Continuing the older comment...
I'm not done yet though. I have a few more questions:
1. How does the teaser for Volitus align with your interpretation of my alleged plagiarism?
2. Why did you not contact me, or anyone else, about such plagiarism?
.
Therefore, it seems like your accusation is demonstrably false. Your evidence is shoddy at best, and relies on me being guilty until proven innocent. Your statements imply causality based on a pre-concieved notion of my character.
. As for the original poster of this build, feel free to tell me to move this conversation elsewhere. I don't want to pollute your comments, but it looks like our dear friend already has.
@SledDriver The misinformation lies in the following statement: "And just so you know, the so-called "2-D VTOL system" is based off my hover-flight chassis as well."
This quote implies that I directly took your flight module that you linked, and rebranded it as my own. That is, even by your understanding of it, an inaccurate representation of what happened. I am sure that you did intend that meaning, but unfortunately, that is how I (and a few others) interpreted it. Therefore, I linked my evidence.
.
Additionally, I must address your accusation, which you have elaborated on in your reply: "However, I definitely remember mine being first, because I took note of how you immediately rebranded it as your "2D VTOL system."
Please provide evidence. You cannot make baseless accusations of plagiarism, even if your intuition tells you otherwise. Simple timing (of a rather simple concept) is not enough. After all, gyros were introduced into SP 1.8 years ago. Because of how SP updates work, all gyro-based flight systems would be timed fairly close together, as you have observed. Therefore, mere coincidence does not strengthen your position.
But, since I am requesting that you provide evidence to support your otherwise baseless claims, I might as well provide evidence of my own. While I coined the term, 2D VTOL, with Volitus, it was not the first build of mine to use a gyro-thruster flight system. In fact, Volitus was actually a refinement of an earlier flight system that I tested on an earlier build (which is a small drone) as my first 1.6 build. Therefore, your accusation simply doesn't make sense to me. Based on the functional congruence of Volitus and the drone, it appears to be more likely that Volitus was simply the successor of Helios Security Drone's flight system, which I obviously developed myself.
.
If the timing of Volitus was perfect, then can you explain the conceptually identical flight system of the earlier build, the Helios Security Drone?
@ThePilotDude Thanks! The drone’s landing skids are actually re-sized magnets, so it locks itself back onto any platform. Also it can haul cargo with the skids, too. The current part count is 670, with the drone and turret accounting for 200.
@SledDriver @Destroyerz117 Hi, I was checking out this beautiful build again, and stumbled upon your conversation. I would like to clarify that my 2D-VTOL systems are not based upon sled’s flight systems. Here is, for example, my first 2-D VTOL. Feel free to compare the timestamp with sled’s post. All of my flight systems are my own work, and I credit everyone who is involved in my builds. Besides, setting inputmultipliers low, and power high, isn’t that much of a groundbreaking discovery - that trick had been common knowledge among many users.
@Chancey21 Thanks! I record my footage in SP, then make a title screen in PowerPoint. After that. I use a free (and admittedly low-quality) video editor to trim the clip, and transition to the title slide. After that, I use an online video-to-gif converter (called ezgif) to convert the edited video into a gif.
@Minecraftpoweer Ah, sorry about the misunderstanding. It only has one gyro. Its modded airbrakes were engaged before it sped off, away from the main vehicle, though.
@4Dimensional Most likely not. I am encountering a bug in which the workshop rejects my file. I might try the workshop this summer, with the updated SP mod tools.
It would probably be a good idea to change the title to reflect the content of the forum post. That way, users that are eager to help will click on the post based on the title.
If I remember right, there will be a cooldown time, and then you will be able to unblock yourself. To be honest, I have very little experience with blocking - I have no reason to block anyone.
@Destroyerz117 That shaking is probably because the gyro is too powerful. Try bringing the gyro speed and stability down. Also, with gyros, a low stability and high gyro speed seems to work the best. For example, I would guess that, for your ship, a stability of around 1.5, and a speed of about 15, would be a good place to start.
@ArcturusAerospace Chances are that that comes from the physical characteristics of the aircraft itself. This aircraft, for example, has an unnaturally low mass, which gives it a high acceleration.
@ThomasRoderick Thank you! I am happy to inform you that this little drone is only the start of another build that I am much more proud of. It will be uploaded within the month!
I haven’t printed something in a while, so sorry if I’m wrong. It might be because of the way that people create shapes in SP. Many of the parts overlap, which can cause errors. Is there some sort of option in your software that will optimize your .obj/.stl file?
When building fictional, try your best to create something stand-out and unique. Give it innovative form/function, and make it beautiful in the process!
If it’s American (I learned to drive in California), then don’t worry - I remember that my nerves when learning to drive were the hardest part. Anyway, enjoy your experience! In my opinion, driving is pretty fun.
@Nerfenthusiast I will be sure to do so!
Continuing the older comment...
I'm not done yet though. I have a few more questions:
1. How does the teaser for Volitus align with your interpretation of my alleged plagiarism?
2. Why did you not contact me, or anyone else, about such plagiarism?
.
Therefore, it seems like your accusation is demonstrably false. Your evidence is shoddy at best, and relies on me being guilty until proven innocent. Your statements imply causality based on a pre-concieved notion of my character.
.
As for the original poster of this build, feel free to tell me to move this conversation elsewhere. I don't want to pollute your comments, but it looks like our dear friend already has.
@SledDriver The misinformation lies in the following statement:
"And just so you know, the so-called "2-D VTOL system" is based off my hover-flight chassis as well."
This quote implies that I directly took your flight module that you linked, and rebranded it as my own. That is, even by your understanding of it, an inaccurate representation of what happened. I am sure that you did intend that meaning, but unfortunately, that is how I (and a few others) interpreted it. Therefore, I linked my evidence.
.
Additionally, I must address your accusation, which you have elaborated on in your reply:
"However, I definitely remember mine being first, because I took note of how you immediately rebranded it as your "2D VTOL system."
Please provide evidence. You cannot make baseless accusations of plagiarism, even if your intuition tells you otherwise. Simple timing (of a rather simple concept) is not enough. After all, gyros were introduced into SP 1.8 years ago. Because of how SP updates work, all gyro-based flight systems would be timed fairly close together, as you have observed. Therefore, mere coincidence does not strengthen your position.
But, since I am requesting that you provide evidence to support your otherwise baseless claims, I might as well provide evidence of my own. While I coined the term, 2D VTOL, with Volitus, it was not the first build of mine to use a gyro-thruster flight system. In fact, Volitus was actually a refinement of an earlier flight system that I tested on an earlier build (which is a small drone) as my first 1.6 build. Therefore, your accusation simply doesn't make sense to me. Based on the functional congruence of Volitus and the drone, it appears to be more likely that Volitus was simply the successor of Helios Security Drone's flight system, which I obviously developed myself.
.
If the timing of Volitus was perfect, then can you explain the conceptually identical flight system of the earlier build, the Helios Security Drone?
@CrashFighter05 Of course! Will do.
@AWESOMENESS360 Thanks! The part count is around 670, with 200 of those parts in the drone and turret.
@Roswell Will do!
@ThePilotDude Thanks! The drone’s landing skids are actually re-sized magnets, so it locks itself back onto any platform. Also it can haul cargo with the skids, too. The current part count is 670, with the drone and turret accounting for 200.
No worries. I wanted to clear up the misinformation that sled sent your way. Regardless, it was a pleasure to help you with this beautiful build!
+1@BlackhattAircraft @Stormfur Thank you! I’ll be sure to tag you.
@Awsomur Of course! Will do.
@Stormfur Close, but it’s only 670! Removing the turret or drone will shave off 100 parts each, too.
@SledDriver @Destroyerz117 Hi, I was checking out this beautiful build again, and stumbled upon your conversation. I would like to clarify that my 2D-VTOL systems are not based upon sled’s flight systems. Here is, for example, my first 2-D VTOL. Feel free to compare the timestamp with sled’s post. All of my flight systems are my own work, and I credit everyone who is involved in my builds.
+6Besides, setting inputmultipliers low, and power high, isn’t that much of a groundbreaking discovery - that trick had been common knowledge among many users.
@Chancey21 Thanks! I record my footage in SP, then make a title screen in PowerPoint. After that. I use a free (and admittedly low-quality) video editor to trim the clip, and transition to the title slide. After that, I use an online video-to-gif converter (called ezgif) to convert the edited video into a gif.
+1@Minecraftpoweer Ah, sorry about the misunderstanding. It only has one gyro. Its modded airbrakes were engaged before it sped off, away from the main vehicle, though.
@Minecraftpoweer Yes, it uses gyros to remain stable. The tilting in the gif is actually in the main vehicle though. The ground wasn't entirely level.
@Minecraftpoweer Thank you! I am proud of this build, especially that launch sequence.
Nice shape! I think the canopy looks a bit flat though.
+1Ah, dang. Y’all already beat me to it! Reverse image search on google is a neat tool.
@4Dimensional Most likely not. I am encountering a bug in which the workshop rejects my file. I might try the workshop this summer, with the updated SP mod tools.
@Destroyerz117 Make sure that the engines responsible for lateral motion are perfectly aligned with the CoM
It would probably be a good idea to change the title to reflect the content of the forum post. That way, users that are eager to help will click on the post based on the title.
+3Nice. Can’t wait to dissect this!
@Destroyerz117 No problem! Feel free to notify me when you post the ship. It looks like it coming along very nicely.
@CrashFighter05 No worries. Feel free to search (with the website’s search feature) for how to unblock yourself too. Might come up with something.
If I remember right, there will be a cooldown time, and then you will be able to unblock yourself. To be honest, I have very little experience with blocking - I have no reason to block anyone.
+9@Destroyerz117 That shaking is probably because the gyro is too powerful. Try bringing the gyro speed and stability down. Also, with gyros, a low stability and high gyro speed seems to work the best. For example, I would guess that, for your ship, a stability of around 1.5, and a speed of about 15, would be a good place to start.
@ThomasRoderick No worries, I thought about doing it, but in the end, I was just too lazy
+1@ThomasRoderick The Nexus designer’s island wasn’t included in the map. As for the map, I might, depending on how much time I have.
+2@ArcturusAerospace Chances are that that comes from the physical characteristics of the aircraft itself. This aircraft, for example, has an unnaturally low mass, which gives it a high acceleration.
+2@ArcturusAerospace Antigravity engines? Not sure what you mean. As in how slow the fighter falls?
Nice. This will be helpful in the future.
Hm, Schrodinger’s RP.
I don’t really build fictional to RP - I just do it because I like the freedom to design whatever I want.
+3@ThomasRoderick I have had trouble with zeroOnDeactivate for a while haha, I only realized what it did a few months ago.
+1@ThomasRoderick It’s fun to deviate, for sure, and yes, the form fits the function here!
+3@ThomasRoderick Hmm, I suppose the styling is similar. Didn’t notice that.
@ThomasRoderick Thank you! I am happy to inform you that this little drone is only the start of another build that I am much more proud of. It will be uploaded within the month!
+1I haven’t printed something in a while, so sorry if I’m wrong. It might be because of the way that people create shapes in SP. Many of the parts overlap, which can cause errors. Is there some sort of option in your software that will optimize your .obj/.stl file?
No problem! The due date is also very convenient for me, so thanks!
Ah, is there a deadline to this challenge? If the deadline is about a month, I might enter, but no promises!
No external mods, or no XML? The key to challenges like these is XML part scaling.
When building fictional, try your best to create something stand-out and unique. Give it innovative form/function, and make it beautiful in the process!
+2Good detail without an excessive amount of parts. Well done!
I usually don’t upvote these types of builds, but the dog’s face is really well done. Nice job!
@Katagiri550 Some others in the comments seem to agree, so you are in good company!
3 days without posting does not qualify as inactivity.
Here’s a helpful forum post about markdown text formatting that I refer to every once-in-a-while.
If it’s American (I learned to drive in California), then don’t worry - I remember that my nerves when learning to drive were the hardest part. Anyway, enjoy your experience! In my opinion, driving is pretty fun.
+1A picture of the syntax might be good to include.
@Nickk No problem! It looks like you put a lot of effort into that build, so the upvote was well-deserved.
+1