The ability to change the sounds a part makes. This feature should allow someone to change the volume, pitch, and sound effect a part uses, with the effects library available being the existing effects in game.
1: your stuff is ok, not great, and people upvote things they think are great.
2: really bad thumbnail images
Your building and marketing skills get better over time, it took me several years to get to where I am. In general it takes about 3 years before someones artistic sense and style to mature and for them to master the medium, so be patient.
@Chancey21 what I was trying to say was if you could use a geared prop hooked up to gyrocopters main rotor to counter the downwind drift of the machine, think a kite that can stay in the air without a string attached. Propulsion would be provided by other means.
hmmmm, I wonder if instead of wheels I used a prop, like how a gyrocopter rotor works, but geared to another rotor to make an unsupported wind powered airship
A long time ago you commented on one of my builds that you were amazed at how fast it got popular, and I said you would get there eventually, well congratulations, you got there.
Weight, thrust vectoring, and COM/COL positioning.
Most hypermanueverable planes tend to be quite heavy, as you need substantial reenforcement to hold the thing together during some manuevers, and that reenforcement isn't light. The whole weight thing makes sense when you consider Newtons three laws of physics.
By the way, one of the instruments in the cockpit explodes during high G manuevers, I didn't fix it because it makes a wonderful pilot soupification meter.
@GalaxyMustache the last time someone asked me to make something it resulted in a downright awful build, so don't hold your breath.
+1one really long sliding canopy.
+1If not that then I'd go with 3
More dakka is always better
@xNotDumb because it isn't...
I love how they give these things permanent mountings, at least the numbskulls at the DOT are self aware lol.
+6he'll be back
+2Cease and desist immediately.
@jamesPLANESii he hasn't figured what the nudge tool does, and so hasn't figured out how to nudge wing guns into a fuselage.
+12In cases like this just do what I've been doing for the past 3 years and leave your brain unplugged and just start building stuff with no plan.
Delet this
cyborg raptor with chainsaw arms
Does the coom mod just give every Island snowstones textures?
+5Ah yes, stealing a build and time traveling back so it's no longer a stolen build, genius.
+9The ability to change the sounds a part makes. This feature should allow someone to change the volume, pitch, and sound effect a part uses, with the effects library available being the existing effects in game.
+25@AWESOMENESS360 this particular turret is going to be mounted on an airship, and no, it's not one that uses lifting gases.
@Grob0s0VBRa I mean... do rats count as aliens?
Ikit claw make-build best battle-war machine, yes-yes!
how tf did i miss this lmao
1: your stuff is ok, not great, and people upvote things they think are great.
2: really bad thumbnail images
Your building and marketing skills get better over time, it took me several years to get to where I am. In general it takes about 3 years before someones artistic sense and style to mature and for them to master the medium, so be patient.
+6USS Johnston DD-557
@KnightOfRen how about the USS Enterprise NCC-1701-D with a full crew complement and a captains chair in need of a captain?
At what point will you stop, step back, and think to yourself "hey James, maybe this level of detail is a bit excessive"?
+1@Yuri123 yes
Blu botl
yey, funni drama tiem
+7Extensive scientific research shows that this is the last image the human brain creates at the point of death. Could this be god himself?
+6I was expecting a 24 hours of lemons car...
I'm only slightly disappointed.
I wonder if I could fool someone into thinking a MiG-15 UTI is actually just an egg plane.
Who dis?
@Chancey21 what I was trying to say was if you could use a geared prop hooked up to gyrocopters main rotor to counter the downwind drift of the machine, think a kite that can stay in the air without a string attached. Propulsion would be provided by other means.
+1hmmmm, I wonder if instead of wheels I used a prop, like how a gyrocopter rotor works, but geared to another rotor to make an unsupported wind powered airship
+1Its an inside joke between Andrew -the lead dev, and his siblings (I think)
+11hmmmm yes, bri'ish loco
+1Its a damn shame this didn't do better than 4 whole upvotes.
"hey mommy, what's landing gear?"
+1Birds aren't real!
Mark VIII international liberty, I haven't seen one on the site yet and I think it would be a decent challenge.
A long time ago you commented on one of my builds that you were amazed at how fast it got popular, and I said you would get there eventually, well congratulations, you got there.
+1@AN2Felllla yeah bruh don't you know that ejecting the exhaust into the crank case gets you 10 extra horsepower?
+2Hmmmmmmm...
+1Yes
Neat hooman that makes neat stuff.
Do you happen to be in need of a paddle steamer?
+1What if you don't fit into any of these?
@KnightOfRen no u
Yes
+13Weight, thrust vectoring, and COM/COL positioning.
Most hypermanueverable planes tend to be quite heavy, as you need substantial reenforcement to hold the thing together during some manuevers, and that reenforcement isn't light. The whole weight thing makes sense when you consider Newtons three laws of physics.
sounds simple enough
By the way, one of the instruments in the cockpit explodes during high G manuevers, I didn't fix it because it makes a wonderful pilot soupification meter.
+6@GroBaleaze yeah
@GroBaleaze
+1hows this for a teaser?