@TheLatentImage I agree, that would be very useful when making curvier shapes and small planes, also it would be very useful for realistic wings and reducing suspension wheight
@Pilotmario Originaly I was making that, but the suspension wasn't working as intended, so I gone for an adjustable height, notice my awesome gun depression. The Final product is the TCT 1, it has exactly the same controls but has camo and some minor changes.
@PINK ok, by the moment my current meduim tank(Panther III) can hold 60mph without rolling over, but I want to use a speed limiter so 60mph is the max it can reach at max rpm. historical note: the meduim tank Pzkpfw V Panther was able to reach a max speed of 55km/h, but the speedometer had a limit of 100km/h(60mph).
seems more like for urban warfare(kinda ovbious camo) the suspension doesn't do well with bumps and does not have a very good ground cleareacne, also the tank jumps everywhere when going off road and it is almost impossible to make a shot with such jumping, I suggest you so make your suspension a bit more softer. on the other hand it has excelent autonomy and can climb almost anything, also the gun depression is amazing, use this tank in hull down position and you shouldn't have problems. maybe upgrade the speed a bit more? maybe 37mph?
The idea is to have more variety of tracks, not only the jump zone on skypark, but also a real trial racing track like the ones in motocross, we need more bumps to really test the limits of different suspension setups, no only for heavy landings, but for constant bumps and heavy pressure. Or maybe a trophy truck racing.
@Alienbeef0421 never heard before of overspeeders, mi firefox uses this simple method, average powerplant with a 0.3x multiplier, lowest drag possible to reach the maximum speed possible out of those twin engines, extremely lightwheight: ONLY 2.4 TONS!!, and finally a small size. does this cute and tiny jet clasify as an Overspeeder?
@hopotumon I know Overspeeding will cause Shaking, but 70% of my wing surface is structural wings. Maybe it was tested on a different physics setup, becuse in high it stays stable at 1900mph, to overspeed this plane it would require to go at least at 2300mph or more. also the only wheight it has is the fuel wich is distributed along every fuselage piece I could find arond the center of mass. the plane Iself doesn't have an annoying acceleration ratio as in Alienbeef's plane, mine can acceerate up to 1860mph on the dives or straigh lines, but reduces to 1700 on the turnings due to the G-force applied and overall power, wich in fact its just two blasto J50(the one with afterburner) I'll check tomorrow on my brother's PC to see if it glitches.
@Alienbeef0421 my engines are the following, twin blasto j50 resized as this:
Height: 0.5
Wide: 0.5
Length: 1
Scale mass: no
Scale engine exhaust: no
Relative scale: yes
Scale engine power: no
So basically I have the stock power but in smaller size.
Btw what means "spazed out?"
@OtterOfToast is it possible to set a list of maneuvers for the AI so it is not only head ons and mountain crashes? for example: [if: AI opponent is at 6:00, pull up inmediatly]
[if: AI opponent is at 12:00 at 2 miles, fly straigh and pull up at 0.1 mile]
Default AI behaivor: Pursuit
Default Min altitude: 400ft
Default first 10 seconds, fly straigh to gain speed.
just an idea, also the thing of circle inside circle is a must
@Alienbeef0421, this will probably be my difinitive entry, I dont want to screw up more the reliability, given the fct tat it crashes a lot on the right lane.
well, now my M.A Firefox is pushing his limits, 1950mph of top speed, 1750mph average top speed during the race and gets 52 seconds. reliability is terrible on the right lane.
Don't use wheels suspension, for some reason it glitches the physics and its absolutely undrivable, and set the suspension(shocks) to max, btw are you on low physics or something?
I want to order a 2.6 inline engine with 225hp, also with transmission, its for a rally car with the Quattro 4WD system, and a Turbo(decorational). pls use a single stock engine.
I agree, like Player made Tournaments!
Thank you! @KferoxL @Pilotmario @Feanor @LiamW
@TheLatentImage I agree, that would be very useful when making curvier shapes and small planes, also it would be very useful for realistic wings and reducing suspension wheight
@Pilotmario Originaly I was making that, but the suspension wasn't working as intended, so I gone for an adjustable height, notice my awesome gun depression. The Final product is the TCT 1, it has exactly the same controls but has camo and some minor changes.
@BogdanX thank you!
@Pilotmario what is an S-Tank?
@Pilotmario what do you think of this tank?
@SuperSanic I want a re-do of Motor Mirage, I have the perfect car for that
@Zkillerwolfe thx
@PINK ok, by the moment my current meduim tank(Panther III) can hold 60mph without rolling over, but I want to use a speed limiter so 60mph is the max it can reach at max rpm. historical note: the meduim tank Pzkpfw V Panther was able to reach a max speed of 55km/h, but the speedometer had a limit of 100km/h(60mph).
@PINK how do xml wheels work? I've never used them before
seems more like for urban warfare(kinda ovbious camo) the suspension doesn't do well with bumps and does not have a very good ground cleareacne, also the tank jumps everywhere when going off road and it is almost impossible to make a shot with such jumping, I suggest you so make your suspension a bit more softer. on the other hand it has excelent autonomy and can climb almost anything, also the gun depression is amazing, use this tank in hull down position and you shouldn't have problems. maybe upgrade the speed a bit more? maybe 37mph?
Is that a Transantiago?
I can see a future mech legs here
Wich are the conditions for a tank to be named MBT?
@Tully2001 ajajajajja, thx mate!
@EliteIndustries1 wait, so Philip also left? I thought it was only Joey
is crossout still alive or what? I never got acces to the beta
is that a PL-01??
+1can I use mods?(120mm from Gestour)
@Alienbeef0421 thanks!
The idea is to have more variety of tracks, not only the jump zone on skypark, but also a real trial racing track like the ones in motocross, we need more bumps to really test the limits of different suspension setups, no only for heavy landings, but for constant bumps and heavy pressure. Or maybe a trophy truck racing.
@Alienbeef0421 never heard before of overspeeders, mi firefox uses this simple method, average powerplant with a 0.3x multiplier, lowest drag possible to reach the maximum speed possible out of those twin engines, extremely lightwheight: ONLY 2.4 TONS!!, and finally a small size. does this cute and tiny jet clasify as an Overspeeder?
@Patrick20206 @Ethanator3000 thank you guys!
@hopotumon maybe, I used flaperons, so my Pitch Torque bar, is also my Roll Torque bar, try pressing the controls in sandbox mode and you'll see
@hopotumon, this is my current entry, try to see if it glitches or not
@hopotumon I know Overspeeding will cause Shaking, but 70% of my wing surface is structural wings. Maybe it was tested on a different physics setup, becuse in high it stays stable at 1900mph, to overspeed this plane it would require to go at least at 2300mph or more. also the only wheight it has is the fuel wich is distributed along every fuselage piece I could find arond the center of mass. the plane Iself doesn't have an annoying acceleration ratio as in Alienbeef's plane, mine can acceerate up to 1860mph on the dives or straigh lines, but reduces to 1700 on the turnings due to the G-force applied and overall power, wich in fact its just two blasto J50(the one with afterburner) I'll check tomorrow on my brother's PC to see if it glitches.
@Alienbeef0421 wait, so the wings begin to shake and selfdestruct or it just twerks the whole race?
@Alienbeef0421 my engines are the following, twin blasto j50 resized as this:
Height: 0.5
Wide: 0.5
Length: 1
Scale mass: no
Scale engine exhaust: no
Relative scale: yes
Scale engine power: no
So basically I have the stock power but in smaller size.
Btw what means "spazed out?"
@Alienbeef0421 whatever xdd, btw I haven't changed my powerplant, im only reducing drag to achieve such time.
@OtterOfToast that Defensive/Offensive mode would be awesome!
+1@OtterOfToast is it possible to set a list of maneuvers for the AI so it is not only head ons and mountain crashes? for example: [if: AI opponent is at 6:00, pull up inmediatly]
+2[if: AI opponent is at 12:00 at 2 miles, fly straigh and pull up at 0.1 mile]
Default AI behaivor: Pursuit
Default Min altitude: 400ft
Default first 10 seconds, fly straigh to gain speed.
just an idea, also the thing of circle inside circle is a must
@Alienbeef0421, this will probably be my difinitive entry, I dont want to screw up more the reliability, given the fct tat it crashes a lot on the right lane.
well, now my M.A Firefox is pushing his limits, 1950mph of top speed, 1750mph average top speed during the race and gets 52 seconds. reliability is terrible on the right lane.
getting 1:05 with my X-wing
@Windwaker5000 @Thomasj041 thank you very much guys!
Don't use wheels suspension, for some reason it glitches the physics and its absolutely undrivable, and set the suspension(shocks) to max, btw are you on low physics or something?
@FlyingThings ok
can I enter this https://www.simpleplanes.com/a/hDYGBH/Airland-Adventure-2
@AlexRol05 thank you!
@hopotumon no problem xdd
still waiting for description...
@TakicraftCorporation nope, just decorarive
I want to order a 2.6 inline engine with 225hp, also with transmission, its for a rally car with the Quattro 4WD system, and a Turbo(decorational). pls use a single stock engine.
how did you make the front suspension?
Well, then I call for Wright Islands!
Very useful information!
Hi
@Deadly8Nightshade ok, I'll do my best
So, what characteristics do you want in the 4wd? High ground clearance and soft suspension or a stiff and low profile rally car?