The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
Heading Angle AR turns the missile body,
Velocity Angle AR turns the missile's direction. It's effect is directly affected by MaxForwardThrustForce. If MFTF is 0 then VAAR is disabled
Usually HAAR is 5 less than VAAR
If VAAR has a higher value than HAAR, then the missile drifts like a car.
@jamesPLANESii lmao
The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error.
+3Pretty good for a silver!
If you get over the stupidly huge amount of oversimplification in the words you'll find that it explains the topic pretty well
Its "CONVERSE" u nut heads
+5Beautiful
+1@Horsepower still, great aesthetic
@bjac0 that already exists
+2ammo("Cannon")
@jamesPLANESii lmao
now try ReShade
If you want, I could help. Try contacting me on Discord (Beefy#7440).
So anyway, SP originally had 6 Activation groups. 8 is probably the limit because 9 and 0 are bound to something else, I forgot lmao
+1birb
Anyone wanna repaint this to the Philippine Air Force livery?
ART
@AndrePlaysSP yes, the Spaniards brought them birbs down here
@AndrePlaysSP European Sparrow
@BagelPlane still a far cry, the nose is pointy
Very low wing loads. Either make the wing smaller or weigh down the plane more
mmmm performance optimizations
I know how it feels to be ignored by the community for eight straight hours. Here, have an updoot.
also that's one sicc plane
Offset center of thrust? Like, did you mod one engine and forgot the other?
Is making an improved version "reuploading"?
@AsteroidAsteroidTheBook xd
lmao
@AsteroidAsteroidTheBook *SU-25
Awesome!
@kyuzo idk lmao
@AsteroidAsteroidTheBook yes
THE ELON MUSK OF GAMING
+17Ah yes
A DC-3 THAT LOVES VODKA
+1@UraniumOxide 30 plat at that time.
I really wish they added the extra buildings in Wright North
@AndrePlaysSP i specifically asked for it to be attached to a pylon because the fuselage blocks will stick to anything
+1@Typhoon_ no problem. Here's your upvote anyway :D
+1I didn't ask for it though.
@LUFTWAFFALES try it out lmao
+1SLICC
Heading Angle AR turns the missile body,
Velocity Angle AR turns the missile's direction. It's effect is directly affected by MaxForwardThrustForce. If MFTF is 0 then VAAR is disabled
Usually HAAR is 5 less than VAAR
If VAAR has a higher value than HAAR, then the missile drifts like a car.
(yes I'm abbreviating it because it's long af)
+5@ALRX lmao
+1Must be an actual tonk
@Pita ah yes the droplet, my first download build
@BaconAircraft get outta here lmao
+1@ImbadatGames dont mirror it
@ImbadatGames don't worry about it. Does the bomb drop though
I hope nothing got stuck!
@P0TET0Z i destroyed it :^)
Dayum I thought this had a lower partcount!
Happy @Dad noises
idk, he usually blocks ppl who disagrees with him.
and lists them on his bio
+17@CenturyAerospace I'm not in the beta too, so something might have been wrong