16.5k poenix Comments

  • Autosave and Backup 3.9 years ago

    I wonder if this will come in handy if my game crashes while saving. An alternative source for backups that’s running constantly would be great when that horrible moment happens.

    +10
  • SPVR Update - Labels 4.1 years ago

    @MonsterAvgeek this is a great question. That would offer the option to texture and turn emblems on our builds into a single part. That would be great for keeping those part counts down.

    +5
  • Small Feature Wish List for v1.11 Update 4.2 years ago

    An option to adjust the muzzle flash on cannons would be great for those planes that mount cannons instead of guns.

    +5
  • Funky Trees! 4.1 years ago

    How hard would it be if implement the ability differentiate ammo on different cannons. This is mostly so I could make a fancy ammo counter in the new update

    Maybe it could be something like CannonAmmo1
    CannonAmmo2 or something like that. It could probably go up to six.

    +3
  • SPVR Update - Control Base 4.1 years ago

    Will we get glass hollow fuselages? This would be a godsend for the new more realistic cockpits.

    +3
  • MEGA CHAD 20 days ago

    @xXLouisPlayzXx I curate vr creation's

    +2
  • So Jundroo accidentally added 1 part custom images to the game... 3.8 years ago

    It looks great! The performance cost is very intense though. Even a small thirty two by thirty two image is around twenty parts performance wise.

    If only the image generator made a pallet of colors the picture uses and just points to the colors instead of putting the same color In over and over per pixel for basic flat images. It would probably save some performance by shortening up the overall code output.

    +2
  • Wing Technique Demonstrator (1.11 slicing) 4.0 years ago

    The fact this can handle sweep makes this much better then the previous generation of 3D wing. It’s also a little easier to add control surfaces to. I’m going to need to use this on my next build to really add that extra bit of realism.

    +2
  • 1.11 Beta is now available 4.1 years ago

    Can we get more types of artificial horizon? The default just doesn’t match up with what I’m trying to do. some flat versions and grey versions would work really well with different types of gauge. A paintable 2d version would also be nice for digital displays.

    +2
  • SPVR Update - Labels 4.1 years ago

    I’d love to hop on the beta when that launches. Testing the new gear and being able to resume creation would be a godsend. Especially since I’ve put a few builds on hold waiting on the fuselage cutting feature and new cockpit functionality.

    +2
  • SimplePlanes VR - Coming 2021 to Steam and Oculus Quest 4.2 years ago

    Are we going to get multiple sizes and types of switch? I’d Like some ww2 style switches and extra levers for gears.

    Maybe even some ejector seat pull handles and stuff

    An option to custom build switches and controls would also be very handy.

    +2
  • [PINNED] Markdown Formatting 8.7 years ago

    test

    < more testing

    +2
  • [PINNED] Markdown Formatting 8.7 years ago

    another test#. I may use this in future posts!!!

    +2
  • [PINNED] Markdown Formatting 8.7 years ago

    another test

    +2
  • [PINNED] Markdown Formatting 8.7 years ago

    bold,test

    +2
  • Close-air Dorian 22 hours ago

    @TateNT34 let’s just say I had slipped Dorian it while no one was looking haha.

    +1
  • MEGA CHAD 20 days ago

    Also please, I make other things and heavily lean into vr builds nowadays. If you want more serious creations, I try and do that here and there. Not everyone needs to fly a giant evil Chad from a game that isn’t even out yet hahahaha!

    +1
  • ME 1092-3 2.0 24 days ago

    @Unwanted it’s a curator thing.

    +1
  • A new build high speed (mostly) tailless triangle of doom in the works one month ago

    @SCtheONE here’s the funny thing. It’s functionally only there for visuals. The fins don’t have flight physics.

    +1
  • Good News & Bad News one month ago

    It’s I’d bad that I take your missile system as a challenge (to probably end getting up blown up by lol)
    Really great work though I’ve been highly excited and getting my hands back into building again since the announcement of SP2. I’m really excited to make some fun builds and fancy cockpits again.

    +1
  • Excited for SP2 one month ago

    @Graingy Pretty much. Heck there’s a dude named Peter sripol that makes a crazy build every year and has a YouTube channel. He made a build that’s like thirty six feet long one year. Looked like a train in the sky lmao!

    +1
  • Summer Clouds 2.4 years ago

    @hpgbproductions AWSOME! Super exited for that~

    Can’t wait to fly through some clouds in my somewhat secret new build in progress

    +1
  • Blohm And Voss BV179 3.1 years ago

    @SIRCOMMANDER031 thanks allot! It took an obscene amount of time to develop

    +1
  • Credits, unlisted and plagiarism. 3.2 years ago

    @MrSilverWolf
    This is much appreciated information. I’ll take it to note if someone outright re-uploads one of my builds again.

    It happened once and it was a very distressing experience that put me off my game for quite a while. Allot of work goes into my builds especially in cockpit detail. To have it just stolen like that with zero effort put in was a hard thing to deal with, especially considering it was a very long term project that predated modern simple planes build systems.

    +1
  • Turbo Fun Flyer 3.2 years ago

    Sounds great, maybe I’ll shoot ya a ping if I have something that’s particularly difficult.@Rework

    +1
  • Turbo Fun Flyer 3.2 years ago

    Funny enough, I actually can as a curator. I’ve been working vr compatible airplanes for quite a bit so this build pretty much came out of the box ready to fly in VR with all of its collisions Set up. Lmao
    @Rework

    +1
  • Question: Xml drawing and Artificial horizons? 3.5 years ago

    @PlaneFlightX thanks allot! This should come very handy!

    +1
  • How to get lots of Upvotes 3.8 years ago

    How did you commit this magic? And how do I obtain such power XD. This would make some amazing one part emblems.

    +1
  • Challenge: 1,000 points to the first three to complete this…in VR! 3.8 years ago

    @AndrewGarrison heheh this'll be chaos

    +1
  • 1.11 Beta is now available 4.0 years ago

    @Jwpdaviesjr I was honestly surprised ios beta was even a thing. It’s kinda cool but I’m still a Pc power user though. If only you could get overload and fine tuner scaling on mobile lol

    +1
  • 1.11 Beta is now available 4.1 years ago

    @vonhubert yeah an extra internal axis would be great. You could assign it to a lever and then put a greater than function on it. Then when you pull it all the way back it activates a action group. It would be great for flap levers and ejector seat pull handles. The applications are limitless!

    +1
  • 1.11 Beta is now available 4.1 years ago

    I asked this earlier but I think the question got buried. If I were to set the axis of a control base to a action group via xml. When VR releases will the control base output the action group of its set like that?

    If so, that would really be handy for ejection seats and canopy releases. It also means I don’t need to rework the canopy release on my current build from the ground up.

    +1
  • SPVR Update - Labels 4.1 years ago

    Thanks allot! This is going to come very handy in future builds.@HellFireKoder

    +1
  • SPVR Update - Labels 4.1 years ago

    Can I get a text example on how to use this? I’d like to put the new function to use. The post shows what the labels are capable of but it just doesn’t quite explain how to write the inputs.

    +1
  • Funky Trees! 4.1 years ago

    A new rpm function dedicated to jets would also be nice to have for cockpit building.

    +1
  • Downloading Crafts in SPVR 4.2 years ago

    Awesome! Is manually adding mods from the website also going to be an option @AndrewGarrison

    +1
  • SPVR - Fuselage Slice 4.2 years ago

    Are spmods going to work in vr? I’d love to use the cctv mod for some mech action.

    +1
  • SPVR Update - Gauges 4.2 years ago

    Man now if only we could get a g-1000 and digital panels into the game as well. There are allot of work in progress builds of mine that could really use those.

    +1
  • Gyroplane 4.2 years ago

    @V that’s cool! I may need to experiment with rotors a bit more then.

    +1
  • Paneling 4.2 years ago

    Paneling is a hard thing to do but man is it handy for making nice cockpits.

    +1
  • Gyroplane 4.2 years ago

    This is a pretty sweet creation! Is that rotor powered at all? if flys like it’s actually auto rotating.

    +1
  • SimplePlanes VR - Coming 2021 to Steam and Oculus Quest 4.2 years ago

    Can’t wait to get back to building fancy cockpits! Getting some working stream gauge parts would be great for keeping those part counts down.

    Hand building gauges is probably one of the most time consuming and part count intensive parts of a cockpit.

    +1
  • Ricks Fan Jet 2.0 5.1 years ago

    Thanks allot! I’m hoping to put out a few new builds I’ve been working on for a while! What do you think on the mechanical instrumentation mod by the way? @Alta2809

    +1
  • cleaver powered plane V1 16 days ago

    Never would have thought about shoving a cleaver into an airplane and using it like an engine hahaha

  • MEGA CHAD 16 days ago

    @crazyplaness for other new ones, I’m unsure unfortunately.

    Though technically I’m not 100% new. I was part of the first group and got re-activated as one after being away for a few years.

    I’ve been helping as much as I can.

  • The rules for curation 18 days ago

    @V well technically old hahah! I went off to college and just couldn’t do it for a long time as I pretty much never stopped working. I was recently invited back and I’ve been back in the swing of curating all over again. :)

    still a nasty workaholic but I’m doing what I can hahaha.

  • UF-21A Hyperion 18 days ago

    If it isn’t too much trouble, may I make use of some of your displays on some future creations I have in the works?

    What you have here is truly excellent! And it would really add some detail to a good cockpit.

  • The rules for curation 18 days ago

    I’ll also add that mobile is shaded a bit differently. Be cautious of cockpits that are all black colors as testing with the mobile criteria can result in people not being able to see control's due to having zero contrast against their surroundings.
    Things like flight sticks and buttons can become invisible against their backgrounds like that unfortunately.

  • MEGA CHAD 20 days ago

    @WaterFlavouredSpitfires I curate creations built for VR.

  • MEGA CHAD 20 days ago

    @Zero0Two2 he’d be like a hundred feet tall hahahaha!