"For example, you don’t really want to be taking a screenshot of a brown and green Spitfire while in stormy weather around Krakabloa..."
. Me:uploads a drone build that features a thumbnail showing a dark-ish grey drone flying under a dark stormy overcast and you can barely see it
. Also me:gets roughly 1,000 downloads combined (across all variants) and +20 upvotes
@MethaManAircraft
That too. I think they could still just keep SP and keep refining & improving the game without a totally new & different game such as SR2. Honestly that's actually probably the best option. I'm really glad to see them continuously improving the game and I for sure thought SR2 would actually be sort of a replacement for SP and SP would only go up to update 2.0 before development is stopped, but I think it will keep going beyond that.
My biggest "features request" for SP2 or simply for an update to SP is:
-Overhauled map or just more realistic & interesting islands added to the current map (or maybe keep the old map and have the option to switch to a newer updated map like map mods)
-A large international-style airport for those into heavy metal birds
-New customizable engines & landing gear like SR2
-Glass fuselage blocks
-Airfoil-shaped wing parts that are fully customizable with various airfoil shapes
SP isn't really SimplePlanes anymore but more like "ComplexPlanes". However I think it can still keep it's simple side while offering more complex options for experienced builders who make more complex, realistic, and detailed builds.
@TheFantasticTyphoon
It's originally a high-speed unmanned recon/scout helo that employs some stealth measures including a hypothetical active sound-suppression system. A 2-seat manned version will be developed, and even before the challenge I already had a 2-seat manned version in mind.
@SledDriver
Me neither. I first learned about it from Ace Combat Fan, and then I decided to dig deeper into the series and found a pretty good English dub on Dailymotion (got removed though). Instantly got hooked, and after I finished the anime, I got the book, which is FAR better than the anime, and the lore IMHO is better than Ace Combat since its actually realistic. The author of the original novel also graduated from Nagaoka National College of Technology, so he knows a thing or two about technology & engineering, especially aerospace & future technologies, which means the book is very accurate in those regards.
No I find anime to be rather cringey, especially modern anime.
My only exceptions are Ace Combat 3 Japanese Version, (if a game with a story of anime characters counts), Area 88 (original & 2004 remake), Macross Plus (also the only Macross I ever liked), The Sky Crawlers (never watched it but heard it's pretty good), and of course Battle Fairy Yukikaze (Yukikaze is best waifu), which is THEE only anime-related thing I consider myself obsessed with, since the lore is absolutely fantastic, especially from the book which goes into even more detail than the anime (IMHO Yukikaze lore is also better than Ace Combat lore).
This should give me plenty of time to properly finish my build and description, and possibly implement some Funky Trees into my build as well (which I'm still learning and a huge noob at).
@JED
I used Paint.NET to create all those images. I think I might do this style of description again for my upcoming F-24 although it will be far more simple and the graphics won't have any descriptions (descriptions will be written in the default SP description box).
@mikoyanster
Hey I just wanted to let you know that my entry might get delayed by 1 or 2 days after the challenge. I'm really really close to finishing it but there's still a few things I need to add and fix.
@SnoWFLakE0s
Hey so I might need a little help with a feature I'm trying to do on my upcoming build. It's basically a lock-out function that disables the landing gear, canopy, boarding ladder, radome, etc... above certain speeds. I'm currently working on the landing-gear lock-out. I've been reading and watching the videos and tutorials/explanations you and spefyjerbf have given, and you guys have done a pretty good job at explaining, and I think I'm slowly but surely starting to understand Funky Trees a little better. I was able to make my own input for what speed the gizmo/part would not function above -TAS + 134.112 (I think that's how I made my version), and then I used spefyjerbf's FunkGen tool to make a slightly better version which I also understand the clamp(x) function a bit better from it clamp01( 134.112 - TAS ). So where I need help on, is combining clamp01( 134.112 - TAS ) with LandingGear, as I'd like to tell the hinge controlling the landing gear to only swing open when it receives both airspeed below 300MPH (134.112 m/s) and a landing gear command, and vise versa, but I'm not sure how to include LandingGearin the clamp01( 134.112 - TAS ) input code. Any help is appreciated and you'll be credited in my build.
@JED
Funky Trees is the name of a new complex input coding system the devs created for SP and you can make really crazy, unique, and special features with your builds such as modless flight instruments, safety features (like landing gear lock-out above a certain speed) and even fly-by-wire. Although you have to have a pretty good understanding of algebra & equations to create your own input equations for your build functions to follow.
Give this guy a cookie!
K I'm just gonna drop out of the challenge then
@mikoyanster
Wait wasn't the deadline April 8th? And can I still submit my design? (which is nearly finished)
"For example, you don’t really want to be taking a screenshot of a brown and green Spitfire while in stormy weather around Krakabloa..."
.
Me: uploads a drone build that features a thumbnail showing a dark-ish grey drone flying under a dark stormy overcast and you can barely see it
.
Also me: gets roughly 1,000 downloads combined (across all variants) and +20 upvotes
@MethaManAircraft
+1That too. I think they could still just keep SP and keep refining & improving the game without a totally new & different game such as SR2. Honestly that's actually probably the best option. I'm really glad to see them continuously improving the game and I for sure thought SR2 would actually be sort of a replacement for SP and SP would only go up to update 2.0 before development is stopped, but I think it will keep going beyond that.
My biggest "features request" for SP2 or simply for an update to SP is:
-Overhauled map or just more realistic & interesting islands added to the current map (or maybe keep the old map and have the option to switch to a newer updated map like map mods)
-A large international-style airport for those into heavy metal birds
-New customizable engines & landing gear like SR2
-Glass fuselage blocks
-Airfoil-shaped wing parts that are fully customizable with various airfoil shapes
SP isn't really SimplePlanes anymore but more like "ComplexPlanes". However I think it can still keep it's simple side while offering more complex options for experienced builders who make more complex, realistic, and detailed builds.
+1@jamesPLANESii
I vote for #peeweetires
damn that's incredible
reported to the FBI
more like my brain when trying to figure out funky trees
+1Oh heck yes!
Yay, time to melt my brain!
+3@TheFantasticTyphoon
+1It's originally a high-speed unmanned recon/scout helo that employs some stealth measures including a hypothetical active sound-suppression system. A 2-seat manned version will be developed, and even before the challenge I already had a 2-seat manned version in mind.
Oh perfect, I already have a scout/recon helo in the works.
+1@Homemade
Never heard of "Royalton Motorsports" before.
@SledDriver
Me neither. I first learned about it from Ace Combat Fan, and then I decided to dig deeper into the series and found a pretty good English dub on Dailymotion (got removed though). Instantly got hooked, and after I finished the anime, I got the book, which is FAR better than the anime, and the lore IMHO is better than Ace Combat since its actually realistic. The author of the original novel also graduated from Nagaoka National College of Technology, so he knows a thing or two about technology & engineering, especially aerospace & future technologies, which means the book is very accurate in those regards.
@SledDriver
The aliens from the novel/anime Yukikaze.
Your latest builds strongly remind me of the JAM.
confused screaming intensifies
+1Ok, that was epic.
+1Damn, I thought you were older then me lol. I'm graduating from high school in June and then going to college. Also congrats!
+1@CrashFighter05
W H E E Z E
Imagine having to close school because of one corona boi.
This post was made by the online school gang.
+1IMO SP needs a overhaul with it's powerplants (no pun intended), and make them like SR2 where they are completely customizable.
+1Oh yay I might make an entry
+1SP drama
+27"I probably won’t finish these for a very long time because I build slower than James May"
+3I felt that one
@Cabbage17
+1Thanks!
Lovely little design!
+1yee
shiny boi
+1No I find anime to be rather cringey, especially modern anime.
My only exceptions are Ace Combat 3 Japanese Version, (if a game with a story of anime characters counts), Area 88 (original & 2004 remake), Macross Plus (also the only Macross I ever liked), The Sky Crawlers (never watched it but heard it's pretty good), and of course Battle Fairy Yukikaze (Yukikaze is best waifu), which is THEE only anime-related thing I consider myself obsessed with, since the lore is absolutely fantastic, especially from the book which goes into even more detail than the anime (IMHO Yukikaze lore is also better than Ace Combat lore).
@jamesPLANESii
Have you tried
clamp01( ( Brake ) + ( Activate7 ) )
?Oof. Also that Cessna looks sick. I might make a Piper Pacer with all my dream STC mods for it.
@jamesPLANESii
Sounds like the Edge Performance EPeX 300ti.
@jamesPLANESii
+1Oh, mega oof. That would have been so cool.
@jamesPLANESii
Oh ok. Wait, Rotax is making a V6 engine? Since when!?
@jamesPLANESii
I know but what's the hypothetical real-world powerplant? Rotax 912/914/915? Lycoming O-360? Lycoming IO-540?
@jamesPLANESii
Just curious but what's the powerplant in this bird?
Y E S
This should give me plenty of time to properly finish my build and description, and possibly implement some Funky Trees into my build as well (which I'm still learning and a huge noob at).
+4@JED
I used Paint.NET to create all those images. I think I might do this style of description again for my upcoming F-24 although it will be far more simple and the graphics won't have any descriptions (descriptions will be written in the default SP description box).
Dang this is really good!
Yes! This is one of my favorite kitplanes, thx for making this!
@mikoyanster
Hey I just wanted to let you know that my entry might get delayed by 1 or 2 days after the challenge. I'm really really close to finishing it but there's still a few things I need to add and fix.
@JED
Unfortunately that's just post-image editing to show what the HMD would look like. It's not in-game.
@SnoWFLakE0s
Hey so I might need a little help with a feature I'm trying to do on my upcoming build. It's basically a lock-out function that disables the landing gear, canopy, boarding ladder, radome, etc... above certain speeds. I'm currently working on the landing-gear lock-out. I've been reading and watching the videos and tutorials/explanations you and spefyjerbf have given, and you guys have done a pretty good job at explaining, and I think I'm slowly but surely starting to understand Funky Trees a little better. I was able to make my own input for what speed the gizmo/part would not function above
-TAS + 134.112
(I think that's how I made my version), and then I used spefyjerbf's FunkGen tool to make a slightly better version which I also understand the clamp(x) function a bit better from itclamp01( 134.112 - TAS )
. So where I need help on, is combiningclamp01( 134.112 - TAS )
with LandingGear, as I'd like to tell the hinge controlling the landing gear to only swing open when it receives both airspeed below 300MPH (134.112 m/s) and a landing gear command, and vise versa, but I'm not sure how to includeLandingGear
in theclamp01( 134.112 - TAS )
input code. Any help is appreciated and you'll be credited in my build.Oh the wondrous things you can make in SP.
+1@JED
Funky Trees is the name of a new complex input coding system the devs created for SP and you can make really crazy, unique, and special features with your builds such as modless flight instruments, safety features (like landing gear lock-out above a certain speed) and even fly-by-wire. Although you have to have a pretty good understanding of algebra & equations to create your own input equations for your build functions to follow.
laughs in freedom
+1That stealth bomber is H O T.