@MobileBuilder21 logically speaking, that shouldn't be a problem or a requirement since drag is not important on them unlike wings and engines where drag plays a important role in their function.
@YarisSedan uhh. Unfortunately I don't have a PC and I am not sure if I will be able to get one.
But the does sound interesting. I will look it up later. Thanks for telling me :)
@DrakonDynamics i know what you are thinking, on my defense, it's something I came up with sometime ago (atleast 2 months) and loosely inspired by a real world PMC called Drakon 😅
Yeah, I got time I will completely miss the deadline
.
.
.
By the way, I won't be a country. Instead a private arms manufacturing and defense company called Dracon Defense Research & Development.
@Saturn0 ohhh
+1I get this odd feeling when reading your posts.
+2Or maybe I am over thinking this.
Go to overload menu > Missile > add a new property
+1ignitionDelay
and set it to time in seconds.On a serious note, where did that came from?
+1@Saturn0 a titanium belt. who's getting beaten with that?
If both of them are having the same problem, then try making them smaller.
+1If using primary wing,
+1Go to overload menu and change the wing type to
Wing-2
So a super advanced EW system?
Use reference images. That will give you a rough idea on how a cockpit layout should look like.
Is that a belt?
+1@YarisSedan @XEPOH well that's sad
November? December is right around the corner.
+12025 is just above one month away
@YarisSedan download the file and manually move it to the mods folder in the game files.
+1It's a sandbox map called Kland. I got it from StinkyRice.
+1@NewWorldAerospace ohhh
T
+1C-130?
+1@MobileBuilder21 logically speaking, that shouldn't be a problem or a requirement since drag is not important on them unlike wings and engines where drag plays a important role in their function.
We appreciate the leaked documents.
+1No infiltration needed.
@Christiant2 IS-3
+1To post an image,
![link/text](link to image)
No. It's literally impossible.
+2But SP2 will have a monitor that can track things.
@Graingy this is why you shouldn't be let out.
ME-262
+1The rotors being tilted to the side like that will cause problems when maneuvering. The front of the rotors should always be facing forwards.
+1@YarisSedan that's how you make a game fun.
+1@YarisSedan for the better I say. Not everything needs to be explained. Some things are better left for the players to theorize.
+1@YarisSedan uhh. Unfortunately I don't have a PC and I am not sure if I will be able to get one.
+1But the does sound interesting. I will look it up later. Thanks for telling me :)
Get inverted, idiot
+2@YarisSedan i assume it's a PC game?
@YarisSedan ohhh. Never heard of it, but i will take your word for it. So what's the premise of the game?
120 parts? Are you playing on a potato or what?
@Christiant2 any way, if she's sick there's nothing much you can do other than care for her.
+1That's just the way it is.
@Christiant2 i... I don't know. That's why
+1I asked 😅
Pastor?
+1@DrakonDynamics i know what you are thinking, on my defense, it's something I came up with sometime ago (atleast 2 months) and loosely inspired by a real world PMC called Drakon 😅
+1Yeah, I got time
+1I will completely miss the deadline
.
.
.
By the way, I won't be a country. Instead a private arms manufacturing and defense company called Dracon Defense Research & Development.
Odd choice to defend airspace
Alright....... Back in the jar you go.
+2@AWESOMENESS360 i agree. The build should be the main focus and the background should not overshadow it. I also clicked because I love the SU-47.
@Graingy it's also something with the camera. Thought I would bring it up.
I really should stop going on these random side quests.
Dude's powered by a nuclear reactor.
@Grob0s0VBRa just when I needed one. You are a life saver.
+2Making a FT guided missile is not easy. You will need a quite a bit of maths and patience.
We don't play simpleplanes for its spectacular missions or anything, we play it for the creative freedom it offers.
+1Well deserved, I say.
![text](link to image)
Looks amazing
VARK
@Graingy it basically allows you to change the FOV while playing. I copied that code from somewhere in the forums.