Constantly crashes when altering the wheels, and when it does it doesnt leave off on the creation you loaded in, it will reload the one before it. Cant use them on my mega crane cause the game crashes as im trying to set the tracks up
well got 3 minutes of play, was adjusting the wheels for my mega crane when the games unity player shat itself and the game crashed XD. also i cant change it to the left side, i can only make right side tracks.
ive already posted it actually so heres the url and you can get it there
https://www.simpleplanes.com/a/r6229u/beta-mega-crane-right-side-tracks-broken
@MOPCKOEDNISHE coming from left field here but i need some help. im creating a mega crane with the beta equipment. your tracks work fine as they are with the beta. however. the crane im building is bloody massive....like 35.1125 U.S. tons or 70,225 lbs. and well your track aint havin none of it currently. im comming out of the shadows to see if you can create a industrial version of these tracks that can take massive amounts of weight without the track saying nah. if you want me to link you the creation so you can see yourself let me know. of course you will need the beta which is open testing so anyone can get it as long as they are not using ios
@AndrewGarrison hey I've been beta testing and I've thought about all the things that the winch could be used for, and i realized an option was missing, and that it to be able to unlock the wire drum and let the drum free spin. i this came up in my mind when i thought about wrecking balls. they usually have a line to pull the ball back and then release the ball to swing it into a building. i know there are not any breakable buildings in simpleplanes but I'm sure there are other things that that option can be used for. even for RP purposes. if at all possible. could tweak the winch to have the free drum spin on a button so it can be locked and unlocked at anytime. just a thought and idea
i think its lagging is because your not supposed to be using it on apple products, at the bottom of the beta notice it says that they are waiting approval of beta availability from the apple company, and a mac is an apple product. might be the problem might not idk. i run windows with only an i3 proscesser and have no issues.
@D0g well hand made tracks are sketchy and very laggy so it would make more sense to use mods, we know the struggle but its not our fault that apple is as stingy. and this may make me sound like an ass but if your worried about mods then why are you using apple?
@MOPCKOEDNISHE @s5ehfr9 idk what either of you are talking about really, i just saw that a single block causes explosions while something like my small bridge cause a tiny amount of bounce
So with the tracks blowing up on creation blocks, it seems to only happen when running over one or two blocks, how ever you can create like ramped items and it can cross them with only minor bouncing and glitchyness, as seen here in this screenshot of my bridge carrier that im building
@RailfanEtha ya need to not assume without checking the linked creations, phillip didnt beat me to anything as thats only half of what i was going for, i said right of the bat i like anphibious builds, which mean its a land based vehicle able to ride on or through water, phillip built a paddle boat thats water based creation that cant go on land, mine can go on land and water, thats what my concept is, having the power of a paddle boat while keeping the "sleak" design of a car, allowing it to drive on land then on water without the need of loud heavy prop engines strapped on or hidden within the vehicle.
@MOPCKOEDNISHE and i found the limit to how big your tracks can take, i added them using resale onto my large tank in detail build, the one with home build tracks, and i couldnt get it to move without 8 j50s
@MOPCKOEDNISHE im having issues with the pc version, i got the buttons set up, i got fuel and added engines for good measure but the vehicle refuses to move. help?
@MOPCKOEDNISHE
@wb54 alright, bit dissapointed but no problems here :3
@Brendorkus itsnot the part limit, i just aint good at modeling in general
@wb54 try to make the ATSF 3000. i got a base idea of how it works built, just let me know and i can give it to you
i love fallout but i suck ass at modeling anything in sp XD
@wb54 bro mind if i make a request of a type of train you should make as your next project? tag me back if your interested in it :3
Constantly crashes when altering the wheels, and when it does it doesnt leave off on the creation you loaded in, it will reload the one before it. Cant use them on my mega crane cause the game crashes as im trying to set the tracks up
@Baby ok
well got 3 minutes of play, was adjusting the wheels for my mega crane when the games unity player shat itself and the game crashed XD. also i cant change it to the left side, i can only make right side tracks.
nice, took a different approach from my crane. i like it
@CALVIN232 the tracks are beta unfortunately. tracks are not part of the beta and probably never will
@ACEPILOT109 @Notaleopard @sheepsblood
https://www.simpleplanes.com/a/4VQ1Hh/L-4980-wire-suspended-mega-crane-beta-use
@MOPCKOEDNISHE well 4 peoplr have already downloaded it
@MOPCKOEDNISHE oof
@MOPCKOEDNISHE https://www.simpleplanes.com/a/4VQ1Hh/L-4980-wire-suspended-mega-crane-beta-use
@MOPCKOEDNISHE ive completed the crane, and at the same time managed to double the weight almost. 222,044 lbs or 101 metric tons of steel XD
@MOPCKOEDNISHE i just scaled these ones with one pair. i wasnt using finetuner cause i wasnt sure if it was working or not with the beta, but it is
ah ok so i just got to get the better version of tracks to fix the problem?
@MOPCKOEDNISHE also the weight of the crane has now reached 103,300lbs or roughly 46 metric tons XD
ive already posted it actually so heres the url and you can get it there
https://www.simpleplanes.com/a/r6229u/beta-mega-crane-right-side-tracks-broken
@sheepsblood
DOWN WITH THE ATTACK HELICOPTER ALLIANCE!!!!
phlydaily
@MOPCKOEDNISHE coming from left field here but i need some help. im creating a mega crane with the beta equipment. your tracks work fine as they are with the beta. however. the crane im building is bloody massive....like 35.1125 U.S. tons or 70,225 lbs. and well your track aint havin none of it currently. im comming out of the shadows to see if you can create a industrial version of these tracks that can take massive amounts of weight without the track saying nah. if you want me to link you the creation so you can see yourself let me know. of course you will need the beta which is open testing so anyone can get it as long as they are not using ios
@AndrewGarrison hey I've been beta testing and I've thought about all the things that the winch could be used for, and i realized an option was missing, and that it to be able to unlock the wire drum and let the drum free spin. i this came up in my mind when i thought about wrecking balls. they usually have a line to pull the ball back and then release the ball to swing it into a building. i know there are not any breakable buildings in simpleplanes but I'm sure there are other things that that option can be used for. even for RP purposes. if at all possible. could tweak the winch to have the free drum spin on a button so it can be locked and unlocked at anytime. just a thought and idea
i think its lagging is because your not supposed to be using it on apple products, at the bottom of the beta notice it says that they are waiting approval of beta availability from the apple company, and a mac is an apple product. might be the problem might not idk. i run windows with only an i3 proscesser and have no issues.
mag-nificent
first you should learn to spell first before ya do that.
what is this spring loaded abomination?!
@D0g well hand made tracks are sketchy and very laggy so it would make more sense to use mods, we know the struggle but its not our fault that apple is as stingy. and this may make me sound like an ass but if your worried about mods then why are you using apple?
@MOPCKOEDNISHE @s5ehfr9 idk what either of you are talking about really, i just saw that a single block causes explosions while something like my small bridge cause a tiny amount of bounce
@DarkAndre270 thx
must it fly? rn I have built a water skipper, it jumps on the water
same
@darthschmuck52 k
So with the tracks blowing up on creation blocks, it seems to only happen when running over one or two blocks, how ever you can create like ramped items and it can cross them with only minor bouncing and glitchyness, as seen here in this screenshot of my bridge carrier that im building
https://paste.pics/3UUR8
@RailfanEtha ya need to not assume without checking the linked creations, phillip didnt beat me to anything as thats only half of what i was going for, i said right of the bat i like anphibious builds, which mean its a land based vehicle able to ride on or through water, phillip built a paddle boat thats water based creation that cant go on land, mine can go on land and water, thats what my concept is, having the power of a paddle boat while keeping the "sleak" design of a car, allowing it to drive on land then on water without the need of loud heavy prop engines strapped on or hidden within the vehicle.
@Caveman999 i cant use rotors cause idk how to power infinite spin them
that's because it does use mods, the mods needed are above this comment section, under the sign that says "REQUIRED MODS"
So who won?
@ACEPILOT109 ill see
@MOPCKOEDNISHE check out my large tank in detail build, i set the engine power on the tracks to full and they cant move it alone\
@MOPCKOEDNISHE and i found the limit to how big your tracks can take, i added them using resale onto my large tank in detail build, the one with home build tracks, and i couldnt get it to move without 8 j50s
@EternalDarkness the differentential braking is the only way as far as i have experienced
@MOPCKOEDNISHE nvm figured it out XD
@MOPCKOEDNISHE im having issues with the pc version, i got the buttons set up, i got fuel and added engines for good measure but the vehicle refuses to move. help?
@ASDFASDF1 as of currently no. Cause i cant create tubes. So i use the fuselage bay as a barrel
@ASDFASDF1 same difference, its built to destroy uss beast and the destroyers
@ACEPILOT109 heres my new creation that should work better on your phone
https://www.simpleplanes.com/a/76p8Dt/car-drop-heli-cargo-challenge
its been too long of a wait for something like this. well done.