very good aircraft, but I have only one complain, the rear suspension is too stiff in comparison to the frontal one, making the frontal one bottom out nearly always
@doge just asking, from what year is that veteran pc? my brothers PC from 2007 got retired this year due to low performance on WarThunder (now in storage on my room)
-ECS Black Edition AM2+ Motherboard
-AMD Phenom X4 (2.3Ghz)
-EVGA NVidia GT9500 1GB(original)/ Asus Nvidia GTX 750Ti 2GB(last upgrade)
-8GB RAM DDR2 1066mhz
@Aerofy plane is nearly ready, I just dont know if to add decals or leave it full aluminium... anyways, it's a single engine cannard just as fast as Voodoo
@Zoomzoom999 I'd change the rules a little bit, 100 parts is very low for making a racing car with decent suspension..., I'd leave it at 200 max, but limit hp to 300hp.
2500lb will be hard without modding. I'll give it a try tho (remember the cockpit alone is 550lb).
you have to consider lag, I've done races on MP before, and cars tend to "teleport" a lot. for this you'll have to set up a max part count. for two cars or even three, the server can perfectly handle +800 parts cars, but for more players, you need lesser parts vehicles(300 is fine and allows for lots of creativity), as not everyone has a top-end pc that can handle the burden withouth crashing to desktop. For close maneuvers or overtaking a player, it is important to keep your distance, as lag and teleporting can make you crash that vehicle as if it was magic. it is very important to have a stable car, so it doesnt wobble around or lose control in mid of a straight, making everyone behind it crash or explode.
1) I discovered this game via Phlydaily, who is one of my favourite youtubers. he used to do a lot of SP content 3 years ago. Currently he's my N°1 source for WarThunder content.
2) I play this game to test out my designs, as a child, I loved playing with legos and I've designed a lot of vehicles through my life, but never been able to test them in a live platform until I found simpleplanes. I know SP has it's limits, so I can't test my full range of designs, but it's enough for the simple ones like planes or cars.
3) I do specialize in complex-precision mechanisms, I like building stuff as smooth as possible and give a try to low part-complex designs (my F1 car is proof of that). my only rule is to make designs realistic, wich can give me quite trouble during tournamets, but I like the challenge nontheless. Bonus: I'm studying car mechanic, so I try to apply everything I learn on my designs on SP.
4) Both, I like the old challenge/tournament community, sadly lots o players from that era have left. I did a lot of roleplay back then too. From new community: SP is being pushed beyond its limits, with insanely complex designs and smooth beautiful planes. also the guy who made that anime doll some years ago, to think he made a walking doll with just gyroscopes is insane!
5) my nickname can be traced back a decade ago or so, my nick is just my name but replace an "S" with an "X"(putting X in your name was the cool thing back in the day)
43 is because of my favourite Nascar racing car, as I have the hotwheels car since I was a kid, and I loved watching nascar races on the TV.
@hopotumon seems like my plane has been doing well so far and already shown one of it's tricks on the last dogfight (that sideways barrel roll), Let's pray it can do even better on the following combats with some unexpected tactics!
some design flaws: the exhaust tubes are too long (reduce by 1.5 SP units), so they crash with the ground and prevent a VTOL take-off. the Cockpit is not in the actual "cockpit" of the plane, not allowing a "cockpit vew" of the aircraft. the large tail may crash if the pilot is not careful in a landing, as the rudder are too close to the ground.
about mods...what about the tracks mod? some of us are kinda tired of using+20 wheels just to make a simulated tank suspension, also the wheels get very buggy when you put them under a +60ton tank... and in past RP's, including the Jundroo war, we used mods.
as an old ally of Simplelandia, the FFWI offers their units to your service. I noticed that you don't have patrol boats, so maybe you could evaluate the CHL Kitsune for service on simplelandia
@DuckMint no need for an actual road, just a dirt road similar to rattlesnake but half the road wide. but needs to have a smooth surface so cars with real life size won't get stuck by a bump
@ZHUAREVONI thank you very much! hope you enjoy sailing!
+1my plane is ready, but just a humble warning, I may randomly flatspin from time to time as my plane is very unstable
very good aircraft, but I have only one complain, the rear suspension is too stiff in comparison to the frontal one, making the frontal one bottom out nearly always
+1@MisterT then my notebook should handle it... I7 3635QM 3.4Ghz, 12GB ram, Radeon R9M200x 2GB and a 500GB SSD
@JamesBleriot why?
F
@Viper3000ad np! I'm glad you like my engines!
also, I havent seen my SP rivals in the last tournaments, KiNo, Typhlosion130, brucethemoose
@belugasub thank you very much!
@JediWolf the question now it's if someone can make a triangular me262... I've seen very few of them, including mine.
@ThomasRoderick thank you! :3
@ThomasRoderick thank you very much! make sure to test out the latest A10 version!
@doge cool, it's nice to see one of those old machines still running
@doge just asking, from what year is that veteran pc? my brothers PC from 2007 got retired this year due to low performance on WarThunder (now in storage on my room)
-ECS Black Edition AM2+ Motherboard
-AMD Phenom X4 (2.3Ghz)
-EVGA NVidia GT9500 1GB(original)/ Asus Nvidia GTX 750Ti 2GB(last upgrade)
-8GB RAM DDR2 1066mhz
time to bring back my BMW E30!
@Aerofy plane is nearly ready, I just dont know if to add decals or leave it full aluminium... anyways, it's a single engine cannard just as fast as Voodoo
question, can I shorten my rear landing gear a bit? not that it affects flight performance, but my takeoff speed is 2.5 times my landing speed...Oops
do you have the Landing gear subassemblys? my plane has some troubles right now with the rear LG (cannard with rear engine)
@Zoomzoom999 I'd change the rules a little bit, 100 parts is very low for making a racing car with decent suspension..., I'd leave it at 200 max, but limit hp to 300hp.
2500lb will be hard without modding. I'll give it a try tho (remember the cockpit alone is 550lb).
Bakuretsu, Bakuretsu, La La La!
you have to consider lag, I've done races on MP before, and cars tend to "teleport" a lot. for this you'll have to set up a max part count. for two cars or even three, the server can perfectly handle +800 parts cars, but for more players, you need lesser parts vehicles(300 is fine and allows for lots of creativity), as not everyone has a top-end pc that can handle the burden withouth crashing to desktop. For close maneuvers or overtaking a player, it is important to keep your distance, as lag and teleporting can make you crash that vehicle as if it was magic. it is very important to have a stable car, so it doesnt wobble around or lose control in mid of a straight, making everyone behind it crash or explode.
+11) I discovered this game via Phlydaily, who is one of my favourite youtubers. he used to do a lot of SP content 3 years ago. Currently he's my N°1 source for WarThunder content.
+12) I play this game to test out my designs, as a child, I loved playing with legos and I've designed a lot of vehicles through my life, but never been able to test them in a live platform until I found simpleplanes. I know SP has it's limits, so I can't test my full range of designs, but it's enough for the simple ones like planes or cars.
3) I do specialize in complex-precision mechanisms, I like building stuff as smooth as possible and give a try to low part-complex designs (my F1 car is proof of that). my only rule is to make designs realistic, wich can give me quite trouble during tournamets, but I like the challenge nontheless. Bonus: I'm studying car mechanic, so I try to apply everything I learn on my designs on SP.
4) Both, I like the old challenge/tournament community, sadly lots o players from that era have left. I did a lot of roleplay back then too. From new community: SP is being pushed beyond its limits, with insanely complex designs and smooth beautiful planes. also the guy who made that anime doll some years ago, to think he made a walking doll with just gyroscopes is insane!
5) my nickname can be traced back a decade ago or so, my nick is just my name but replace an "S" with an "X"(putting X in your name was the cool thing back in the day)
43 is because of my favourite Nascar racing car, as I have the hotwheels car since I was a kid, and I loved watching nascar races on the TV.
@Nerfaddict If you wish so!
if you want a new set of wheels, I can tune them for you to very specific settings
I already forgot the rules, but my team's car is still in the garage awaiting for a race.
the cockpit has an inverted "water drop" shape, that woud cause unnecesary drag. the shortest section should be at the front
+4@hopotumon seems like my plane has been doing well so far and already shown one of it's tricks on the last dogfight (that sideways barrel roll), Let's pray it can do even better on the following combats with some unexpected tactics!
I like how the cockpit is tilted upwards, gives a lot more comfort when working while looking up!
some design flaws: the exhaust tubes are too long (reduce by 1.5 SP units), so they crash with the ground and prevent a VTOL take-off. the Cockpit is not in the actual "cockpit" of the plane, not allowing a "cockpit vew" of the aircraft. the large tail may crash if the pilot is not careful in a landing, as the rudder are too close to the ground.
@Othawne wow, now that's real patience! xd
I suppose this is well over 1200 parts?
@Eman2312 ok
any limit on wheels or engines?, any maximum dimensions?
get well soon mate!
+2is it the G-2? I just bought it yesterday on WarThunde nad is amazing :3
@armanla777 that's good to hear!
@Botfinder just asking, because the recent update on WT is exactly about radar systems and tracking/target lock xd
if it's just a precedural map, does it mean that the map is unique for every player that downloads the mod?
@Botfinder is that a WarThunder reference?
about mods...what about the tracks mod? some of us are kinda tired of using+20 wheels just to make a simulated tank suspension, also the wheels get very buggy when you put them under a +60ton tank... and in past RP's, including the Jundroo war, we used mods.
@Strikefighter04 It's an honour to provide units for Simplelandia, I hope I can meet the expectations.
@Strikefighter04 thanks! it can be equipped with different armament if you wish to!
+1as an old ally of Simplelandia, the FFWI offers their units to your service. I noticed that you don't have patrol boats, so maybe you could evaluate the CHL Kitsune for service on simplelandia
+1@Axartar good that it's put to good use n.n
+1@Axartar awesome! have you driven one before?
@Axartar xd
it has been years since I last saw a dragon on this site!
+1@DuckMint no need for an actual road, just a dirt road similar to rattlesnake but half the road wide. but needs to have a smooth surface so cars with real life size won't get stuck by a bump
+1Auf Wiedersehen mein komrade!
@ViridiCinis thank you very much :3 hope you enjoy this car!