@Graingy not 100% sure, but if its anything like most calculators, its approximated to a bunch of decimal places. but it might make some rounding easier somewhere, any benefits are probably undercut though, by its long size
@Graingy if you are using the *11.111 one, if you want higher resolution (more decimal places) use 100/9. If you struggle with label stuff, i got examples you can take if you need
@Graingy Dont be, thats just good coding, there are usually 100 ways to achieve the same thing, that said, there will be one optimal one. I know for the invis label that it does work. as for the Throttle thing, Im pretty sure it would work, but that s mainly if I understood what you wanted
@Graingy change the opacity value e.g. colour = colourHex{TargetSelected>0? 00 : FF} make sure to put speech marks around the ff and 00, it wont format right here for sm reason
and as for the throttle you could do it with round(clamp01(Throttle-0.91)*100/9) would show what i think you want, such that it shows the percentage after 91% and treat that 9% as 0-100%
1, ig is cool, but would kinda void the whole you can only take in studio screenshots thing the devs havent really changed since day 1.
2. Nah. Its useful to be able to see changed names. I disappear for 2 years, come back, dont know anyone new and anyone old 90% odds changed their name
the uss beast is big ik, but compared to acc modelled planes its pretty good for larger builds, i think maybe there should just be more varied sizes of carriers
also 'old players' can have been around for up to 10 years, so for most people starting in teenage years, are now full legal adults with jobs/studying with responsibilities
If memory serves the simplest mech relies off 4 things, hip joint as sin(Time*90), knee as cos(Time*90), ankle as -cos(Time*90), using strong gyroscopes to hold the mech up
-These are a family of functions including sin, cos, etc.
-For the input use something like sin(Time*90).
-Plot out how you want your leg to move, using Desmos where y-axis is the leg extension
- e.g. max input = 1, using this, make the rotator have the correct angle range
-In my more detailed guide theres a graph of the Gait cycle (walking cycle of human)
-Add Periodic functions until you are happy with your graph, as shown in the more detailed unfinished guide
-If you want to do something more complicated you could try taking a fourier transform on the leg movement graph
I have a two prop plane which gets to 550+ mph, minimise drag and weight, while upping blade length, horsepower, blade count, if you want less 'ugly' solutions, use overload to increase the engine power to like double
@PemainKuantitas ill summarise it, they cussed out a big andrew and two players, maybe mods idk anymore, then decided to have some very political takes on the current gaza crisis.
@asapSCOTT For me I use microsoft paint, you can put the screenshot on the bottom layer, text of the top, and this is my stylistic choice but i like erasing the text which covers the aircraft. And yeah everyone does it this way now, because some time over the past couple of years the upload with screenshot mod broke
Use the blueprints feature and upload a screenshot into that
move the aircraft out of the way of the image, do not rotate the camera angle, then take a normal photo through the publish screen of the blueprint image
@HuskyDynamics01 you got me all wrong im afraid, I like it because its simple and flies well, i cant be asked with energy drinks because getting ID'd for them is a thing, and its time consuming :/
The OG kicking fish, it was a great jet that flew well and always got me from A to B, easy to switch out/add parts. it was perfect. the og bush plane was an amazing target too
@DynamicHorizon ty for all the support, its real nice, ill have a look through your builds, I still wanna judge fairly yk, but ill play with them see what I like
@Graingy congrats on a new combination of words
@Graingy just think early 2000’s/90’s comedically over detailed web pages/apps
@Graingy don't be close minded, true art may seem contradictory, I believe in you
@StinkyRice it was? damn, thats a shame
@Graingy not 100% sure, but if its anything like most calculators, its approximated to a bunch of decimal places. but it might make some rounding easier somewhere, any benefits are probably undercut though, by its long size
@Graingy a fraction makes it so you never rounded. 11.111. Is slightly less than the true value, it’s up to you
@shipster physics, which should be helpful for thiss website lol
@Graingy if you are using the *11.111 one, if you want higher resolution (more decimal places) use 100/9. If you struggle with label stuff, i got examples you can take if you need
@Graingy Dont be, thats just good coding, there are usually 100 ways to achieve the same thing, that said, there will be one optimal one. I know for the invis label that it does work. as for the Throttle thing, Im pretty sure it would work, but that s mainly if I understood what you wanted
@Graingy change the opacity value e.g.
colour = colourHex{TargetSelected>0? 00 : FF}
make sure to put speech marks around the ff and 00, it wont format right here for sm reasonand as for the throttle you could do it with
round(clamp01(Throttle-0.91)*100/9)
would show what i think you want, such that it shows the percentage after 91% and treat that 9% as 0-100%Page d'album is up there, but i gotta rate moonlight sonata higher
my dumb ah thought u were a god with labels icl
you wanna build stuff? come back. You dont wanna build stuff? dont, theres no stress
resizing rotators for like vents, or overlapping smoothed fuselage to make it look like musculature
1, ig is cool, but would kinda void the whole you can only take in studio screenshots thing the devs havent really changed since day 1.
2. Nah. Its useful to be able to see changed names. I disappear for 2 years, come back, dont know anyone new and anyone old 90% odds changed their name
Tonight on bottom gear
GOJO
the uss beast is big ik, but compared to acc modelled planes its pretty good for larger builds, i think maybe there should just be more varied sizes of carriers
v nice
also 'old players' can have been around for up to 10 years, so for most people starting in teenage years, are now full legal adults with jobs/studying with responsibilities
macho libre
@TheUltimatePlaneLover understandable, im still tryna figure out what a woman is too
@TheFlyingGoose yeahhhhhh, itd probably be the same story, so if they add it my guess itll be just tones, like 56hz or smth
@StockPlanesRemastered lol, 7 years here and same
Its amazing, if possible it'd be nice for a more scaleable zoom
Try this

if that doesnt work, try another website@AndrewsGarsion imgur works, so does steam screenshots, whats the image URL?
@AndrewsGarsion

what image hosting site are you usingto upload an image do this 
try something new, do what you feel like doing, whether that be playing the game or not
God damn that is stunning
If memory serves the simplest mech relies off 4 things,
hip joint as sin(Time*90), knee as cos(Time*90), ankle as -cos(Time*90)
, using strong gyroscopes to hold the mech upIm working on writing a guide rn, ill link my work outdated guide and current more detailed, unfinished project logs. Ill summarise it anyway, to get a leg to move periodically (repeatedly) you need to use periodic functions.
I have a two prop plane which gets to 550+ mph, minimise drag and weight, while upping blade length, horsepower, blade count, if you want less 'ugly' solutions, use overload to increase the engine power to like double
@PemainKuantitas ill summarise it, they cussed out a big andrew and two players, maybe mods idk anymore, then decided to have some very political takes on the current gaza crisis.
@TheAvengers are you ok?
Also I thought they removed minimum upvote point requirement
Boeing727201F
@asapSCOTT For me I use microsoft paint, you can put the screenshot on the bottom layer, text of the top, and this is my stylistic choice but i like erasing the text which covers the aircraft. And yeah everyone does it this way now, because some time over the past couple of years the upload with screenshot mod broke
Use the blueprints feature and upload a screenshot into that
move the aircraft out of the way of the image, do not rotate the camera angle, then take a normal photo through the publish screen of the blueprint image
@russki22 ty man
as @YarisSedan said, wake up man, youve been in a coma for 4 years
@LM0418 same, the last post I added was 5.7 years ago
@PrinceLucyth I try my best
Tank
@TheMouse each feather is 4 parts :/ so its hiking up the size
@HuskyDynamics01 you got me all wrong im afraid, I like it because its simple and flies well, i cant be asked with energy drinks because getting ID'd for them is a thing, and its time consuming :/
The OG kicking fish, it was a great jet that flew well and always got me from A to B, easy to switch out/add parts. it was perfect. the og bush plane was an amazing target too
gl to all competitors
@DynamicHorizon ty for all the support, its real nice, ill have a look through your builds, I still wanna judge fairly yk, but ill play with them see what I like