@GeneralHammond lol sorry I haven't responded, yeah it's kind of an annoying input conflict. I'd advise checking out some other builds to see what they've done. Alternatively you could opt for my dumb idea of adding an extra invisible engine inside the missile, which would exert a quick forward propulsion during the main missile's ignition delay, giving the impression of a ballistic launch? Activation might be weird to set up and it might go into the realm of funky trees, but it'd (probably?) work.
Ravenfield modders really just taking stuff without permission lol
Given how pissy they get at the mere notion of someone decompiling their badly coded and overmodelled mk18 cum gun I'd at least thought they'd ask
@KnightOfRen I might try 50k part
It's difficult to get precise counts because it's so damn laggy so I'm mostly reduced to making the mouse motion for sticking on a subassembly, then waiting five minutes for another 10k parts to load in lol
As for breaking the site it returns an error if you use more than 5 code blocks on each side, other than that idk
TIFU by trying to make my dad's old friend's dog poop coffee.
It's like trying to make dog poop coffee. So my dad is one of those older-style "old" friends he has who's very rich and has a large family. He gets invited to some of his family's parties and I live with him so I'm usually around him and his friends. So we're having dinner at this party with around 40 people and I'm sitting at the table. One of his friends is asking for some drinks and my dad is looking at me with this "I think you want some" look. I reply "No I don't want your drink, I'm having a cigarette" and look at him with that "I'm not an irritant at you're house" look. He tells me that I should really consider having a cigarette since, he's going to be going home later with another friend. He then proceeds to tell me that he asked this guy if he could give him the dog's poop to smoke in and that he should take it with him, like, for free. I'm like, okay. My dad's friend is a super nice guy so I thought he would be okay with it. But I still wasn't sure. He goes to his car and comes back with a bottle of water and a plastic bag. He's like, "Here, take this". So I open the plastic bag and there's my dog pooping out of it. He's saying, "What the hell do you mean? How do you know he's pooped that much?" So I'm just like, "Dude, he's just pooped!" I don't know how my mind went there.
TL;DR: Tried to make my dad's friend's dog poop coffee and my dad's friend is like, "What the hell do you mean I'm going to have to give you some free crap?"
@TheGliderGuy surprisingly ok actually, I hadn't really figured out the upper limit of it in terms of SP creations, so this was kind of a foray into that. It became really unplayable at around 15k parts tho.
This would probably require extensive work, but something I would like to see is the ability to command spawned planes. This could be a part of a story mode and sandbox.
You could orchestrate dogfights and battles, stealth missions, transports and convoys, and lots of other stuff. It'd add a lot more replayability past finishing the hypothetical story mode.
@Teitochi You get a strike for breaking the rules. Three strikes is a ban, though this post outlines the inconsistencies. Previously you wouldn't know if you had a strike unless you were told, and there wasn't a way to check.
Make sure the part is centred at x coordinate 0.000.
That being said, the mirror can do some freaky stuff, so it's probably good that this kind of thing is brought to attention.
Missiles can only maneuver while under their own thrust.
Just a rule of SP, can't be changed. Sorry.
The closest thing I can think of is this weird little technique I've explored. You can start a missile on a ballistic launch—by attaching a missile to a detacher, and then using Fine Tuner to rotate the detacher so it faces forward. You can mess with detacher force and missile weight to adjust launch speed.
The second part of this process is the ignitionDelay attribute. Plug it into the XML table, and you can set how long it takes for the missile to ignite after launch.
Integrating these two techniques yields a satisfying launch, and the technique is even applicable for flak cannons—a method that has since been invalidated by the recent 1.10 update.
.
TL;DR, you can use forward facing detachers and missiles with ignitionDelay to create an initially ballistic launch, where after a set time the missile will ignite and then operate under its own power.
Hope this helps :)
Based WNP78
No but really, this is great. Thanks for all your hard work.
@Blaze15 Check the Markdown Formatting Tutorial
Guys it's a forum
@AWESOMENESS360 Bruh
Right just gonna build a bunker in Hawaii, right at the coordinates identified as "Poopoo"
@GeneralHammond lol sorry I haven't responded, yeah it's kind of an annoying input conflict. I'd advise checking out some other builds to see what they've done. Alternatively you could opt for my dumb idea of adding an extra invisible engine inside the missile, which would exert a quick forward propulsion during the main missile's ignition delay, giving the impression of a ballistic launch? Activation might be weird to set up and it might go into the realm of funky trees, but it'd (probably?) work.
@GeneralHammond I'll check it out when I get home
Wait so are the missiles missile-propelled or engine propelled
@Dathcha I stand corrected
@KnightOfRen may as well try lmao
@KnightOfRen yeah there is, it's just kinda painful to fine-tune the count with the sheer amount of lag
Ravenfield modders really just taking stuff without permission lol
Given how pissy they get at the mere notion of someone decompiling their badly coded and overmodelled mk18 cum gun I'd at least thought they'd ask
@KnightOfRen I might try 50k part
It's difficult to get precise counts because it's so damn laggy so I'm mostly reduced to making the mouse motion for sticking on a subassembly, then waiting five minutes for another 10k parts to load in lol
As for breaking the site it returns an error if you use more than 5 code blocks on each side, other than that idk
"you must have created 15 aircrafts to enter"
I've have eight public but have deleted around 20, is this permissible?
If so I will be entering
@AWESOMENESS360 among us vore
This is the second stupidest thing I've seen all day, fking gold
god I remember there used to be a blender to SP converter
what I wouldn't give for that to exist again
If Bernie Sanders is not gay, then I will be.
@TheGliderGuy "buy" implies legality (I have been advised not to continue this further)
@deyeli123 this plane may not run well (it might even cause the game to crash!)
stefan the hamster
TIFU by trying to make my dad's old friend's dog poop coffee.
It's like trying to make dog poop coffee. So my dad is one of those older-style "old" friends he has who's very rich and has a large family. He gets invited to some of his family's parties and I live with him so I'm usually around him and his friends. So we're having dinner at this party with around 40 people and I'm sitting at the table. One of his friends is asking for some drinks and my dad is looking at me with this "I think you want some" look. I reply "No I don't want your drink, I'm having a cigarette" and look at him with that "I'm not an irritant at you're house" look. He tells me that I should really consider having a cigarette since, he's going to be going home later with another friend. He then proceeds to tell me that he asked this guy if he could give him the dog's poop to smoke in and that he should take it with him, like, for free. I'm like, okay. My dad's friend is a super nice guy so I thought he would be okay with it. But I still wasn't sure. He goes to his car and comes back with a bottle of water and a plastic bag. He's like, "Here, take this". So I open the plastic bag and there's my dog pooping out of it. He's saying, "What the hell do you mean? How do you know he's pooped that much?" So I'm just like, "Dude, he's just pooped!" I don't know how my mind went there.
TL;DR: Tried to make my dad's friend's dog poop coffee and my dad's friend is like, "What the hell do you mean I'm going to have to give you some free crap?"
@MintLynx I think so, but I expect a weird old build with 69420 parts or something to be dredged up soon.
@TheGliderGuy surprisingly ok actually, I hadn't really figured out the upper limit of it in terms of SP creations, so this was kind of a foray into that. It became really unplayable at around 15k parts tho.
@210100 that would be funny I think
The archives are now complete
@Chancey21 Hey, nobody's stopping you :)
@AN2Felllla Ha, yeah. The aesthetic does really fit with them.
This would probably require extensive work, but something I would like to see is the ability to command spawned planes. This could be a part of a story mode and sandbox.
You could orchestrate dogfights and battles, stealth missions, transports and convoys, and lots of other stuff. It'd add a lot more replayability past finishing the hypothetical story mode.
Stib Theebwick
Mildly disturbing to think of what trackpad users are gonna have to work with
@Teitochi You get a strike for breaking the rules. Three strikes is a ban, though this post outlines the inconsistencies. Previously you wouldn't know if you had a strike unless you were told, and there wasn't a way to check.
T
Physics settings? idk, could you describe the problem somehow
You can comment on your own unlisted builds, and once you publish the build it'll appear "newer" than your comments
T
Make sure the part is centred at x coordinate 0.000.
That being said, the mirror can do some freaky stuff, so it's probably good that this kind of thing is brought to attention.
@PapaKernels
Ah, ok. The attribute damage should cover what you're going for. No caps, and the number you need is probably in the 300-1000 range.
@PapaKernels There's no way to increase impact explosion size for a minigun.
For #1, are you using a cannon or a gun as the base?
Use a third-party image editor to tweak some colours until they look right. Then, copy the hex code and paste it into SP.
imagine being efficient
lol
@rexzion it's a limited selection. Only a select few planes can spawn. Really, you just have to get lucky.
At least, I'm fairly sure
I think it vets your plane library for <100 part planes, and they have to use wings and control surfaces.
@FeiWu they don't ban for disagreeing lol. Disagreement and opinions are different from "publicly badmouthing" someone.
Missiles can only maneuver while under their own thrust.
Just a rule of SP, can't be changed. Sorry.
The closest thing I can think of is this weird little technique I've explored. You can start a missile on a ballistic launch—by attaching a missile to a detacher, and then using Fine Tuner to rotate the detacher so it faces forward. You can mess with detacher force and missile weight to adjust launch speed.
The second part of this process is the
ignitionDelay
attribute. Plug it into the XML table, and you can set how long it takes for the missile to ignite after launch.Integrating these two techniques yields a satisfying launch, and the technique is even applicable for flak cannons—a method that has since been invalidated by the recent 1.10 update.
.
TL;DR, you can use forward facing detachers and missiles with
ignitionDelay
to create an initially ballistic launch, where after a set time the missile will ignite and then operate under its own power.Hope this helps :)
where's wright first approach
I discovered this far too late ;-;
This might be better suited to a comment on his build
Paranormal occurrences are cop-out explanations