with mouse switching between different parts and go into the setting sucks
It didn't take that long, but when U are building things you have to switching between different parts, and it's just taking too much time
And also no mouse support for Android. I really wanna use mouse and keyboard to build on andriod
feed back:
the area and the bumps are way too slippery, makes the car easily slip off the track
the one with a lot of hemispheres are too narrow
can have more wave like bumps like in this video (can be big or small)
@UP4014X my trick is to synk the output/crankshaft with the pistons with FT to avoid stall, and in the process made the input not locked to the speed but make it locked to output (i.e. more like how throttlr works irl), which make it more adaptable
Of course make the linkages sturdier will help too
@Heneepr agree
the change in weight on the tires do play a role on how much tires have grips
so it thinks same as you that just a few adjustments away from workable grip model
pretty cute
+1@oisypan that's exact thing what I'm thinking about
+1but at this point, any hint of changes would have me hyped up
jundroo, why we can't have gears in game as a single part, instead we have to use this
+1sad but respec
+1the biggest makes me burned out for SP just the amount of troubleshooting one have to do to build a more complicated car
@IceCraftGaming call it simplelife
+1jundroo, I want this as standard
+1ability to save forum post as favorite like normal aircraft post
+1And maybe a sorting system for favorite post by folder user had set up
love this one
+1mad lad
+1I thought that is sideways early ROC flag
+1himbs is simple
+1Actually really great
+1This plane
+1that's go for the nurburgring upvote number
+1Yeah, the global rotation limit is really kinda balls
+1with Limitlessspinn it helps a little, but still not good
@ColonelCanada i mean, the play time count in the profile says joined 4.9 years ago
So I guess
+1that's a name
+1with mouse switching between different parts and go into the setting sucks
It didn't take that long, but when U are building things you have to switching between different parts, and it's just taking too much time
And also no mouse support for Android. I really wanna use mouse and keyboard to build on andriod
+1@ColonelCanada I'll call that a good deal if u ask me
+1I wonder what people will do with this build
probably will make it fly or something, idk, this is a plane game after all
+1the tire tread label do make this super laggy
+1feed back:
+1the area and the bumps are way too slippery, makes the car easily slip off the track
the one with a lot of hemispheres are too narrow
can have more wave like bumps like in this video (can be big or small)
yyyyyyyyyyeeeeeeeeeeeesssssssssssssss!!!
+1kinda cute
+1mad lad
+1@UP4014X my trick is to synk the output/crankshaft with the pistons with FT to avoid stall, and in the process made the input not locked to the speed but make it locked to output (i.e. more like how throttlr works irl), which make it more adaptable
Of course make the linkages sturdier will help too
+1Wellcome to check out my piston engine
+1kar
+1@Aviator01
+1@BeastHunter
@Foodtastegood4K
idk but this build is so good i wanna kiss you now
+1@Foodtastegood4K basically piston goes up and down and turn the crankshaft 😏
+1The random bump do Kinda ruined the experience a bit
+1Great work tho
the wobbling effect is really cute
+1My opinion is just engine and motor output are kinda unintuitive
+1Once you know how it works, it's not as misleading and confusing as many will think
pretty cool driving charateristic
+1drip
+1not a big fan or low rider but damn this car is beautiful
nice detail
+1wow this looks fun as hell
+1very simple and beautiful
+1and the suspension is pretty neat
i beg you to advertise your own build
+1more people need to see this
oof
+1underrated solid build
+1@Mage2IsTriggered this is overly flattering to this simple build
+1this will be an important archive once SP (hypothetically) have proper multiplayer and scenario editor
+1awsome!
+1Brakes on Wheels don't have FT input
+1the part optimization along with level of detail is kinda mad
+1really well-tuned
+1almost can make me to look past the questionable tire model
@Heneepr agree
+1the change in weight on the tires do play a role on how much tires have grips
so it thinks same as you that just a few adjustments away from workable grip model
@donkski looks cool
+1i think that's all