So proper hitboxes means that round fuselages are actually round? Nice.
Will there be corner presets, like before? Will you be able to select a stock "curved" to get something like in the first game immediately, with the option for further customization?
Another thing I think we that we
REALLY
need is a wind tunnel feature to simulate airfoils at different speed and angle of attack. Without that it'd get way too complicated trying to work out what's the best airfoil with only qualitative judgements of performance to go off of. After all, this is a computer game, it should have computer assist features.
Airspeed, AOA, drag value, lift value, the like. This would be vital and can't really be done without in the face of these new features.
I feel like this may be... is it survivorship bias?
What I mean to say is that there aren't that many (proportionally, who knows), you just notice the ones that are.
@GuyWhoBuildStuff on top of that, higher point users are more likely to have more valuable accounts with good stuff on them. Not everyone (see: myself), but more.
You can improve your flight experience by visiting www.graingyaircraft.so/main/010112 today for a 3% discount on your first purchase thanks to our newdeals promotion only for new customers
@jamesPLANESii
"Is the map outsources and made professionally or made by you guys?" Oof that's a burn.
"adjust the number of polygons fuselage blocks have" 3000 unnecessary polygons of Andrew
"Are you going to scrap funky trees and replace it with a more sensible coding language?" Seeing as how they're trying to keep compatibility, I don't see how that would work. That would surely break a TON of old aircraft dependent on FT, no?
"Damn," she uttered, and with that single syllable billions were condemned to slaughter, billions to die hung from racks to feed the demands of a nation embodied in one. A nation that demanded the fruits of their sacrifice, and the flesh of their bodies. For they were chicken, and her devastation was theirs.
I feel like that could go wrong.
You can often see inappropriate content from thumbnails, but sound would require actually downloading. That'd be much harder to moderate.
No doubt, I'd like the idea, but actually implementing without finding out the vehicle loudly announces its name to be Ambatukam would be tricky
Whatever map arrangement SP2 may have, could I suggest some more compact areas? It’d be need to have, say, an empty building (just a simple floor plan) and having to construct some sort of rover to explore it.
I think a big part of why I dislike J:NO (that is, it's name) is because it takes itself too seriously.
A game like SimplePlanes (and its successor) cannot, or rather should not be marketed in a manner that tries to play it off as a serious faced game. It is by its very nature an absolute circus of a vehicle sim and that's why it's so great.
As an atheist I feel the need to tell you that you are going to hell.
+7where's the downvote button!?
Dead post, I know...
+7lasers.
SimpleTrains when?
+7I don't know why, but I feel that I really shouldn't blink right now.
+7Someone: looks in "Highest rated all time" page for the 84th time on a tuesday (even though it never changes)
+7Rick: We're no strangers
Looks like the cleavers introverted cousin
+7So proper hitboxes means that round fuselages are actually round? Nice.
Will there be corner presets, like before? Will you be able to select a stock "curved" to get something like in the first game immediately, with the option for further customization?
Another thing I think we that we
REALLY
need is a wind tunnel feature to simulate airfoils at different speed and angle of attack. Without that it'd get way too complicated trying to work out what's the best airfoil with only qualitative judgements of performance to go off of. After all, this is a computer game, it should have computer assist features.
+6Airspeed, AOA, drag value, lift value, the like. This would be vital and can't really be done without in the face of these new features.
The only thing more fucked than the sheep is gonna be you when SupremeDorian catches you
+6A
+6Amo
Amog
Amo
Amog
Amogu
Am
Amo
A
A
Amo
Amog
Amo
Amogu
Amo
A
A
A
oh we eatin
+6@Nitrolord You broke the chain. Prepare to die.
+6So THIS is the bronze smell they were talking about!
+6I feel like this may be... is it survivorship bias?
+6What I mean to say is that there aren't that many (proportionally, who knows), you just notice the ones that are.
You seriously piss me off.
+6You’ll be experiencing a loss of consciousness when I find you.
+6I hate the internet.
+6@airlinerbuilder
They clearly didn't read the game's title.
+6@PlaneFlightX Your building technique is turning SimplePlanes into a fucking 3D modeling program
+6@GuyWhoBuildStuff on top of that, higher point users are more likely to have more valuable accounts with good stuff on them. Not everyone (see: myself), but more.
+6I first saw this in some crappy "world's worst weapons" book.
+6That book was not put together well.
I do not like that name.
+6I'm still in favour of SimplePlanes 2. It makes the relation to the first clear, and they already have a logo anyways.
You can improve your flight experience by visiting www.graingyaircraft.so/main/010112 today for a 3% discount on your first purchase thanks to our newdeals promotion only for new customers
+6@jamesPLANESii
+6"Is the map outsources and made professionally or made by you guys?" Oof that's a burn.
"adjust the number of polygons fuselage blocks have" 3000 unnecessary polygons of Andrew
"Are you going to scrap funky trees and replace it with a more sensible coding language?" Seeing as how they're trying to keep compatibility, I don't see how that would work. That would surely break a TON of old aircraft dependent on FT, no?
is this active?
+6"Damn," she uttered, and with that single syllable billions were condemned to slaughter, billions to die hung from racks to feed the demands of a nation embodied in one. A nation that demanded the fruits of their sacrifice, and the flesh of their bodies. For they were chicken, and her devastation was theirs.
+6This thing has strong “flew once and killed its test pilot” vibes
+6If simpleplanes becomes the preferred piracy software I ain’t complaining
+6Boat: Instructions
+6Step one: Lump
Step two: Lump on top of Lump
Step three: Engine
Step four: Float
Step 5: ???????
Step six: profit
Pfft I was trying to find my comment, thinking it got deleted, and only then realized it was pinned.
+6Truly an honour lol
Wow guys I cannot believe it the Colod Wall!
+6there is no way anyone (without a supercomputer) could play this. looks good but still, way overdone to the point of being unplayable.
+6Is it a heavy cargo plane?
+6So this is why the empire created the deathstar
+6when mom says "no eating crayons"
+6I feel like that could go wrong.
+5You can often see inappropriate content from thumbnails, but sound would require actually downloading. That'd be much harder to moderate.
No doubt, I'd like the idea, but actually implementing without finding out the vehicle loudly announces its name to be Ambatukam would be tricky
Seems like an odd thing to penalize.
+5Welcome to SP lol.
+5I will be kinda ticked off if they improve nothing for SP2.
Aerodynamics are a scam by the government.
+5A seemingly primordial feature that causes the yaw to boogie when toggling music.
+5I like your funny words, magic man.
+5I’m a tumour I’m a tumour, I’m a tumour I’m a tumour, I’m a tumour I’m a tumour, I’m a tumour.
+5That is lordosis
+5🎵Another one bites the dust!🎵
+5Good luck
Don’t stand near a bomb
+5You can have your very own Andrew Garrison
+5Traitor.
+5Suggestion:
Whatever map arrangement SP2 may have, could I suggest some more compact areas? It’d be need to have, say, an empty building (just a simple floor plan) and having to construct some sort of rover to explore it.
+5You're approaching Britical mass
+5@Axartar Yeah crazy how they look exactly like a biplane against a green background.
+5I feel bad for their mother.
I think a big part of why I dislike J:NO (that is, it's name) is because it takes itself too seriously.
+5A game like SimplePlanes (and its successor) cannot, or rather should not be marketed in a manner that tries to play it off as a serious faced game. It is by its very nature an absolute circus of a vehicle sim and that's why it's so great.