good build! Nice work.
@Sergo585 Thanks :)
@Sergo585 Whoa, thanks dude! :)
I'll keep a lookout for when you do another challenge.
Thanks @Razr
@aircraftarsenal123 sorry, meant to upvote but somehow didn't. Rectified that now. One upvote to you sir.
Pretty awesome, like an angried Veedub Beetle :)
Thanks @TrashFam :)
@LoneWolfEnterprises thanks, it's a bit oversteery. Going to try sorting it a bit further,
@ccooper thanks, was trying to go for an Ariel Atom kind of look :)
Cheers @Supermini555 :)
Cheers @ccooper :)
Cheers @TrashFam
Haven't downloaded it yet, but judging by looks alone, seems like an awesome build.
+1I would like to join as well, but turns out I've apparently uploaded too many planes for one day :(
Will upload as soon as I can.
This challenge still ongoing?
Cheers @TMach5
@UnknownNate Thanks for that :)
Cheers @Destroyerz117
Cheers @AceOfSpade
Cheers @UnknownNate
@BeamrDevelopment No XML modding is fine, but can we move parts around within the game itself? In other words, should the parts auto-snap to position only, or can we tweak the positioning (only within game, no XML tuning at all)?
@BeamrDevelopment No worries, I have no idea how these challenges work actually. Fun to be a part of this one though, so it's all good :)
@Razr Excellent, thanks for that. You have an additional follower as well :)
@Razr Not sure if clicking my name now yields something better hopefully. Thanks again for the heads-up :)
@Razr not sure if it's perhaps the characters in my username that is messing things up a bit. Thanks for letting me know, going to try changing my name quick to see if that sorts it.
Cheers @Razr
Joining as well if the challenge is still open.
Cheers @ccooper :)
Simply an amazing build.
@TheBoeingEngineer lol, it does that unfortunately. I've since tried moving the missiles a bit further back, seems to sort out the exploding problem. The bay doors are still just too messy, going to try to come up with a better solution.
@Tully2001, your creations are insanely good. Know you probably get that a lot, but had to put it out there :)
Thanks @Tully2001