@Aarons123 thank you too! This design feels like a modern oil tanker converted to a spaceship. I would suggest some docking bays for smaller craft to land on, as I believe space freighters carry their own "space forklifts" for moving cargo in, out and around the ship
@Aarons123 thank you too! This design feels like a modern oil tanker converted to a spaceship. I would suggest some docking bays for smaller craft to land on, as I believe space freighters carry their own "space forklifts" for moving cargo in, out and around the ship
@ThomasRoderick the reinforced forecastle and point defense lasers are all inspired by Dreadnought (plasma ram and anti-missile laser modules). The aesthetic of all my recent builds (from the Cerberus onward) is inspired by the Jupiter Arms faction from Dreadnought.
@YuukaNeko there are not enough people here who are spaceship enthusiasts, plus conducting challenges is time-consuming. I could try, but I won't guarantee a huge success.
@SledDriver well that's how spefy named his version of it, I'm using it for convenience's sake. The main difference is that yours has the ability to change pitch angle
@ThomasRoderick carriers would be inefficient snipers then by that logic, since ships come with point defense, and the point of snipers is to deal tremendous damage in a small amount of time. The true "sniper ships" in the game would be the destroyer, or if you apply real-life physics, the executioner or the watchman
@ZephyrSystems I did play Fractured Space and Dreadnought a while back (they have fantastic ship designs), but this is more inspired by the Javelin-Class destroyer from Star Citizen.
@spefyjerbf well I'm into futuristic/fictional stuff too! It's the reason why I decided to share my stuff to this community, to see who else likes the same stuff
Well said.
+1@YuukaNeko thank you! Here is de wey
+1@Aarons123 thank you too! This design feels like a modern oil tanker converted to a spaceship. I would suggest some docking bays for smaller craft to land on, as I believe space freighters carry their own "space forklifts" for moving cargo in, out and around the ship
+1@Aarons123 thank you too! This design feels like a modern oil tanker converted to a spaceship. I would suggest some docking bays for smaller craft to land on, as I believe space freighters carry their own "space forklifts" for moving cargo in, out and around the ship
+1Very nice!
+1VTOL+TRIM. Anything else is unciviliiiiiized
+1@ThomasRoderick the reinforced forecastle and point defense lasers are all inspired by Dreadnought (plasma ram and anti-missile laser modules). The aesthetic of all my recent builds (from the Cerberus onward) is inspired by the Jupiter Arms faction from Dreadnought.
+1@BeryllCorp the fuel tank has infinite fuel and zero mass
+1@BeryllCorp it doesn't float, it just has about 70000 drag points making it very un-aerodynamic, slowing its fall
+1@ThomasRoderick when the aux engines are perpendicular to the main body, it causes a lot of drag amd the CoM moves that's why it pitches up
+1Sexy
+1@YuukaNeko there are not enough people here who are spaceship enthusiasts, plus conducting challenges is time-consuming. I could try, but I won't guarantee a huge success.
+1@SledDriver well that's how spefy named his version of it, I'm using it for convenience's sake. The main difference is that yours has the ability to change pitch angle
+1@Ephwurd its a secret for now ;)
+1@ThomasRoderick carriers would be inefficient snipers then by that logic, since ships come with point defense, and the point of snipers is to deal tremendous damage in a small amount of time. The true "sniper ships" in the game would be the destroyer, or if you apply real-life physics, the executioner or the watchman
+1@spefyjerbf I thought RCN power was directly related to the VTOL engine its linked to, I guess I'm wrong
+1@ThomasRoderick sshhh ;) sentinel flies away
+1@JoddyFubuki788 sniper ships? Fractured Space. There are two ships in the game that specialize in long-range attack
+1nice work!
+1Nice work!
+1Nice modification!
+1@Pianoman no problem!
+1@Pianoman oh, it's just simple. Scaling the cockpit affects its radar range
+1You're already at platinum yet you're still using the same cockpit over and over again. Why not make your own? Anyways nice work!
+1@YuukaNeko mine is the Paragon and the Destroyer
+1@ThomasRoderick ahhh, I see you are a fellow Fractured Space player as well
+1@Diamondwolf you're breaking community rules, that is why they were removed.
+1@ZephyrSystems I did play Fractured Space and Dreadnought a while back (they have fantastic ship designs), but this is more inspired by the Javelin-Class destroyer from Star Citizen.
+1You have created a rift in the space-time continuum.
+1Lol
+1@spefyjerbf well I'm into futuristic/fictional stuff too! It's the reason why I decided to share my stuff to this community, to see who else likes the same stuff
+1Dat empty weight tho
+1Damn son!
+1For those commenting that the transformation is a bit complex, well this build is just following canon. Great work!
Graham special!
Inb4 McGillils goes "muh bAeL"
WHEN YOU HEAR MY JAZZ, THAT'S WHEN YOU DIE, PEGLEGS!!
Great work!
Okawara design > Katoki design
Great job though!
Probably the only Katoki redesign I prefer out of the Wing bois. Good work!
I got confused a little when I saw UC but with a completely different timestamp, plus the design and lore is odd. From what series is this?
This looks better than the model kits IMO, and I love how you used a different rifle
@Crazy0 no this is mine, @spefyjerbf can prove it
@Starlight I think he means the yellow platform
@CptJacobson link?
@Starlight oh yes, thank you
@Starlight with working funnels? May I see it?
Missing some broken Delta Plus parts and a Banshee, but still very cool!
Is this based off the Master Grade? You are missing a few parts such as the small turrets
Reminds me of this
Looks cool!