@JED I see no problem in improving and updating your F-36. Yes, I would recommend that it not be the same plane, or at least a deep modernization that the plane be seen in another way. Remember that a rule of the challenge is to make an original airplane.
@JED Weapons must have a weight. For example, a custom missile must have the weight of the missile with which it is made. If other parts are added to the missile, those pieces may have a weight of 0. In other words, the weight is that of the standard game missile. What would not be realistic is that the missiles had a weight of 0.
@BebekPerang This is a challenge where the airplanes that are submitted to participation are tested on a special map in which they carry out a mission. It is the designer's job, to verify that your plane will work well.
@AlaskanAeroLandTech In this challenge, new airplanes must be built, not airplanes that have been used before or have been previously published, unless they are specifically adapted, transformed, and comply with the rules.
@Shippy456 That effect may be due to Drag. You have to activate the Drag viewer to check if there are more drag on one side of the plane, which is possibly generating that turn. The way to solve it is to find the part that causes the problem and put drag = 0 and do the same with its symmetric part.
@asteroidbook345 Don't worry, you play when you can or they leave you. The same happens to me. That is why I usually give quite ample time.
In relation to Blackburn Buccaneer, it certainly survives surprisingly. It is a large plane and I doubt that it is not as maneuverable as the F-5, but its pilot had to be very precise ... Despite these Anime licenses, I think it has very good details. I don't usually consume Anime, but I found Area 88 by chance and gave it a chance and it wasn't bad. Compared to other anime in which the pilot girls do not wear a helmet and are dressed as princesses ... hahahaha this anime seems much more serious.
Anyway, this challenge is an excuse to have fun building and flying airplanes. ;-)
@ND40X It may be a plane from the 90s. From the Second World War, I do not recommend it, as it will be quickly shot down. Actually you have to design a plane from the 60s, 70s and 80s.
@Shippy456 In this mission, there will be no ships to destroy. In the previous challenge, we used LASM weapons, to destroy long-distance two destroyers, we have a very funny video posted about it.
@Shippy456 I understand that the symbol refers to a cockade or badge ... I don't have details made about that ... you have to create them ... As for cluster bombs, they are allowed, but I would ask that they not generate lag when launched. I have some experiences of this type of weapons and sometimes they block the game. Test before the game does not slow down when they are fired or exploded.
@Shippy456 There is no problem with using the weight in the fuselage. There are other tricks, but it would take time to explain. Maybe I make some videos about it.
@Shippy456 I recommend that you make a redistribution of weight. I explain myself, if the plane is very nervous (not very stable) it redirects the weight to the front area. If it is not very agile, move that weight to the back area. You will improve the behavior of the plane and make it more similar to the real behavior that is what we try to look for in this challenge.
@ndfr623 De cuánta resistencia estamos hablando... siempre puedes aumentar la potencia del motor. Si me enlazas a tu creación puedo ver el problema y te indico mejor
@Trijets Yes, the planes will take off and land, so I advise that they be properly equipped and tested in these aspects.
@JED I see no problem in improving and updating your F-36. Yes, I would recommend that it not be the same plane, or at least a deep modernization that the plane be seen in another way. Remember that a rule of the challenge is to make an original airplane.
@Shootingstar07 You can use original game missiles, or develop missiles adapted for you, there are many made models and examples available.
@JED Weapons must have a weight. For example, a custom missile must have the weight of the missile with which it is made. If other parts are added to the missile, those pieces may have a weight of 0. In other words, the weight is that of the standard game missile. What would not be realistic is that the missiles had a weight of 0.
@BebekPerang This is a challenge where the airplanes that are submitted to participation are tested on a special map in which they carry out a mission. It is the designer's job, to verify that your plane will work well.
@ND40X that does not contravene any norm (twin fuselage)
@Dimkal I hope you can arrive on time, you are missed in these challenges!
@asteroidbook345 Ok i will try do it
@SaintNPC ok you are right!
Very nice!!
@AlaskanAeroLandTech In this challenge, new airplanes must be built, not airplanes that have been used before or have been previously published, unless they are specifically adapted, transformed, and comply with the rules.
@ND40X That is good news!
@JohnnyBoythePilot You can use as many as you want, but in sum they cannot exceed 50 chaff and 50 flares
@Shippy456 That effect may be due to Drag. You have to activate the Drag viewer to check if there are more drag on one side of the plane, which is possibly generating that turn. The way to solve it is to find the part that causes the problem and put drag = 0 and do the same with its symmetric part.
@HeavyC22 Try to make the plane a successor to this post. Otherwise, I find it difficult to control so many planes.
@asteroidbook345 Don't worry, you play when you can or they leave you. The same happens to me. That is why I usually give quite ample time.
In relation to Blackburn Buccaneer, it certainly survives surprisingly. It is a large plane and I doubt that it is not as maneuverable as the F-5, but its pilot had to be very precise ... Despite these Anime licenses, I think it has very good details. I don't usually consume Anime, but I found Area 88 by chance and gave it a chance and it wasn't bad. Compared to other anime in which the pilot girls do not wear a helmet and are dressed as princesses ... hahahaha this anime seems much more serious.
Anyway, this challenge is an excuse to have fun building and flying airplanes. ;-)
Very Well made! Congrats
Great work! I like this plane!
@Bife me gusta mucho este diseño, tiene muy buena pinta 👍👍👍👍
Here is the video that demostrate that speed is the same https://youtu.be/_OOd6tj5JZA @ChiChiWerx
@Shippy456 yes but It appear in area 88 anime 😄😄😄
Very nice plane!
@Shippy456 Perfect! If you want I can try it and we make sure.
@ND40X It may be a plane from the 90s. From the Second World War, I do not recommend it, as it will be quickly shot down. Actually you have to design a plane from the 60s, 70s and 80s.
@typeZERO I think it could be done if the missile is encapsulated and the force is increased, following the same principle as this plane ... https://www.simpleplanes.com/a/45mT15/Fairei-Fire-Comet
@typeZERO with XML it´s possible via reducing weight of the missile and drag... Still there are no guarantees. It is best to incorporate a VTOL engine
@Scrooge2029 hehehehe a mirage in the desert ... mmmm a Mirage 2000?
@Shippy456 I can try to make a cluster bomb for you ...
@Shippy456 In this mission, there will be no ships to destroy. In the previous challenge, we used LASM weapons, to destroy long-distance two destroyers, we have a very funny video posted about it.
@asteroidbook345 hahaha Y-Wing nice idea! But but it would not be the right challenge ...
@RAF1 I didn't know that Ace Combat had also noticed the tightrope! Woohoo!
@Shippy456 I understand that the symbol refers to a cockade or badge ... I don't have details made about that ... you have to create them ... As for cluster bombs, they are allowed, but I would ask that they not generate lag when launched. I have some experiences of this type of weapons and sometimes they block the game. Test before the game does not slow down when they are fired or exploded.
@Shippy456 Well, I'll try ... I have some surprises for this map. It may or may not fall ... or I may take some licenses ...
@ND40X Deadline 28 February 2020
@ACEPILOT109 Your approach seems very good. Ahead! Welcome to Area 88
@Shippy456 There is no problem with using the weight in the fuselage. There are other tricks, but it would take time to explain. Maybe I make some videos about it.
@typeZERO There are some tricks for that ... Check out this missile ... https://www.simpleplanes.com/a/9pXb2f/MIK-Kilo-Hypersonic-Missile
@Aircraftftw your plane has 62 part. The minimum parts must be 230
very nice scheme!
@Shippy456 I recommend that you make a redistribution of weight. I explain myself, if the plane is very nervous (not very stable) it redirects the weight to the front area. If it is not very agile, move that weight to the back area. You will improve the behavior of the plane and make it more similar to the real behavior that is what we try to look for in this challenge.
@ndfr623 @Shippy456 What ndfr623 indicates is a very appropriate way to solve that problem.
@Shippy456 It is an acceptable power to weight ratio. In this challenge, we are flexible with these parameters.
@JolyLoly yes
@typeZERO Do not worry, if you dare, here you are welcome. We can even make a plane together for this challenge.
@ndfr623 De cuánta resistencia estamos hablando... siempre puedes aumentar la potencia del motor. Si me enlazas a tu creación puedo ver el problema y te indico mejor
@RAF1 Welcome back to Area 88 :D
@Texasfam04 Welcome to Area 88!
@CptJacobson jejejeje sorry planes must be differents
@Shootingstar07 no, any resemblance to reality is pure coincidence 😉😉😉
@ND40X ##**`Deadline 28 February 2020`**