14.2k Griffon1 Comments

  • How do you do funky trees on mobile or android. 2.2 years ago

    yeah as far as I know the only input method is usign the Overload editor, but otherwise actually formulating and executing the code is the exact same as on PC

  • Beast Midget (250+ MPH!) 2.2 years ago

    Ive been driving this around for an hour now

  • TEXTURED FUSELAGE 2.2 years ago

    hmm yes today I will rotate this fuselage and clip it into another

  • Phoenix WF-76A Gawr Gura 2.3 years ago

    @Cerdd
    lmao

  • How to get to the Funkytrees code for parts like pistons to make them automatic 2.3 years ago

    Yeah its Funky Trees but its very simple.

  • Eindringling-01 Ausf.990 [Charlie] 2.3 years ago

    @IntruderAscension
    damn

    +1
  • UWF-01 2.3 years ago

    Sick camo

  • Phoenix WF-76A Gawr Gura 2.3 years ago

    Theres only room for one Phoenix Industries in this town
    I file Copyright infringement

  • Hi.... 2.3 years ago

    salutations

    +2
  • bigboy 2.3 years ago

    Im normally not an authority on locomotives but I think steam trains are a lot prettier than any other kind

    +1
  • Map of the United States 2.3 years ago

    USA NUMBER ONE

  • Can anyone help me make better planes 2.3 years ago

    theres so much stuff, but take it gradually, and push yourself each time. it helps.

  • Eindringling-01 Ausf.990 [Charlie] 2.3 years ago

    damn new Intruder lore dropped
    My airpower has doubled since the last time we fought, machines.

    +1
  • [Ace Combat Zero] Pixy's ADFX-02 Morgan 2.3 years ago

    <<I T'S T I M E>>

  • [Ace Combat Zero] Pixy's ADFX-02 Morgan 2.3 years ago

    @TrueNoMan probably because I have noticed the missiles have proximity detonation

  • This plane looks cool but I can't build it 2.3 years ago

    Looks more than possible to recreate, if you have enough time and paneling skill.

    +2
  • FT Vehicle Automatic Transmission question 2.3 years ago

    So turns out it did in fact work, and spent all day coding an automatic gear changer, which works well. I could post the test vehicle if youd like so you could copy the xml variables yourself if youd like

  • Working Manual Transmission 2.3 years ago

    I know this was made four months ago, but Ive been looking for a model in where to go for coding a transmission, and it seems Ive found it.
    That being said, this controls surprisingly well, with good gear changes and gear ratios, although I am normally too small brain to use manual transmissions. The second gear is a bit jank though.
    The car, aesthetically, really fits into the late 1930s aesthetic, so dont worry about that.
    I'm definitely gonna spotlight this, since this is an underrated build.
    Many thanks!

    +1
  • FT Vehicle Automatic Transmission question 2.3 years ago

    @Red920 Oh I think I figured out how we can make it work.
    So the controller uses variables, and they don't carry over between vehicles, so you'd probably need to copy over all the variables into the new build.
    I'll see if that works tomorrow and inform you of the results

  • F/A-18F -Trigger- V1.0 2.3 years ago

    @Ded the thing about the E and MTD are that they have very good options for either role, with the E having 6AAMs, which are one of my favorite A2As, and having the TLS, which Ive never used.
    The S/MTD has the HPAA and HVAA options for air to air as well as the FAEB, so its pretty good at everything.
    I mean you could always PLSL with the C. That's always fun.
    (but yes I have all DLCs)

  • FT Vehicle Automatic Transmission question 2.3 years ago

    I've actually been trying to do this myself, since Ive been looking to make a working transmission
    The thing is, I'm not an absolute wizard with Funky Trees.
    If I was to guess, I would say it would have to have extensive use of PID controllers to achieve the different gear ratios.
    But as I said, Im not a wizard so I dont know how to make those.
    If there was an easier method I'd love to hear it.

    +1
  • F/A-18F -Trigger- V1.0 2.3 years ago

    @Ded That's actually really cool

    I always thought the F-15C was weird choice to use for the LRSSG since even their very first mission is a ground attack mission, and the C variant is not known for it's A2G weapon selection. I always thought it would make much more sense for the LRSSG to use the E variant instead, since that's an actual true multirole, without too much cosmetic difference.

    Any F-15 variant? that means the S/MTD is fair game. FAEB Time.

    +1
  • F/A-18F -Trigger- V1.0 2.3 years ago

    I thought Trigger's canonical aircraft while in Spare Sq was the F-15C?

    +1
  • Can you multi FT? 2.3 years ago

    Well there's a way to use the find and replace tool in notepad and other text editors to mass replace functions,
    Or do what I've been doing and use a variable with the function, so you can edit the function while at the same time editing all the inputs.

    +1
  • AC weapons Collection 2.3 years ago

    @ThatOneRoadTrainBuilder19
    I'm kinda in a state of limbo at the moment. I don't really have much spare time between moving out to college and working a job. I still check the site regularly, but I haven't really had the time to actually build and post anything.

    +2
  • Futuristic Fighter Jet 2.3 years ago

    This is nice

  • F-15V Narukami Ogosho 2.3 years ago

    Real F-15 hours

    +1
  • Can someone help me with the F-14? 2.3 years ago

    well I mean one of the staples of the F-14 is it's sweepable wings.

  • What is Funky trees????? 2.3 years ago

    @JeskoGoesVROOM you can now also use ctrl+click to use a much more eye-friendly view.

    +2
  • Intellectual Property and Funky Trees 2.3 years ago

    I've got a couple basic functions that should get the job done.

    for the gear part assembly I use
    smooth(LandingGear,.5)<.33?0:1

    for the gear doors I use
    smooth(LandingGear,.5)<.66?1:0

  • ADF-11F Raven-2 2.3 years ago

    @50CalChicken I mean with them being playable that implies that there were, in fact, more built after the Lighthouse War, with the description for the playable Raven being a manned variant of the drone. It is also stated that there are multiple different wing-bodies for either an ADF-11 drone or manned cockpit to attach to.
    also the ADF-11F is canonically something like 90 ft long.

    +2
  • ADF-11F Raven-2 2.3 years ago

    @Thefuriouschicken There actually isnt any specific lyrics in Hush (the sone that plays when you fight the Ravens, in case you didnt know) but its still cool nonetheless

    +1
  • (fictional)Kani island 2.3 years ago

    dude made a whole ass island

    +1
  • Ol' Unreliable *OCD warning* 2.4 years ago

    you said it flies, but I cant for the life of me control it

  • Independence Day City Destroyer 2.4 years ago

    happy freedom day bois

    +1
  • You know those Dall e AI images? 2.4 years ago

    Now someone has to make these planes

    +3
  • F-15G Stinger Eagle Block 53 2.4 years ago

    aww hell yea

    +2
  • SNES Arwing 2.4 years ago

    @TheEpicTrains3rdAccount yeah thats an issue but I dont know how id fix it

  • Life's Happening 2.5 years ago

    I know this website isn't really fond of these goodbye posts, but hopefully I'll see yall.

    +3
  • Simplplnes 2.6 years ago

    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀Griffin 1
    <<Hehe Lois look, Im in Ace Combat. hehehehehehe>>

  • Imposter 2.6 years ago

    Lookin kinda su... s... ss... stupid

    +2
  • New problem 2.6 years ago

    Not sure you can

    +1
  • Adamant Class Dreadnought 2.6 years ago

    @SpartanSR91 makes sense

  • RTS mod request 2.6 years ago

    Ive been wanting to have large scale air battles for a long time now.

  • Adamant Class Dreadnought 2.6 years ago

    Miranda 2

  • MAD MAX Style 1969 Chevy Corvette Stingray 2.6 years ago

    That's sick

    +1
  • Remaster Challenge [CLOSED] 2.6 years ago

    I'm gonna have to go through all my old stuff to find something...

  • Nothing to see here 2.7 years ago

    Wow you were right

  • How do u make a landing gear 2.7 years ago

    As in custom gear? I use this meathod:

    • Attach a hinge to the base of the gear
    • input "clamp01(LandingGear)" into the hinge's input
    • attach a shock to the hinge and set the spring strength and damper to 7.5 (which would be 750%)
    • Put a small fuselage piece at the bottom of the shock to place a wheel on
    • Remove suspension and steering for that wheel and adjust size accordingly.

    If you want to add steering to the gear, put a rotator between the hinge and the shock and assign the input and steering angle into the rotator.

    I hope this helps!