@SunnyMilk That's true! That way I can dictate how the engine's lifespan will be. In fact I already done it myself with my Ferrari.
But that's entirely synthetic. Its like planned obsolescence. You specifically design something that will break at some point or somehow. There is no stopping you from making a powerful car without any consequences to the engine.
What I meant is the designer is forced to optimize the engine depending on the need of the car. Either you want speed and power, or reliability and longevity.
@RobertsAeronautics sorry but I'm not too familiar with Unity and unfortunately I can't find the solution to this. Also apparently problem with pink texture is known for OSX for some mods, seems like this one too.
@hpgbproductions Ah sorry my mistake. Apparently I didn't do the first step and immediately do the second, sorry about that and thank you it work wonderfully.
@hpgbproductions
So I've tried it again but unfortuately it doesn't work. But i find something when I tried other method.
When I change:
" partType="
to:
" calculateDrag="false" partType="
It works when i test it with the starting cockpit (a cockpit and two block), but it throws me the same error message as before with bigger build. Maybe it have to do with file size since its nearly 1.6 mb, and the game can't change something so much thing at the same time?
One thing that I think J:NO wins over SP is the slider for Fuselage corners instead of just four option that SP currently have. I hope that feature will be brought to SP2.
@YarisSedan I paused the Minolta build currently because I have another project in hand. But let me cook a bit and I'll tell when it's ready, it's going to be quite a work. Assuming it isn't delayed like the Minolta.
@126 nothing bad happen, but I'm affraid what Majakalona said was right. It may even take longer. But not affraid, as long as I have the file and it do have backup I will finish this eventualy.
@hpgbproductions for this map its seems to be. I use my engine in it unmodified and it clip through the track, but when I delete the switch inside the cab it spawn on top of it.
I also use your train too and the same thing happen.
@ROMEOECHOINDIE No. Mod support for android ended years ago.
@SunnyMilk That's true! That way I can dictate how the engine's lifespan will be. In fact I already done it myself with my Ferrari.
But that's entirely synthetic. Its like planned obsolescence. You specifically design something that will break at some point or somehow. There is no stopping you from making a powerful car without any consequences to the engine.
What I meant is the designer is forced to optimize the engine depending on the need of the car. Either you want speed and power, or reliability and longevity.
没错!这样我就能掌控引擎的寿命了。事实上,我自己已经用我的法拉利做到了。
但这完全是人为的。就像计划报废一样。你专门设计了一些东西,它会在某个时间点或以某种方式损坏。没有什么能阻止你打造一款动力强劲的汽车,而不会对引擎造成任何影响。
我的意思是,设计师被迫根据汽车的需求来优化引擎。你要么想要速度和动力,要么想要可靠性和寿命。(机器翻译)
@MIGFOXHOUND31BSM26 yes
@MobileBuilder21 Thank you!
@Ihateuglyplanedesign Thank you!
Umm... I already reupload it though
@SILVERPANZER Yes
@Tunertakedown3 The thumbnail does not show the car as it appear in game, as you can see the thumbnail is different now.
Tags were requested
@Lwillswith2sentryguns ☕
Retagging for reupload, sorry for the disturbance
@Aerovations
@RobertsAeronautics
@YarisSedan
@SupremeDorian Understood. Thank you for the reminder.
@CalebRepublic I’m happy to hear that! :D
It's out! Enjoy!
Minolta Toyota 88C-V
@CaptainBrayden
@PlaneSpike I never drive any car before, but here is a link that might help
Tags were requested
@Lwillswith2sentryguns ☕
@Aerovations
@RobertsAeronautics
@YarisSedan
@YarisSedan Wedeh akun balik
@RobertsAeronautics no, it's just static
@jamesPLANESii I've done that lol, maybe I'll do it more
Bathroom
Shower room
Scooping room
@RobertsAeronautics sorry but I'm not too familiar with Unity and unfortunately I can't find the solution to this. Also apparently problem with pink texture is known for OSX for some mods, seems like this one too.
@ShirakamiShimada true!
@YarisHatchback I base it on Enoshima Electric Railway type 1000 tho
@DJRianGamerTheHololiveFan it's the name that hpgbproductions give to the station
@Justin125 It the box in the Fine Tuner mod, you can see it here for more info.
@DJRianGamerTheHololiveFan idk that's the official name
@pilot17 Does that happened to other builds too? Or is it just this one?
@hpgbproductions Ah sorry my mistake. Apparently I didn't do the first step and immediately do the second, sorry about that and thank you it work wonderfully.
@hpgbproductions
So I've tried it again but unfortuately it doesn't work. But i find something when I tried other method.
When I change:
" partType="
to:
" calculateDrag="false" partType="
It works when i test it with the starting cockpit (a cockpit and two block), but it throws me the same error message as before with bigger build. Maybe it have to do with file size since its nearly 1.6 mb, and the game can't change something so much thing at the same time?
Does this still works? When I did it the craft wont load and give me an error message.
The wings on my D-75 can snap if you dive and fully pull the pitch. Unfortunately it only works on mobile and with low physics
@BARREND Low, but I don't think it will cause any problem with all physics settings. Is the wheel clip into the circuit?
@PlaneFlightX Oh well, thanks for checking, I appreciate that.
One thing that I think J:NO wins over SP is the slider for Fuselage corners instead of just four option that SP currently have. I hope that feature will be brought to SP2.
@YarisSedan I paused the Minolta build currently because I have another project in hand. But let me cook a bit and I'll tell when it's ready, it's going to be quite a work. Assuming it isn't delayed like the Minolta.
@YarisSedan Ohoho...
@Inuyasha8215 thank you!
@YarisSedan Probably a one off thing though
@Willthagoat1111 Go ahead!
So cool!! :D
@126 I have less free time in college than I was in high school, thats all really.
@126 nothing bad happen, but I'm affraid what Majakalona said was right. It may even take longer. But not affraid, as long as I have the file and it do have backup I will finish this eventualy.
@126 you're welcome.
@LockheedAviation Here you go
@Kong23233333 Sure, go ahead!
@126 I hope He's doing alright
@DatFiat126Fan19 I see
@DatFiat126Fan19 I have a new laptop and it support 64 bit app unlike the old one, I already bought SP on steam so I just download it there
@hpgbproductions for this map its seems to be. I use my engine in it unmodified and it clip through the track, but when I delete the switch inside the cab it spawn on top of it.
I also use your train too and the same thing happen.