Do you have a tutorial for how to change the AoA setting? I want to be able to put this in more planes that have different stall angles rather than just ask you to make more indicators for different AoA stalls.
@Minecraftpoweer I have a feeling script injection is one of those unwritten rules. Speaking of, let's see if anyone can populate the site with a self-replicating comment and test if the site devs have sanitized their <script> tags!
NOTE To anyone who sees this comment and has brains but not morals, this was a joke. Don't do this.
@Plane66373637 Android already has both mouse and keyboard support. If it's a wired mouse, just get an adapter cable. I did this frequently with my custom mechanical keyboard until I got the PC version. And of course, like WNP78 pointed out, this mod is less useful because of the buttons now being built into the menu after the 1.8 update. (or was it the 1.7 update?)
@Minecraftpoweer Ah, fancy. My sleep deprived brain was thinking something along the lines of replicating the entirety of the code that sends a token for an upvote. Now that I've woken up, that makes so much more sense. I know I can't give two upvotes, the joke is mostly YouTube-based where someone likes something so much that they need to give it more than one upvote (or thumbs up).
I like the custom "shell" you've made for the engine, as well as keeping it looking good with a propeller at the front to simulate the turbofan intake. Looks great, if a little simple.
Can I give two upvotes for that "Upvote" button you threw into the description? It's super fancy, and I want to do that now, but I can't fathom what kind of site scripting SimplePlanes uses.
@DemonSniper8 That's pretty awesome. Also, may I congratulate you on managing suspension geometry and keeping suspension while making it incredibly stiff like a good supercar. That s**t difficult, man. The biggest issue facing the Charger I'm building might just be rocking from side to side unrealistically and the springs ignoring the hinge system I've set up.
@Remote Mother of god that thing is quick. If you were a little more smooth with the Yaw in the big sweeping left I'm sure you could manage an even quicker time through that section than repeatedly jerking the wheel left, which might've slowed you down because the game needed to account for sideways traction, as well as some amount of inertia.
@Remote I managed an 0:33 on Gold Prix in the Scythe Hybrid SuperSport that @DemonSniper8 built, and his new build of the Scythe chews it up in 0:32. I don't think it's physically possible to do it much faster, especially as we approach the limit of our average human reflexes, compared to, say, literally anyone from South Korea.
@MOPCKOEDNISHE That's unfortunate. I think that the mod you've created right here right now is awesome though and doesn't need any more changes. The Advanced Targeting mod I mentioned before should solve it, I'll just have to turret using the cursor.
.
I bought the PC version of SP recently but if I hadn't I'd thank you for making an Android version available, it's got a significant lack of mods. How's your hand at coding or modeling some detailed landscapes? We could all use some good landscapes for Android.
Thank you for the existence of this. It's absolutely amazing and will definitely simplify attack a lot, the very primitive experience of trying to hit targets is made so much easier with this mod (as well as WNP78's Advanced Targeting).
.
Do these turrets account for projectile lead, like firing further ahead of an enemy at a longer distance so that the bullet and the enemy intersect properly?
Absolutely amazing, I love the hover ring, and the use of colors and I always love the way you create intriguing descriptions to create the continued universe.
I especially liked your Orbid craft, you should do more ships with turrets, and it would be even more awesome to design a turret to fit in the hole of the hover ring, which would probably limit its capabilities to fly but increase the usefulness of a one-pilot turret significantly.
@Vanilla1c3 Yea, I was thinking of chrome paint. If you set your reflections to "High" you'll be able to enjoy reflective paint. However, unless you use a paint mod, it still isn't possible to get chrome paint because paint shinier than "Glossy" requires mods.
@JamesBoA Thanks for the info on how to hide HUD, the map that's city streets is Zenrin Sapporo, a scale model of Sapporo, Japan. Unfortunately it's a bit broken after the 1.8 update so you may need to use it in 1.7 if version switching is possible.
The second map is ISC_Crawl 1. It doesn't have trees, and trees tended to be the thing that broke after the update so this map works fine. I took the pictures just off of the Hill location.
@TOMJeb117 It's not possible in iOS. You need a mod to create chrome parts by increasing the reflectivity using mods in the paint menu. The problem is you cant use mods in iOS, as it requires being able to insert mods into a folder inside of the app itself, which isn't possible in iOS.
.
The long and short of it is that it's not possible, because you need mods and iOS doesn't support mods.
This thing looks amazing! I'm glad I can actually fly larger planes in their full glory as well, and on top of this, it's a great and full-featured experience.
.
What happened to your other aircraft? Should I pull and remove any planes that I posted that are versions of yours?
I doubt I'll ever use this despite how cool it is since I'm not actively making wrought iron fences, but I'll keep it in mind as a useful trick. And I don't want to get sued over physics.
Remember those days before they passed the laws of physics? Man, space cowboys were great.
Hey, I've got a simple idea. I've really enjoyed the races and everything in SimplePlanes, but there's no way to save my times and other scores. A singleplayer leaderboard that logs the name of the aircraft (or car, if it's a car race) that you can scroll through in the gray box that describes the race, all under the race menu would really add to it.
Also, your refueling mod is really useful, and I got SimplePlanes on desktop so now I have the processing power to use the Underwater Camera.
@MintLynx I got the finnicky Underwater Camera to work so it looks pretty good in the water. That's a pretty cool idea to use the VTOL to emulate the ballast system as though it's pressurizing or depressurizing.
I'll see if I can screw around with it and make it fly legitimately. So far it's been one engine and a whole lot of gyroscopic torque.
Looks great! What's the purpose of the circular object with 2 VTOL engines floating alongside the Submarine? I've got a reasonably good phone but nothing good enough to use water physics, so I'm just seeing what parts I can internally tear out of it to make it easier on my phone.
Or, we can make it unceremoniously fly instead of being in water. But I still need to know what it does!
Nice work, awesome looking Dragonfly/Bubbleship! It looks pretty great.
Would have preferred white but a repaint is easy. The drone attached on the back is pretty rad looking, too.
.
As for your request in regards to shooting video - I have a good phone but the 720p limit by YouTube when I try to screen cap is unacceptable. If it's alright with you I'll create a test reel but I don't have the ability to overlay complementing music over it. It'll also have that stupid button with my channel icon over it that won't disappear, either.
This is an incredible plane design, and your accuracy in modeling it is mind-blowing! Almost looks like the cockpit is lunging forward with the propellers :)
@Sgtk ah, I'm running Android so I can take mods, although understandably iOS users were really screwed out of a deal by Apple not letting them put mod files into app packages.
I also found the very front cockpit to be pretty interesting, a lot of users have tried and failed to make good looking dome cockpits for B-29's but yours looks pretty good.
@Grandmother Nice to hear that, I'd be glad to see a highway map come to Android, as I've been really missing that when it comes to driving around in my land vehicles :)
It's been said a billion times, but Android support would be great, although optional. As it's a simple map, it wouldn't be too difficult to port to Android.
What's the map you used in the second picture in the top slideshow? I've been scouring all over SimplePlanes for an Android map that has some snow on it.
The way the nose cone rounds nicely is truly the icing on the cake. A little laggy to fly on my phone, but great to look ay nonetheless. Quality Content!
Edit: the lag cleared up and it's back to 100-ish FPS. I love the care you took in smoothing up the fuselage and adding some instruments!
@Bman01 Thanks :) I guess I finally picked up the building tools because of the enhanced transform tool and the ability to reconnect parts. It's a lot easier to do on Android now.
@NeonEndo @Prolex917 I'm using Android and all my Android mods seem to be working fine. I suggest you save all the XML files for your planes and then reinstall SimplePlanes. Remember to save all your planes, I didn't and I still regret losing all my cool Android planes sometimes.
@NeonEndo That might be a problem. Let me test all of mine now and I'll get back to you. I know that Starbound's Environment Settings works so far, I'll check Overload again at your request and the request of @Prolex917.
@HappyBoi Let it automatically go into orbit mode - you need the Underwater mod by Gestour as well. If you're on mobile, tough luck - no mods for you.
@jamesPLANESii Thank you! I'll get around to watching it.
Do you have a tutorial for how to change the AoA setting? I want to be able to put this in more planes that have different stall angles rather than just ask you to make more indicators for different AoA stalls.
Awesome to hear all this! And definitely really cool to see you guys working with people like @WNP78 to make sure targeting makes it into the game.
@Minecraftpoweer I have a feeling script injection is one of those unwritten rules. Speaking of, let's see if anyone can populate the site with a self-replicating comment and test if the site devs have sanitized their <script> tags!
NOTE To anyone who sees this comment and has brains but not morals, this was a joke. Don't do this.
@Plane66373637 Android already has both mouse and keyboard support. If it's a wired mouse, just get an adapter cable. I did this frequently with my custom mechanical keyboard until I got the PC version. And of course, like WNP78 pointed out, this mod is less useful because of the buttons now being built into the menu after the 1.8 update. (or was it the 1.7 update?)
+1@Minecraftpoweer Ah, fancy. My sleep deprived brain was thinking something along the lines of replicating the entirety of the code that sends a token for an upvote. Now that I've woken up, that makes so much more sense. I know I can't give two upvotes, the joke is mostly YouTube-based where someone likes something so much that they need to give it more than one upvote (or thumbs up).
I like the custom "shell" you've made for the engine, as well as keeping it looking good with a propeller at the front to simulate the turbofan intake. Looks great, if a little simple.
Can I give two upvotes for that "Upvote" button you threw into the description? It's super fancy, and I want to do that now, but I can't fathom what kind of site scripting SimplePlanes uses.
@DemonSniper8 That's pretty awesome. Also, may I congratulate you on managing suspension geometry and keeping suspension while making it incredibly stiff like a good supercar. That s**t difficult, man. The biggest issue facing the Charger I'm building might just be rocking from side to side unrealistically and the springs ignoring the hinge system I've set up.
@Remote Of course, but at least keep two of the wheels on the ground. It's... an unofficial rule.
@Remote Mother of god that thing is quick. If you were a little more smooth with the Yaw in the big sweeping left I'm sure you could manage an even quicker time through that section than repeatedly jerking the wheel left, which might've slowed you down because the game needed to account for sideways traction, as well as some amount of inertia.
+2@Remote I managed an 0:33 on Gold Prix in the Scythe Hybrid SuperSport that @DemonSniper8 built, and his new build of the Scythe chews it up in 0:32. I don't think it's physically possible to do it much faster, especially as we approach the limit of our average human reflexes, compared to, say, literally anyone from South Korea.
@MOPCKOEDNISHE That's unfortunate. I think that the mod you've created right here right now is awesome though and doesn't need any more changes. The Advanced Targeting mod I mentioned before should solve it, I'll just have to turret using the cursor.
.
I bought the PC version of SP recently but if I hadn't I'd thank you for making an Android version available, it's got a significant lack of mods. How's your hand at coding or modeling some detailed landscapes? We could all use some good landscapes for Android.
Thank you for the existence of this. It's absolutely amazing and will definitely simplify attack a lot, the very primitive experience of trying to hit targets is made so much easier with this mod (as well as WNP78's Advanced Targeting).
.
Do these turrets account for projectile lead, like firing further ahead of an enemy at a longer distance so that the bullet and the enemy intersect properly?
@spefyjerbf Awesome, and thanks for pointing me towards other users, those hoverships look awesome.
Also, still can't get enough of the Orbid fighter.
+1Absolutely amazing, I love the hover ring, and the use of colors and I always love the way you create intriguing descriptions to create the continued universe.
I especially liked your Orbid craft, you should do more ships with turrets, and it would be even more awesome to design a turret to fit in the hole of the hover ring, which would probably limit its capabilities to fly but increase the usefulness of a one-pilot turret significantly.
+2@Vanilla1c3 Yea, I was thinking of chrome paint. If you set your reflections to "High" you'll be able to enjoy reflective paint. However, unless you use a paint mod, it still isn't possible to get chrome paint because paint shinier than "Glossy" requires mods.
@JamesBoA Thanks for the info on how to hide HUD, the map that's city streets is Zenrin Sapporo, a scale model of Sapporo, Japan. Unfortunately it's a bit broken after the 1.8 update so you may need to use it in 1.7 if version switching is possible.
The second map is ISC_Crawl 1. It doesn't have trees, and trees tended to be the thing that broke after the update so this map works fine. I took the pictures just off of the Hill location.
@TOMJeb117 It's not possible in iOS. You need a mod to create chrome parts by increasing the reflectivity using mods in the paint menu. The problem is you cant use mods in iOS, as it requires being able to insert mods into a folder inside of the app itself, which isn't possible in iOS.
.
The long and short of it is that it's not possible, because you need mods and iOS doesn't support mods.
I know this is an old post, but I have an answer:
+1Bombers, if your enemies are stupid (https://youtu.be/crHdruqqamw)
This thing looks amazing! I'm glad I can actually fly larger planes in their full glory as well, and on top of this, it's a great and full-featured experience.
.
What happened to your other aircraft? Should I pull and remove any planes that I posted that are versions of yours?
I doubt I'll ever use this despite how cool it is since I'm not actively making wrought iron fences, but I'll keep it in mind as a useful trick. And I don't want to get sued over physics.
+2Remember those days before they passed the laws of physics? Man, space cowboys were great.
Hey, I've got a simple idea. I've really enjoyed the races and everything in SimplePlanes, but there's no way to save my times and other scores. A singleplayer leaderboard that logs the name of the aircraft (or car, if it's a car race) that you can scroll through in the gray box that describes the race, all under the race menu would really add to it.
Also, your refueling mod is really useful, and I got SimplePlanes on desktop so now I have the processing power to use the Underwater Camera.
+1@MintLynx I got the finnicky Underwater Camera to work so it looks pretty good in the water. That's a pretty cool idea to use the VTOL to emulate the ballast system as though it's pressurizing or depressurizing.
I'll see if I can screw around with it and make it fly legitimately. So far it's been one engine and a whole lot of gyroscopic torque.
Thank you for the help!
Looks great! What's the purpose of the circular object with 2 VTOL engines floating alongside the Submarine? I've got a reasonably good phone but nothing good enough to use water physics, so I'm just seeing what parts I can internally tear out of it to make it easier on my phone.
Or, we can make it unceremoniously fly instead of being in water. But I still need to know what it does!
Thanks :D
Does the engine cut out when you do a negative-G manuever?
(https://youtu.be/YzRlga2-Hho)
Nice work, awesome looking Dragonfly/Bubbleship! It looks pretty great.
Would have preferred white but a repaint is easy. The drone attached on the back is pretty rad looking, too.
.
As for your request in regards to shooting video - I have a good phone but the 720p limit by YouTube when I try to screen cap is unacceptable. If it's alright with you I'll create a test reel but I don't have the ability to overlay complementing music over it. It'll also have that stupid button with my channel icon over it that won't disappear, either.
Nice! It's amazing that you're getting and utilizing data from wing physics and creating particle trails for it.
Hopefully you make an Android release, that would be greatly appreciated as I am a mere mortal with a phone.
+1Incredible work with the cinematography, as well as the use of the Instrumentation mod! I wholly enjoy this.
This is an incredible plane design, and your accuracy in modeling it is mind-blowing! Almost looks like the cockpit is lunging forward with the propellers :)
Upvoted.
+2I have wanted this IKEA lamp for so long! It pulls out and all the pieces coordinate and slide outwards.
@Gavin2009 look who didn't read the description. This is a controller, not the actual ship. It causes the ship itself to work normally.
This looks great on land, but slows my phone down in the water...
+1Still though! It's got a lot I enjoy.
@Sgtk ah, I'm running Android so I can take mods, although understandably iOS users were really screwed out of a deal by Apple not letting them put mod files into app packages.
I also found the very front cockpit to be pretty interesting, a lot of users have tried and failed to make good looking dome cockpits for B-29's but yours looks pretty good.
+1WNP78 has a refuelling mod, you could use some actual drogues and drag them behind the plane. However, this looks great even without mods.
+1Absolutely incredible. Not only are you able to create high-quality cars for the SimplePlanes community, you upload regularly.
Your efficient artistry is dwarfs the projects I've been struggling to continue.
It runs perfectly with all settings at high except for physics at medium on my Android.
@Grandmother Nice to hear that, I'd be glad to see a highway map come to Android, as I've been really missing that when it comes to driving around in my land vehicles :)
+2It's been said a billion times, but Android support would be great, although optional. As it's a simple map, it wouldn't be too difficult to port to Android.
+5What's the map you used in the second picture in the top slideshow? I've been scouring all over SimplePlanes for an Android map that has some snow on it.
@SimpleDesigner I can run the plane just fine in Mobile. (YouTube only records in 720p, sorry) https://youtu.be/pYQwPJd9usM
+1The way the nose cone rounds nicely is truly the icing on the cake. A little laggy to fly on my phone, but great to look ay nonetheless. Quality Content!
Edit: the lag cleared up and it's back to 100-ish FPS. I love the care you took in smoothing up the fuselage and adding some instruments!
@Paper r/woooosh
Also, stop taking it so seriously. It's a freaking April Fool's joke.
+1I half-expected you to just rickroll us when Android asked me if I wanted to open in Chrome or YouTube app.
@CrashFighter05 don't worry, the floorpan is missing already.
@ColonelStriker Yeah, it keeps making weird revving noises and shaking back and forth.
...is that the smell of burnt tires?
@jamesPLANESii No. It's doesn't quite stick out of the engine, so it's not visible. The pulleys are under it though, and there will be actual belts.
+1@Bman01 Thanks :) I guess I finally picked up the building tools because of the enhanced transform tool and the ability to reconnect parts. It's a lot easier to do on Android now.
@NeonEndo @Prolex917 I'm using Android and all my Android mods seem to be working fine. I suggest you save all the XML files for your planes and then reinstall SimplePlanes. Remember to save all your planes, I didn't and I still regret losing all my cool Android planes sometimes.
+1@NeonEndo That might be a problem. Let me test all of mine now and I'll get back to you. I know that Starbound's Environment Settings works so far, I'll check Overload again at your request and the request of @Prolex917.