Short answer, CoM position is near or same as CoL so it'll not flip or stabilize itself which is good for PSM. (But terrible for normal flight.)
For Cobra without thrust vectoring is tricky (I've made the plane with this capability), you have to make it unstable enough to go Cobra but stable enough to not flip backward, pilot skill contribute for a big part too.
@WolfHunter9111
The suspension is quite rough on this one.
But if you are landing at 250 km/h, it's pretty smooth.
I think you landing too fast or landing nose first.
This is a big brain move...
Who'd have thought that location and orientation could be used as memory.
And the display just display whatever is in that "memory".
Kudos to you fellow programmer.
This one nailed PSM perfectly I have to say.
Not to mention the "real rudder" placement which doesn't roll the plane when side slipping.
My only complain is canards need more controlling power, I increased it's range of motion and increased FT sensitivity and it prevent the plane from stalling during hard maneuver.
@Freerider2142
I'm impressed by both @Rawhide and your flying skill at 15:55, that look super cool!!
Also, I think my old Wyvern Rawhide flew is somewhat limiting him, the newer version will control better.
@GeneralPatrick2 @Tookan
lol.
It's useful when you want to make shell ejection cannon, one fire normally the other fire "brass" shell silently.
Or make an infinite bomb dropping plane.
Additional requested tags:
+1@HorneyIbee
@Tookan
@AvalonIndustries
Some requested tags:
+1@DwiAngkasaAeronautics
@VolcanicAsh
@Default4
@TheHighGround
+1lol
It's just his red helmet.
But it look kinda sus.
@aaronneit
+1It's an AI plane.
(I don't trust Google translate so I'll answer in English)
@ws
+1It's around the corner lol.
@AvalonIndustries
+1I'll tag you.
As long as credit were given, you can use any of my part but not guarantee if it'll work on other build lol.
@ALRX
+1Thanks.
And you made one of the best Flanker lol.
@Default4 @CaptainSquadronLeaderX
+1Yes T.
It is too unstable, give it more weight at the front.
+1And check your roll code, it is inverted.
@WiniMii
+1I'm alive but a bit busy.
@Beefy
+1lol.
Always.
This will be useful too.
+1It's blueprint of original Wyvern. (Not stealthily looking X-02S strike wyvern)
Comes with some useful measurement too.
@BlackThuNDR
+1Now it's about 500 parts give or take.
Will be more when I add livery.
@Tsukuyomi
+1Maybe tomorrow.
You can tag me in an unlisted post if I'm not responding in DC.
@Tsukuyomi
+1I'm on DC but not everyday lol.
You still using the same DC account from the last time we talk?
@Ryan110
+1So you are now become Trigger.
@Ryan110
+1I'll just eject.
@ws
+1Thanks
@Default4 @ZippyyThecat
+1You two will be tagged.
@Grob0s0VBRa
+1lol
That's how I keep my sanity.
Actually it's a typo but I'll just leave it there.
@DwiAngkasaAeronautics
+1Absolutely.
@Random04
+1Best of luck to you.
Short answer, CoM position is near or same as CoL so it'll not flip or stabilize itself which is good for PSM. (But terrible for normal flight.)
+1For Cobra without thrust vectoring is tricky (I've made the plane with this capability), you have to make it unstable enough to go Cobra but stable enough to not flip backward, pilot skill contribute for a big part too.
@botowo
+1Oh yes!!!
@edensk
+1Yea.
The control is f*cked up though.
@WolfHunter9111
+1lol.
For me, high speed landing above 300 km/h and slammed brake hard will spin my plane.
@Random04
+1AC physics is way more bulls#it than SP lol.
I think SP physics is pretty realistic.
@WolfHunter9111
+1The suspension is quite rough on this one.
But if you are landing at 250 km/h, it's pretty smooth.
I think you landing too fast or landing nose first.
This is a big brain move...
+1Who'd have thought that location and orientation could be used as memory.
And the display just display whatever is in that "memory".
Kudos to you fellow programmer.
@Kangy
+1lol.
That's probably the best I can do since there is not much room.
@iniMiiW
+1More real than the Ace Combat I guarantee.
This one nailed PSM perfectly I have to say.
+1Not to mention the "real rudder" placement which doesn't roll the plane when side slipping.
My only complain is canards need more controlling power, I increased it's range of motion and increased FT sensitivity and it prevent the plane from stalling during hard maneuver.
@AzureCorp
+1Thank you for seeing my potentials.
Looking back at it and it's been a year lol.
And you've support me since then.
@Stanmich
+1You'll love my other planes too.
@Random04
+1I've had fun flying them too.
@TheHighGround
+1Yeah.
idk
Sometimes when hit by a missile it just explode.
@TheHighGround
+1At least that logik didn't apply to SP lol.
@iniMiiW
+1Don't forget to pause a violent shot just like Guardians of the Galaxy. XD
@Rawhide
+1Thanks.
And kudos to you too.
@Freerider2142
+1I'm impressed by both @Rawhide and your flying skill at 15:55, that look super cool!!
Also, I think my old Wyvern Rawhide flew is somewhat limiting him, the newer version will control better.
@BlackThuNDR
+1lol.
It's alright.
I don't mind as long as credits are given.
Edit: I think my nozzles is little crude compare to your build lol.
Hmm....
+1Those nozzles look familiar.
Everything is vtol if the headwind is strong enough..
+1@Aztop033
+1Thanks.
@YOUKYOSEI
+1I'm here, waiting.
@GeneralPatrick2 @Tookan
+1lol.
It's useful when you want to make shell ejection cannon, one fire normally the other fire "brass" shell silently.
Or make an infinite bomb dropping plane.
@UltraLight
+1Oh no...
I'm a Falcon 9 imposter.
Anyway...
That's fine by me.
+1School first!!!
@Viper_Z3R0
+1Neat.
@Viper_Z3R0
+1Hope the drawing will be included in your build.