6,444 AV8R Comments

  • P-51D-30 Mustang 7.6 years ago

    Created on iOS - that boggles my mind. This game is great to take with you on your phone, but for serious building PC is so much easier!

    +4
  • I need the first prop engine with 5000 hp 8.1 years ago

    https://www.simpleplanes.com/a/4CRl9o/5000-horsepower-props @PanzerkampfwagenMausLP let me know if these work for you

    +1
  • How to F-22 8.6 years ago

    I'm not a big-name platinum Simple Planes user, but I'm into replicas and can give a small piece of advice here: Your starting point needs to be RESEARCH. Spend an hour searching through images, Wikipedia, etc. and get accurate measurements for as many pieces of the aircraft as possible. Use an "on-screen ruler" (Google it) to measure individual parts. Once your data is all set up, then pick a spot to start (recommend starting in the front center, working your way to the back center (right down the middle), then expanding outwards from there. Don't focus too much on the cockpit too early, build the airframe then build the cockpit, engines, intakes, wings, etc. afterwards. When I have some time I'm going to make a post on how I measure images to plan scaled replicas, but it's going to take some time to put together.

    +1
  • Lockheed P-38J-15 Lightning 4.6 years ago

    I'm a fan of the flight characteristics modeling.

  • HORIZON Fighting -X 4.6 years ago

    @GGokhangg cool to see one of my old planes flying again, thanks for modding it.

  • The Ultimate Guide to Editing XML 5.2 years ago

    @jamesPLANESii I haven't played in a long time, but I imagine the easiest way would be clever use of ctrl+R (replace) functionality.

    Select a property that every single part always has (like color, for example), then do this:

    1. CTRL+R
    2. Replace this:
      color="
    3. With this:
      disableAircraftCollisions="true" color="

    Hope it helps,
    av

  • P-51D Mustang 1:1 Scaled Replica 5.5 years ago

    @Legardsaint1 i know it's months later, but of course feel free to use any of my stuff for whatever you'd like.

  • The Ultimate Guide to Editing XML 6.0 years ago

    Hey all, sorry I haven't been active in quite a while. My work has demanded the majority of my time for a couple years now...I'll update this post when I can find a spare minute to log in and enjoy the newest features the Devs have added and document them in this guide!

  • Jet Engine 6.4 years ago

    Upvoted because it made me actually lol.

  • MiG-21 SD 6.4 years ago

    This build technique is inspiring - simple yet extremely effective smooth curves using thin slices. Looking forward to giving this style a go some time! Nice!

  • The Ultimate Guide to Editing XML 6.4 years ago

    @TakeYourLife3000 sure!

  • [Full Scale] ChengDu J-10B 7.6 years ago

    well done!

  • P-51D Mustang 1:1 Scaled Replica 7.6 years ago

    @AdrianFlyingAce Use trim, use flaps, it flies.

  • F-22 Raptor 7.6 years ago

    Well done! This thing pulls like 500 Gs in a turn but I'll overlook that ;)

  • T 45 Power Armor - FALLOUT 7.6 years ago

    @TheLatentImage I can understand that, and I'm certainly not criticizing, more voicing that I'm impressed such a creation was assembled on mobile. There's no question it's a more time-consuming task to make a complicated build on iOS than PC.

  • T 45 Power Armor - FALLOUT 7.6 years ago

    Never understood why, if someone enjoys this game enough to build creations like this, they don't just get the PC version. I bet you could have halved (or maybe better) your build time with a mouse and keyboard. Probably better.

    Upvote for perseverance!

  • Moving Birthday Greeting Card 7.6 years ago

    This is so dang fantastic and creative. The fact you got the cake to somehow stop right where it's in your view was such a great touch. Super upvote for you my friend, too bad you're a couple months late for my birthday.

  • XML modding question about engines. 7.6 years ago

    @baconaircraft

    Min="0" means throttle can completely stop the engine.

    Max="X" sets how long it takes to reach max power. If this number is different than 1, it will have an effect on the power output of the engine as well which must be accounted for with the power multiplier.

    If you set max to 0.5, it will throttle to max twice as fast but have half the Power, so you would need to double the multiplier.

    If you set max to 2, it will take twice as long to throttle to max but when it gets there it's twice as powerful so you would set the power multiplier to 0.5 to adjust it back down.

    Hope this helps.

  • Bionics Concept Fighter 7.6 years ago

    I enjoyed this one!

  • Heli "cop" ter 7.6 years ago

    lol..

  • 1940s AIRCRAFT CHALLENGE [CLOSED, WINNERS ANNOUNCED ON FORUM] 7.6 years ago

    I guess it's too bad I released my P-51 too early. :P Have fun with the challenge, I'm off to a different decade now.

  • PERFECTION 7.6 years ago

    1433mph on the ground speed challenge. Sweet!

  • The Ultimate Guide to Editing XML 7.6 years ago

    @Joco80 Thanks for reminding me... I put that in the Steam version of the guide and forgot to update it here. I'll throw you in the credits :)

  • A-14-B 7.6 years ago

    Congrats on the well deserved feature, great build.

  • Piston Powered Annular Wing Plane V2 7.6 years ago

    Amazingly creative. I dig it.

  • The Ultimate Guide to Editing XML 7.6 years ago

    @AndrewGarrison good deal just checking!

  • Blue Jay Bird 7.6 years ago

    i just angry birds'd the hangar

  • Eurocopter Tiger 7.6 years ago

    Honestly the best helicopter in SP - it's impressive what you've accomplished here.

  • EA-18G Growler 7.6 years ago

    @ChaMikey lol

  • Bike: Proof-of-Concept 7.6 years ago

    Honestly, you're not far off here. Think of how riding a real bike took quite a bit of learning before you finally got it mastered. I was able to ride this thing all the way down the runway and turn around with a bit of practice just now... you've accomplished something impressive here!

    By the way, first person is by far the easiest to do it with.

  • Revolver Contest 7.6 years ago

    Makes me want to go shooting again - been a while since I've been to the range.

  • Simpleplanes' Smallest P-51 Mustang (and possibly fastest plane) 7.6 years ago

    I'm at 20,000,000' and counting and the clouds are still well above me.

  • EA-18G Growler 1:1 Scale 7.6 years ago

    @Liquidfox @thealban @Wildblueyonder578 After nearly a year, I finally got around to fixing it!

    https://www.simpleplanes.com/a/C3jm2Q/EA-18G-Growler

  • TBF avenger 1.1 7.6 years ago

    @Simpleplaneboy this is awesome!

  • EA-18G Growler 7.6 years ago

    @Simpleplaneboy Thanks, I appreciate the support. I hope you enjoy it!

  • P-51D Mustang 1:1 Scaled Replica 7.6 years ago

    @ShockRF @spasmofjustice Thanks guys.

  • Industrial Transport Truck 7.7 years ago

    Cool build, I haven't tried to make a land vehicle yet. Is it possible to make the trailer swivel (instead of staying rigid) like an actual semi?

  • G-Meter! 7.7 years ago

    @Sauce Yes, I did. Before scaling it down, I added massScale="0" to every single part, then I removed the massScale="0" tag from the dead weight, and set the weight to some value. After that, I used Fine Tuner to scale the entire project down to something like 0.1 in size with "calculate mass" unchecked. The result was still a broken instrument (it was ok until it started moving).

    When I have the time I'll mess with it - I think the solution is to decrease the dead weight in the mechanism since the spring strength is probably getting lowered with the down scale.

  • The Ultimate Guide to Editing XML 7.7 years ago

    @NathanMikeska Thanks for the clarification! I'll update the post. That link is really useful - I'll be referencing it on my next build.

  • G-Meter! 7.7 years ago

    @Sauce @CALVIN232 That's the down and dirty of it, yes. I stabilized it with a shock on the bottom, and a shock on either side with free-rotating hinges, so it doesn't move around with forward/backward acceleration.

    If we can get it scaled down without it breaking things it would be a really cool instrument in a cockpit. The harder you pull, the more the needle moves. With some math we could get it to accurately display G-forces in-game.

  • The Ultimate Guide to Editing XML 7.7 years ago

    Guide now available on Steam as well.

    Link here

    Regards,
    Av8r

  • Wolf Eating a Watermelon! 7.7 years ago

    @Cadin At least now, if someone wants to post pixel art they actually have to perform the mechanical effort to render the art in the game environment. What we're about to have is 1000 people with no skill, patience, or effort copy/pasting pictures all over this website. I haven't done my due diligence if I don't speak out against this before it happens.

    That's my final word on this topic, I'll bow out now.

    Regards,
    Av8r

  • Wolf Eating a Watermelon! 7.7 years ago

    @Cadin really hope this doesn't happen...just what we need, a million "pictures" in our "plane" site.

  • Hughes H-1 Racer 7.7 years ago

    Just got home so I could test it - this is awesome. Very well made and looks great.

  • F-22 Raptor (Read Description) 7.7 years ago

    awesome!

  • A-14-B 7.7 years ago

    Feature alert. @AndrewGarrison

  • Wolf Eating a Watermelon! 7.7 years ago

    So a program is churning this out in seconds and it's worth 80 upvotes.

    :S

    Cool I guess.

  • G-Meter! 7.7 years ago

    @Gestour @Sauce @Rohan @Sarpanitu

    Tagging you because you're experienced cockpit builders.