13.4k Grob0s0VBRa Comments

  • NJR-AV-2-07 - Phaeton - 1.6 years ago

    @IceCraftGaming @Dracul0Anderson
    And you too too
    *lol*

    +1
  • NJR-AV-2-07 - Phaeton - 1.6 years ago

    @Dathcha @Aviator01 @DatRoadTrainGuy19
    You three asked for tags on the release of this build.

  • HELICOPTER CHALLENGE! [50 upvote prize] 1.6 years ago

    @belugasub Welp, better late than never.
    Even if it's not worth the wait...
    Ahem
    My entry's link

  • NJR-AV-2-07 - Phaeton - 1.6 years ago

    @MrSilverWolf @BaconAircraft
    Oh, may the mighty deities accept this lamb and hear my plea.
    For i am but a mere creature messing beneath their eternal gaze.
    And I am praying for assistance.
    ...

    Welp, can anybody help with making this build into a successor of this post?

    And thanks in advance i guess.

  • NJR-AV-2-07 - Phaeton - 1.6 years ago

    It was Wednesday my bruhs

    I mean, thanks everyone for stopping by

    *pizzatime*

    666... Muahhahahahah
    Oh ye, over 1000
    1234 heh
    ye ye... i'm still cooking dangit!
    1269. lol
    22.12.23 - *breaking chair noises*

  • Someone make a V1 Rocket bomb pulse engine, like the pulsing fire 1.7 years ago

    @SourDoughBread
    * is the multiplication

    Uhm.
    When you open XML properties of the jet engines using Overload, you'll see 4 sections (i said tabs, previously, yep).
    Part
    InputController
    Engine - the one we need
    Variables

    You open that section, tap on the plus, this will create a new line.
    In the name we type throttleResponse, in the value, emm, some big number.

    The End.

  • Someone make a V1 Rocket bomb pulse engine, like the pulsing fire 1.7 years ago

    • Slap jet.
    • Open Overload.
    • Type throttleResponse in the Engine tab with some big numbers (10 000).
    • Type Throttle * tan(Time*1200) in input (time multiplier could be more or less, see for yourself; throttle can be changed to whatever you want as well).
    • Back to the gym.

  • VTOL nozzle color request 1.7 years ago

    FFFFFF - is a code for a white color
    And yes, color can be changed from
    exhaustStartColorOverridePrimary property in EngineThrustPort tab.
    Just type FFFFFFFF there
    Yes, use the Overload for that

    +1
  • northrop n9m tingy (AMAIZING) 1.7 years ago

    TopSnort: HotDurger
    ...

  • How do I stop my camera from overlapping through hollow fuselage 1.7 years ago

    Try reducing fuselage thickness for a bit.

  • OUT THIS WEEK (hope so) 1.7 years ago

    @OwO
    Always Has Been.

  • TeeHee Teaser 1.7 years ago

    I mave one before, you may have it.
    Link
    but maybe that's not the one you need because It's a soviet air force star actually...

    yes, just take the label part off the wing...

    +2
  • WOOSH-WOOSH-WOOSH-WOOSH-WOOSH 1.7 years ago

    @belugasub Good day/night.
    So... i was building my heli and this is a result...
    I'm pretty sure i could not finish this thing in remaining days.
    And probably it might be disqualified for not looking like a heli...

    Anyways, thanks for motivation and inspiration.

  • PeltM.D 04-25 - Golem - 1.7 years ago

    @Gestour
    O, thanks.

  • Command and Conquer 1.8 years ago

    That's a good idea and there is a plenty of people that knows about the series/ built something from it.
    So, why not?
    the main thing is to bring their attention to the challenge itself somehow... don't forget rules, a bit of description to clarify how many parts is allowed, can mods like tracks 2 be used, how many submissions from one person can be accepted, the deadline of challenge, can there be only replicas, and so on.

    +1
  • Grumman F3F-1 1.8 years ago

    Nobody: ...
    TROTT: Sus

  • Two super hornets flew over my house. 1.8 years ago

    @phrongus yeb, I got used to the fact that we have some military pilots that are way too bored to fly straight.
    Plus, the pylons were empty, so not a mil op and i think the pilot would be a bit more serious if it was not just a relocation of vehicle.

    I guess the most of our pilots (military, civvies, helis, planes, aerobatics) have a special sense of humor.

  • Two super hornets flew over my house. 1.8 years ago

    Eh, my phone was not dead, but the shark gently waved its gun, flying sideways for like 10 sec, then turning back to the course.
    Maybe it was "hi".
    Ah yes, pylons empty.

    Funniest thing of past summer it was.

  • Buoyancy fuselage bug. 1.8 years ago

    Opening fuselage settings tab returns the values to default min/max if they were modified via xml (overload)

    For example, you can have fuselage with 15 length, accesing it with the tab returns it to 10 length.

    It's not a bug.
    it's just an [undo]

    +1
  • PeltM.D 04-25 - Golem - 1.8 years ago

    @tntwiley @Ian_Yashima
    Ayo, thanks for ups.

  • Help with flaps [PLEASE RESPOND] 1.8 years ago

    Well, using Overload open the ControlSurface tab of the wing part.
    Put
    VTOL < 0? VTOL : 0
    in inputid.
    The End.
    Actually you may need to change the invert on the mirrored part, don't forget to check it

  • PeltM.D 04-25 - Golem - 1.8 years ago

    @Sergio666 Ow, thanks for spotlight as well.

    +1
  • PeltM.D 04-25 - Golem - 1.8 years ago

    @BeastHunter @InsertNameHere01
    Thank you

    +1
  • PeltM.D 04-25 - Golem - 1.8 years ago

    @ThomasRoderick
    i did not noticed that this mech looks like Wh40k titan, am i?
    i mean, with the help of search, i found out what Mantha meant. And yep, while im into 40k universe prety much (why am i use necrons as a profile pic after all...). I did not realized that it's shaped just like a titan, a warlord titan to be precise.
    Lol, i'm ancient.


    Oh and thanks for the vote.

    +1
  • PeltM.D 04-25 - Golem - 1.8 years ago

    @spefyjerbf @PlanariaLab
    Many thanks for upvotes.
    And inspiration i guess.

    +1
  • PeltM.D 04-25 - Golem - 1.8 years ago

    @goboygo1 @Shimamurahougetsu @Sergio666
    Thanks for stopping by and upvoting that little piece of code.

    +2
  • PeltM.D 04-25 - Golem - 1.8 years ago

    @Hiimakeplanes @Dathcha @EasternPatrick
    Aye, thanks peeps.

  • PeltM.D 04-25 - Golem - 1.8 years ago

    @Panzerwaifu69 @SonsoftheMoth @Micmekox
    Thanks for upvotes

    +2
  • PeltM.D 04-25 - Golem - 1.8 years ago

    @MAHADI yeah, it does, but with it, you know...
    Chicken bots inevitably appear.

    Anyways, thanks for both up and spotlight.

  • PeltM.D 04-25 - Golem - 1.8 years ago

    @mahardika @FOXG @BuiltBionixInd10
    Thanks for spotlighting this piece of... engineering.
    And upvotes too.

    +1
  • PeltM.D 04-25 - Golem - 1.8 years ago

    @Mantha Yeah, they look a bit simillar.

  • PeltM.D 04-25 - Golem - 1.8 years ago

    Here lies the names of those who tried to not die of cringe caused by build testing:
    @IceCraftGaming
    @Sadboye12

  • PeltM.D 04-25 - Golem - 1.8 years ago

    Heee-haw-ohh


    Welp, feel free to comment, be it suggestion or issue report.


    duh

  • HELICOPTER CHALLENGE! [50 upvote prize] 1.8 years ago

    Good day/ night and thanks for response in advance.

    How much of a heli the build is allowed to be?

    What if i built something that performs like a V-22 Osprey, would it be a valid entry?

    What if i use a mixed (heli-blades and jet) propulsion, only a jet propulsion or ended up with something sci-fi'ish (something just for looks + mix of jets and heli-blade for actual propulsion) ?

    Deadline, was at april 15, so, changing has put me in an extreme need of clarifying a few things.
    *The missile knows where it tee-hee's because it knows where it isn't...*
    That's it. For now.

  • Guess who? 1.8 years ago

    He still stuntin, in our hearts.

  • I'm leaving. 1.8 years ago

    POV: you're too chad to pay bills

  • F105 Thunderchief 1.8 years ago

    *Inhales*
    Found-a-cheese...

    +1
  • Can you see this image? Testing something. 1.8 years ago

    Well, yes.
    Eh, the battlefront before the battlefront.

    +1
  • Star for label 1.8 years ago

    @toorbokkot
    Yep.

  • Star for label 1.8 years ago

    I did one and you can have it.
    Here

    if your device cant download a 7 hundred parts build, please notify me so i could upload and tag you on an unlisted. Note: due to how labels work, rescaling is possible only with Overload.

    +1
  • i crashed! 1.8 years ago

    Tis but a flesh wound.

  • How to code auto aim turret that can work when away from main structure? 1.9 years ago

    Here is a manual

    Uh, well yes there should be additional variables set for the local coords... i forgot about them.

  • How to code auto aim turret that can work when away from main structure? 1.9 years ago

    Type names for the outputs.
    Type those names into aim codes.
    The End.

    Like, really, just change the PitchAngle in code with that name you use in a flight computer, and repeat that procedure with RollAngle and Heading.
    And it should work fine. That's all.

  • Sand Wyvern Titan 1.9 years ago

    @Tookan It's a bird?!
    It's a plane?!
    It's
    JOHN CEENA!
    *beduuum-tsss-tssss*

  • i've entered college 1.9 years ago

    What de rat doin'?
    Congrats
    *Mind blows*

    +2
  • Fat Amy? No. Battle Penguin? Yes. 1.9 years ago

    *Lacrimosa intensifies*

    +1
  • AI bomber - work in progress 1.9 years ago

    @MisterT
    *Cough*
    It Just Works.
    *Cough*